mirror of
https://github.com/Ryujinx/GtkSharp.git
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b2d042d6a5
svn path=/trunk/gtk-sharp/; revision=134155
111 lines
4.2 KiB
XML
111 lines
4.2 KiB
XML
<Type Name="Idle" FullName="GLib.Idle">
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<TypeSignature Language="C#" Value="public class Idle" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>glib-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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</AssemblyInfo>
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<ThreadSafetyStatement>This function is thread safe.</ThreadSafetyStatement>
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<Base>
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<BaseTypeName>System.Object</BaseTypeName>
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</Base>
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<Interfaces />
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<Docs>
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<summary>Idle handlers for GLib-based main-loops</summary>
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<remarks>
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GLib provides an implementation of a "main loop" (an event-based
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main loop that dispatches requests). The Idle handler class is
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used to register a routine to be called when the main loop is
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idle.
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</remarks>
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</Docs>
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<Members>
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<Member MemberName="Add">
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<MemberSignature Language="C#" Value="public static uint Add (GLib.IdleHandler hndlr);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="hndlr" Type="GLib.IdleHandler" />
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</Parameters>
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<Docs>
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<param name="hndlr">The delegate method that will be invoked.</param>
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<summary>Installs an idle handler for the main loop.</summary>
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<returns>The handler code assigned to this idle handler.</returns>
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<remarks>
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<para>
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This function installs the <paramref name="hndlr" /> as a
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handler to be invoked when the GLib mainloop is idle. If
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the handler returns <see langword="true" /> the handler is
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kept for another round of Idle execution, if <see langword="false" /> is returned, the handler is removed.
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</para>
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<para>
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This method can be invoked from a different thread than the
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one running the Gtk main loop. The delegate will be
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invoked within the context of the Gtk main loop.
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</para>
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<para>
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The thread-safety of this routine can be used to queue
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work by a thread to be performed in the context of the
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main Gtk thread. Gtk# is thread aware, but not thread
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safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread
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Programming</link> for details.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Add">
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<MemberSignature Language="C#" Value="public static uint Add (GLib.IdleHandler hndlr, GLib.Priority priority);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="hndlr" Type="GLib.IdleHandler" />
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<Parameter Name="priority" Type="GLib.Priority" />
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</Parameters>
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<Docs>
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<param name="hndlr">To be added.</param>
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<param name="priority">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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<since version="Gtk# 2.14" />
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</Docs>
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</Member>
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<Member MemberName="Remove">
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<MemberSignature Language="C#" Value="public static bool Remove (GLib.IdleHandler hndlr);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="hndlr" Type="GLib.IdleHandler" />
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</Parameters>
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<Docs>
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<param name="hndlr">an <see cref="T:GLib.IdleHandler" /> to remove.</param>
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<summary>Removes an Idle handler from the Main Loop.</summary>
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<returns>The function will return true (a <see cref="T:System.Boolean" />) if the delegate was found and removed .</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Remove">
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<MemberSignature Language="C#" Value="public static void Remove (uint id);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="id" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<param name="id">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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<since version="Gtk# 2.14" />
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</Docs>
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</Member>
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</Members>
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</Type>
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