mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-25 15:05:36 +00:00
271 lines
11 KiB
XML
271 lines
11 KiB
XML
<Type Name="Timeline" FullName="Gtk.Timeline">
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<TypeSignature Language="C#" Value="public class Timeline : GLib.Object" />
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<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Timeline extends GLib.Object" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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</AssemblyInfo>
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<Base>
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<BaseTypeName>GLib.Object</BaseTypeName>
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</Base>
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<Interfaces />
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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<since version="Gtk# 3.0" />
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</Docs>
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Timeline ();" />
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<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor() cil managed" />
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<MemberType>Constructor</MemberType>
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<Parameters />
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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<since version="Gtk# 3.0" />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Timeline (IntPtr raw);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int raw) cil managed" />
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<MemberType>Constructor</MemberType>
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<param name="raw">Native object pointer.</param>
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<summary>Internal constructor</summary>
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<remarks>This is not typically used by C# code. Exposed primarily for use by language bindings to wrap native object instances.</remarks>
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<since version="Gtk# 3.0" />
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</Docs>
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</Member>
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<Member MemberName="Duration">
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<MemberSignature Language="C#" Value="public uint Duration { get; set; }" />
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<MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Duration" />
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<MemberType>Property</MemberType>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property("duration")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<since version="Gtk# 3.0" />
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</Docs>
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</Member>
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<Member MemberName="Finished">
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<MemberSignature Language="C#" Value="public event EventHandler Finished;" />
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<MemberSignature Language="ILAsm" Value=".event class System.EventHandler Finished" />
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<MemberType>Event</MemberType>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Signal("finished")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.EventHandler</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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<since version="Gtk# 3.0" />
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</Docs>
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</Member>
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<Member MemberName="Fps">
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<MemberSignature Language="C#" Value="public uint Fps { get; set; }" />
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<MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Fps" />
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<MemberType>Property</MemberType>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property("fps")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<since version="Gtk# 3.0" />
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</Docs>
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</Member>
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<Member MemberName="Frame">
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<MemberSignature Language="C#" Value="public event Gtk.FrameHandler Frame;" />
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<MemberSignature Language="ILAsm" Value=".event class Gtk.FrameHandler Frame" />
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<MemberType>Event</MemberType>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Signal("frame")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>Gtk.FrameHandler</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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<since version="Gtk# 3.0" />
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</Docs>
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</Member>
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<Member MemberName="Loop">
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<MemberSignature Language="C#" Value="public bool Loop { get; set; }" />
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<MemberSignature Language="ILAsm" Value=".property instance bool Loop" />
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<MemberType>Property</MemberType>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property("loop")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<since version="Gtk# 3.0" />
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</Docs>
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</Member>
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<Member MemberName="OnFinished">
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<MemberSignature Language="C#" Value="protected virtual void OnFinished ();" />
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<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnFinished() cil managed" />
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<MemberType>Method</MemberType>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideFinished", Type=typeof(Gtk.Timeline))</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Default handler for the <see cref="M:Gtk.Timeline.Finished" /> event.</summary>
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<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.Timeline.Finished" /> event.</remarks>
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<since version="Gtk# 3.0" />
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</Docs>
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</Member>
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<Member MemberName="OnFrame">
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<MemberSignature Language="C#" Value="protected virtual void OnFrame (double progress);" />
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<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnFrame(float64 progress) cil managed" />
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<MemberType>Method</MemberType>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideFrame", Type=typeof(Gtk.Timeline))</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="progress" Type="System.Double" />
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</Parameters>
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<Docs>
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<param name="progress">To be added.</param>
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<summary>Default handler for the <see cref="M:Gtk.Timeline.Frame" /> event.</summary>
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<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.Timeline.Frame" /> event.</remarks>
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<since version="Gtk# 3.0" />
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</Docs>
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</Member>
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<Member MemberName="OnPaused">
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<MemberSignature Language="C#" Value="protected virtual void OnPaused ();" />
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<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnPaused() cil managed" />
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<MemberType>Method</MemberType>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverridePaused", Type=typeof(Gtk.Timeline))</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Default handler for the <see cref="M:Gtk.Timeline.Paused" /> event.</summary>
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<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.Timeline.Paused" /> event.</remarks>
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<since version="Gtk# 3.0" />
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</Docs>
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</Member>
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<Member MemberName="OnStarted">
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<MemberSignature Language="C#" Value="protected virtual void OnStarted ();" />
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<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnStarted() cil managed" />
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<MemberType>Method</MemberType>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideStarted", Type=typeof(Gtk.Timeline))</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Default handler for the <see cref="M:Gtk.Timeline.Started" /> event.</summary>
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<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.Timeline.Started" /> event.</remarks>
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<since version="Gtk# 3.0" />
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</Docs>
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</Member>
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<Member MemberName="Paused">
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<MemberSignature Language="C#" Value="public event EventHandler Paused;" />
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<MemberSignature Language="ILAsm" Value=".event class System.EventHandler Paused" />
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<MemberType>Event</MemberType>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Signal("paused")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.EventHandler</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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<since version="Gtk# 3.0" />
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</Docs>
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</Member>
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<Member MemberName="Screen">
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<MemberSignature Language="C#" Value="public Gdk.Screen Screen { get; set; }" />
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<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Screen Screen" />
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<MemberType>Property</MemberType>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property("screen")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>Gdk.Screen</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<since version="Gtk# 3.0" />
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</Docs>
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</Member>
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<Member MemberName="Started">
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<MemberSignature Language="C#" Value="public event EventHandler Started;" />
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<MemberSignature Language="ILAsm" Value=".event class System.EventHandler Started" />
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<MemberType>Event</MemberType>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Signal("started")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.EventHandler</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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<since version="Gtk# 3.0" />
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</Docs>
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</Member>
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</Members>
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</Type>
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