GtkSharp/doc/en/Gnome/GPPath.xml
Shane Landrum ab31021a7a 2005-01-07 Shane Landrum <epicene@pobox.com>
* en/Gnome/*: Cleaned up some <param> sections
	to include links to the types they use; edited
	<remarks> sections.


svn path=/trunk/gtk-sharp/; revision=38496
2005-01-07 16:27:42 +00:00

520 lines
18 KiB
XML

<Type Name="GPPath" FullName="Gnome.GPPath">
<TypeSignature Language="C#" Value="public class GPPath : GLib.Opaque, IWrapper" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gnome-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks></remarks>
</Docs>
<Base>
<BaseTypeName>GLib.Opaque</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Concat">
<MemberSignature Language="C#" Value="public static Gnome.GPPath Concat (GLib.SList list);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gnome.GPPath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="list" Type="GLib.SList" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="list">a <see cref="T:GLib.SList" /></param>
<returns>a <see cref="T:Gnome.GPPath" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="NewFromBpath">
<MemberSignature Language="C#" Value="public static Gnome.GPPath NewFromBpath (Art.Bpath bpath);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gnome.GPPath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="bpath" Type="Art.Bpath" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="bpath">a <see cref="T:Art.Bpath" /></param>
<returns>a <see cref="T:Gnome.GPPath" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="NewFromForeignBpath">
<MemberSignature Language="C#" Value="public static Gnome.GPPath NewFromForeignBpath (Art.Bpath bpath);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gnome.GPPath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="bpath" Type="Art.Bpath" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="bpath">a <see cref="T:Art.Bpath" /></param>
<returns>a <see cref="T:Gnome.GPPath" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="NewFromStaticBpath">
<MemberSignature Language="C#" Value="public static Gnome.GPPath NewFromStaticBpath (Art.Bpath bpath);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gnome.GPPath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="bpath" Type="Art.Bpath" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="bpath">a <see cref="T:Art.Bpath" /></param>
<returns>a <see cref="T:Gnome.GPPath" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Length">
<MemberSignature Language="C#" Value="public int Length ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Int32" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="AllClosed">
<MemberSignature Language="C#" Value="public bool AllClosed ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Boolean" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Reset">
<MemberSignature Language="C#" Value="public void Reset ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="AllOpen">
<MemberSignature Language="C#" Value="public bool AllOpen ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Boolean" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Lineto">
<MemberSignature Language="C#" Value="public void Lineto (double x, double y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Double" />
<Parameter Name="y" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">a <see cref="T:System.Double" /></param>
<param name="y">a <see cref="T:System.Double" /></param>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Moveto">
<MemberSignature Language="C#" Value="public void Moveto (double x, double y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Double" />
<Parameter Name="y" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">a <see cref="T:System.Double" /></param>
<param name="y">a <see cref="T:System.Double" /></param>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Duplicate">
<MemberSignature Language="C#" Value="public Gnome.GPPath Duplicate ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gnome.GPPath</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gnome.GPPath" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Bpath">
<MemberSignature Language="C#" Value="public Art.Bpath Bpath ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Bpath</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Bpath" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="AnyClosed">
<MemberSignature Language="C#" Value="public bool AnyClosed ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Boolean" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Finish">
<MemberSignature Language="C#" Value="public void Finish ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="AnyOpen">
<MemberSignature Language="C#" Value="public bool AnyOpen ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Boolean" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="OpenParts">
<MemberSignature Language="C#" Value="public Gnome.GPPath OpenParts ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gnome.GPPath</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gnome.GPPath" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="EnsureSpace">
<MemberSignature Language="C#" Value="public void EnsureSpace (int space);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="space" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="space">a <see cref="T:System.Int32" /></param>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Currentpoint">
<MemberSignature Language="C#" Value="public Art.Point Currentpoint (Art.Point p);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Point</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="p" Type="Art.Point" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="p">a <see cref="T:Art.Point" /></param>
<returns>a <see cref="T:Art.Point" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="FirstBpath">
<MemberSignature Language="C#" Value="public Art.Bpath FirstBpath ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Bpath</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Bpath" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Copy">
<MemberSignature Language="C#" Value="public Gnome.GPPath Copy (Gnome.GPPath src);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gnome.GPPath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="src" Type="Gnome.GPPath" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="src">a <see cref="T:Gnome.GPPath" /></param>
<returns>a <see cref="T:Gnome.GPPath" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="LinetoMoving">
<MemberSignature Language="C#" Value="public void LinetoMoving (double x, double y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Double" />
<Parameter Name="y" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">a <see cref="T:System.Double" /></param>
<param name="y">a <see cref="T:System.Double" /></param>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Closepath">
<MemberSignature Language="C#" Value="public void Closepath ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="LastBpath">
<MemberSignature Language="C#" Value="public Art.Bpath LastBpath ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Bpath</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Bpath" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="ClosedParts">
<MemberSignature Language="C#" Value="public Gnome.GPPath ClosedParts ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gnome.GPPath</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gnome.GPPath" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Ref">
<MemberSignature Language="C#" Value="public void Ref ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Split">
<MemberSignature Language="C#" Value="public GLib.SList Split ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>GLib.SList</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:GLib.SList" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Curveto">
<MemberSignature Language="C#" Value="public void Curveto (double x0, double y0, double x1, double y1, double x2, double y2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x0" Type="System.Double" />
<Parameter Name="y0" Type="System.Double" />
<Parameter Name="x1" Type="System.Double" />
<Parameter Name="y1" Type="System.Double" />
<Parameter Name="x2" Type="System.Double" />
<Parameter Name="y2" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x0">a <see cref="T:System.Double" /></param>
<param name="y0">a <see cref="T:System.Double" /></param>
<param name="x1">a <see cref="T:System.Double" /></param>
<param name="y1">a <see cref="T:System.Double" /></param>
<param name="x2">a <see cref="T:System.Double" /></param>
<param name="y2">a <see cref="T:System.Double" /></param>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="ClosepathCurrent">
<MemberSignature Language="C#" Value="public void ClosepathCurrent ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="CloseAll">
<MemberSignature Language="C#" Value="public Gnome.GPPath CloseAll ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gnome.GPPath</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gnome.GPPath" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Unref">
<MemberSignature Language="C#" Value="public void Unref ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public GPPath (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<returns>a <see cref="T:Gnome.GPPath" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public GPPath ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gnome.GPPath" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public GPPath (int length);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="length" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="length">a <see cref="T:System.Int32" /></param>
<returns>a <see cref="T:Gnome.GPPath" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="IsEmpty">
<MemberSignature Language="C#" Value="public bool IsEmpty { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Boolean" /></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="HasCurrentpoint">
<MemberSignature Language="C#" Value="public bool HasCurrentpoint { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Boolean" /></returns>
<remarks></remarks>
</Docs>
</Member>
</Members>
</Type>