mirror of
https://github.com/Ryujinx/GtkSharp.git
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b6114fef1e
* generator/CallbackGen.cs : use non-static symtab, kill doc comments * generator/ClassBase.cs : use non-static symtab * generator/CodeGenerator.cs : use non-static symtab * generator/EnumGen.cs : kill doc comments, don't gen using System here * generator/GenBase.cs : gen using System here for all types * generator/InterfaceGen.cs : don't gen using System here. * generator/Method.cs : use non-static symtab * generator/ObjectGen.cs : kill doc comments, use non-static symtab * generator/OpaqueGen.cs : don't gen using System here. * generator/Parameters.cs : use non static symtab. * generator/Parser.cs : use non static symtab. add SimpleGen's and ManualGen's * generator/Property.cs : use non static symtab * generator/SignalHandler.cs : use non static symtab * generator/StructBase.cs : use non static symtab * generator/SymbolTable.cs : major refactoring. now uses SimpleGen and ManualGen IGeneratables to simplify the method and prop code. Is now instance based with a static prop to get the singleton instance, so that a this indexer can be provided to access the IGeneratables nicely. Gearing up to remove even more code from here by accessing IGeneratables directly. svn path=/trunk/gtk-sharp/; revision=14687
282 lines
6.9 KiB
C#
282 lines
6.9 KiB
C#
// GtkSharp.Generation.SymbolTable.cs - The Symbol Table Class.
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//
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// Author: Mike Kestner <mkestner@speakeasy.net>
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//
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// (c) 2001-2003 Mike Kestner
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namespace GtkSharp.Generation {
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using System;
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using System.Collections;
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public class SymbolTable {
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static SymbolTable table = null;
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Hashtable alias = new Hashtable ();
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Hashtable types = new Hashtable ();
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public static SymbolTable Table {
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get {
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if (table == null)
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table = new SymbolTable ();
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return table;
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}
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}
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public SymbolTable ()
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{
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Hashtable alias = new Hashtable ();
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Hashtable types = new Hashtable ();
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AddType (new SimpleGen ("void", "void"));
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AddType (new SimpleGen ("gboolean", "bool"));
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AddType (new SimpleGen ("gint", "int"));
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AddType (new SimpleGen ("guint", "uint"));
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AddType (new SimpleGen ("glong", "long"));
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AddType (new SimpleGen ("gshort", "short"));
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AddType (new SimpleGen ("gushort", "ushort"));
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AddType (new SimpleGen ("guint32", "uint"));
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AddType (new SimpleGen ("guint64", "ulong"));
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AddType (new SimpleGen ("const-gchar", "string"));
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AddType (new SimpleGen ("const-char", "string"));
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AddType (new SimpleGen ("gchar", "string"));
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AddType (new SimpleGen ("gfloat", "float"));
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AddType (new SimpleGen ("gdouble", "double"));
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AddType (new SimpleGen ("gint8", "sbyte"));
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AddType (new SimpleGen ("guint8", "byte"));
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AddType (new SimpleGen ("gint16", "short"));
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AddType (new SimpleGen ("gint32", "int"));
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AddType (new SimpleGen ("gint64", "long"));
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AddType (new SimpleGen ("guint16", "ushort"));
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AddType (new SimpleGen ("guint1", "bool"));
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AddType (new SimpleGen ("gpointer", "IntPtr"));
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AddType (new SimpleGen ("guchar", "byte"));
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AddType (new SimpleGen ("long", "long"));
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AddType (new SimpleGen ("gulong", "ulong"));
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AddType (new SimpleGen ("GQuark", "int"));
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AddType (new SimpleGen ("int", "int"));
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AddType (new SimpleGen ("char", "string"));
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AddType (new SimpleGen ("double", "double"));
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AddType (new SimpleGen ("float", "float"));
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AddType (new SimpleGen ("gunichar", "string"));
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AddType (new SimpleGen ("uint1", "bool"));
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AddType (new SimpleGen ("GPtrArray", "IntPtr[]"));
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AddType (new SimpleGen ("GType", "uint"));
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AddType (new SimpleGen ("GError", "IntPtr"));
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// gsize is a system-specific typedef in glibconfig.h,
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// but this should work for now
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AddType (new SimpleGen ("gsize", "uint"));
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AddType (new SimpleGen ("gssize", "int"));
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AddType (new SimpleGen ("size_t", "int"));
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// FIXME: These ought to be handled properly.
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AddType (new SimpleGen ("GMemChunk", "IntPtr"));
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AddType (new SimpleGen ("GTimeVal", "IntPtr"));
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AddType (new SimpleGen ("GClosure", "IntPtr"));
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AddType (new SimpleGen ("GArray", "IntPtr"));
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AddType (new SimpleGen ("GData", "IntPtr"));
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AddType (new SimpleGen ("GTypeModule", "GLib.Object"));
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AddType (new SimpleGen ("GHashTable", "System.IntPtr"));
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AddType (new SimpleGen ("va_list", "IntPtr"));
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AddType (new SimpleGen ("GParamSpec", "IntPtr"));
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AddType (new SimpleGen ("gconstpointer", "IntPtr"));
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AddType (new ManualGen ("GSList", "GLib", "SList"));
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AddType (new ManualGen ("GList", "GLib", "List"));
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AddType (new ManualGen ("GValue", "GLib", "Value"));
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AddType (new ManualGen ("GObject", "GLib", "Object"));
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}
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public void AddAlias (string name, string type)
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{
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type = type.TrimEnd(' ', '\t');
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alias [name] = type;
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}
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public void AddType (IGeneratable gen)
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{
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types [gen.CName] = gen;
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}
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public int Count {
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get
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{
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return types.Count;
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}
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}
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public IEnumerable Generatables {
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get {
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return types.Values;
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}
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}
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public IGeneratable this [string ctype] {
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get {
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ctype = DeAlias (ctype);
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return types [ctype] as IGeneratable;
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}
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}
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private string Trim(string type)
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{
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// HACK: If we don't detect this here, there is no
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// way of indicating it in the symbol table
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if (type == "void*" || type == "const-void*") return "gpointer";
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string trim_type = type.TrimEnd('*');
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if (trim_type.StartsWith("const-")) return trim_type.Substring(6);
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return trim_type;
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}
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private string DeAlias (string type)
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{
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type = Trim (type);
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while (alias.ContainsKey(type))
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type = (string) alias[type];
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return type;
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}
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public string FromNativeReturn(string c_type, string val)
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{
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IGeneratable gen = this[c_type];
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if (gen == null)
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return "";
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return gen.FromNativeReturn (val);
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}
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public string FromNative(string c_type, string val)
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{
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IGeneratable gen = this[c_type];
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if (gen == null)
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return "";
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return gen.FromNative (val);
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}
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public string GetCSType(string c_type)
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{
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IGeneratable gen = this[c_type];
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if (gen == null)
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return "";
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return gen.QualifiedName;
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}
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public string GetName(string c_type)
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{
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IGeneratable gen = this[c_type];
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if (gen == null)
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return "";
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return gen.Name;
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}
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public string GetMarshalReturnType(string c_type)
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{
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IGeneratable gen = this[c_type];
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if (gen == null)
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return "";
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return gen.MarshalReturnType;
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}
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public string GetMarshalType(string c_type)
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{
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IGeneratable gen = this[c_type];
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if (gen == null)
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return "";
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return gen.MarshalType;
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}
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public string CallByName(string c_type, string var_name)
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{
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IGeneratable gen = this[c_type];
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if (gen == null)
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return "";
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return gen.CallByName(var_name);
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}
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public bool IsOpaque(string c_type)
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{
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if (this[c_type] is OpaqueGen)
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return true;
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return false;
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}
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public bool IsBoxed(string c_type)
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{
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if (this[c_type] is BoxedGen)
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return true;
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return false;
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}
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public bool IsStruct(string c_type)
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{
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if (this[c_type] is StructGen)
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return true;
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return false;
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}
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public bool IsEnum(string c_type)
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{
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if (this[c_type] is EnumGen)
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return true;
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return false;
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}
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public bool IsEnumFlags(string c_type)
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{
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c_type = Trim(c_type);
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c_type = DeAlias(c_type);
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if (types.ContainsKey(c_type)) {
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EnumGen gen = types[c_type] as EnumGen;
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return (gen != null && gen.Elem.GetAttribute ("type") == "flags");
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}
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return false;
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}
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public bool IsInterface(string c_type)
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{
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if (this[c_type] is InterfaceGen)
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return true;
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return false;
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}
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public ClassBase GetClassGen(string c_type)
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{
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return this[c_type] as ClassBase;
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}
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public bool IsObject(string c_type)
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{
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if (this[c_type] is ObjectGen)
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return true;
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return false;
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}
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public bool IsCallback(string c_type)
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{
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if (this[c_type] is CallbackGen)
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return true;
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return false;
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}
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public bool IsManuallyWrapped(string c_type)
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{
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if (this[c_type] is ManualGen)
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return true;
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return false;
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}
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}
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}
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