mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-25 09:15:28 +00:00
73632b2747
* generator/ObjectGen.cs : adjust to ObjectManager ns change. * glib/ManagedValue.cs : move to GLib and internalize. * glib/Object.cs : adjust to ObjectManager ns change. * glib/ObjectManager.cs : move to GLib. * glib/TypeConverter.cs : move to GLib. return ManagedValue.GType when we can't match a type instead of GType.None. * gtk/*.custom: adjust for new TypeConverter ns and behavior. 2004-05-28 Mike Kestner <mkestner@ximian.com> * en/* : run updater. fix a few *Sharp copy/pastisms. svn path=/trunk/gtk-sharp/; revision=28362
227 lines
7.7 KiB
XML
227 lines
7.7 KiB
XML
<Type Name="SignalCallback" FullName="GLib.SignalCallback">
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<TypeSignature Language="C#" Value="public abstract class SignalCallback" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>glib-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>Base Class for GSignal to C# event marshalling.</summary>
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<remarks>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.Object</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes />
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<Members>
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<Member MemberName="_NextKey">
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<MemberSignature Language="C#" Value="protected static int _NextKey;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_obj">
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<MemberSignature Language="C#" Value="protected GLib.Object _obj;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>GLib.Object</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_handler">
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<MemberSignature Language="C#" Value="protected Delegate _handler;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Delegate</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_key">
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<MemberSignature Language="C#" Value="protected int _key;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_argstype">
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<MemberSignature Language="C#" Value="protected Type _argstype;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Type</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="RemoveDelegate">
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<MemberSignature Language="C#" Value="public void RemoveDelegate (Delegate d);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="d" Type="System.Delegate" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="d">an object of type <see cref="T:System.Delegate" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AddDelegate">
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<MemberSignature Language="C#" Value="public void AddDelegate (Delegate d);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="d" Type="System.Delegate" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="d">an object of type <see cref="T:System.Delegate" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected override void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Dispose">
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<MemberSignature Language="C#" Value="protected virtual void Dispose (bool disposing);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="disposing" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="disposing">an object of type <see cref="T:System.Boolean" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Dispose">
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<MemberSignature Language="C#" Value="public virtual void Dispose ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_Instances">
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<MemberSignature Language="C#" Value="protected static System.Collections.Hashtable _Instances;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Collections.Hashtable</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected SignalCallback (GLib.Object obj, Delegate eh, Type argstype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="obj" Type="GLib.Object" />
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<Parameter Name="eh" Type="System.Delegate" />
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<Parameter Name="argstype" Type="System.Type" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="obj">a <see cref="T:GLib.Object" /></param>
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<param name="eh">a <see cref="T:System.Delegate" /></param>
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<param name="argstype">a <see cref="T:System.Type" /></param>
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<returns>a <see cref="T:GLib.SignalCallback" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_HandlerID">
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<MemberSignature Language="C#" Value="protected uint _HandlerID;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Connect">
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<MemberSignature Language="C#" Value="protected void Connect (string name, Delegate cb, int flags);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="name" Type="System.String" />
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<Parameter Name="cb" Type="System.Delegate" />
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<Parameter Name="flags" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="name">a <see cref="T:System.String" /></param>
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<param name="cb">a <see cref="T:System.Delegate" /></param>
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<param name="flags">a <see cref="T:System.Int32" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Disconnect">
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<MemberSignature Language="C#" Value="protected void Disconnect ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |