mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-26 03:25:36 +00:00
ada2962e92
* Added new documentation files for the new classes, and fixed the off-by-one enum member name bug that was introduced in the previous commit. svn path=/trunk/gtk-sharp/; revision=16325
274 lines
10 KiB
XML
274 lines
10 KiB
XML
<Type Name="Layout" FullName="Gtk.Layout">
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<TypeSignature Language="C#" Value="public class Layout : Gtk.Container, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Container</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="GetSize">
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<MemberSignature Language="C#" Value="public void GetSize (out uint width, out uint height);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="width" Type="System.UInt32&" />
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<Parameter Name="height" Type="System.UInt32&" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="width">To be added: an object of type 'uint&'</param>
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<param name="height">To be added: an object of type 'uint&'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetSize">
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<MemberSignature Language="C#" Value="public void SetSize (uint width, uint height);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="width" Type="System.UInt32" />
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<Parameter Name="height" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="width">To be added: an object of type 'uint'</param>
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<param name="height">To be added: an object of type 'uint'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Move">
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<MemberSignature Language="C#" Value="public void Move (Gtk.Widget child_widget, int x, int y);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="child_widget" Type="Gtk.Widget" />
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<Parameter Name="x" Type="System.Int32" />
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<Parameter Name="y" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="child_widget">To be added: an object of type 'Gtk.Widget'</param>
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<param name="x">To be added: an object of type 'int'</param>
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<param name="y">To be added: an object of type 'int'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Put">
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<MemberSignature Language="C#" Value="public void Put (Gtk.Widget child_widget, int x, int y);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="child_widget" Type="Gtk.Widget" />
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<Parameter Name="x" Type="System.Int32" />
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<Parameter Name="y" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="child_widget">To be added: an object of type 'Gtk.Widget'</param>
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<param name="x">To be added: an object of type 'int'</param>
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<param name="y">To be added: an object of type 'int'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Layout (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of Layout, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Layout (Gtk.Adjustment hadjustment, Gtk.Adjustment vadjustment);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="hadjustment" Type="Gtk.Adjustment" />
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<Parameter Name="vadjustment" Type="Gtk.Adjustment" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="hadjustment">To be added: an object of type 'Gtk.Adjustment'</param>
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<param name="vadjustment">To be added: an object of type 'Gtk.Adjustment'</param>
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<returns>To be added: an object of type 'Gtk.Layout'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Layout ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gtk.Layout'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The GLib Type for Gtk.Layout</summary>
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<returns>The GLib Type for the Gtk.Layout class.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Width">
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<MemberSignature Language="C#" Value="public uint Width { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Hadjustment">
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<MemberSignature Language="C#" Value="public Gtk.Adjustment Hadjustment { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Adjustment</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gtk.Adjustment" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gtk.Adjustment'</param>
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<returns>To be added: an object of type 'Gtk.Adjustment'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Vadjustment">
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<MemberSignature Language="C#" Value="public Gtk.Adjustment Vadjustment { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Adjustment</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gtk.Adjustment" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gtk.Adjustment'</param>
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<returns>To be added: an object of type 'Gtk.Adjustment'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Height">
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<MemberSignature Language="C#" Value="public uint Height { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ScrollAdjustmentsSet">
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<MemberSignature Language="C#" Value="public event GtkSharp.ScrollAdjustmentsSetHandler ScrollAdjustmentsSet;" />
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<MemberType>Event</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Layout (GLib.Type gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.Type" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of Layout, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gtk.Layout" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="BinWindow">
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<MemberSignature Language="C#" Value="public Gdk.Window BinWindow { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Window</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:Gdk.Window" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |