mirror of
https://github.com/Ryujinx/GtkSharp.git
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f8d36b9453
* configure.in.in : add monodocer-fu. 2005-05-23 Mike Kestner <mkestner@novell.com> * Makefile.am : switch to monodocer * updater : kill * en/*/*.xml : enormo-diff from monodocer first run without --delete. svn path=/trunk/gtk-sharp/; revision=44915
250 lines
9 KiB
XML
250 lines
9 KiB
XML
<Type Name="ValueArray" FullName="GLib.ValueArray">
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<TypeSignature Language="C#" Maintainer="auto" Value="public class ValueArray : GLib.IWrapper, System.Collections.ICollection, System.ICloneable, System.IDisposable" />
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<AssemblyInfo>
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<AssemblyName>glib-sharp</AssemblyName>
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<AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.Object</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.Collections.ICollection</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.ICloneable</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes>
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<Attribute>
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<AttributeName>System.Reflection.DefaultMember(MemberName="Item")</AttributeName>
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</Attribute>
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</Attributes>
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<Members>
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<Member MemberName="Dispose">
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<MemberSignature Language="C#" Value="public void Dispose ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Append">
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<MemberSignature Language="C#" Value="public void Append (GLib.Value val);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="val" Type="GLib.Value" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="val">a <see cref="T:GLib.Value" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Insert">
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<MemberSignature Language="C#" Value="public void Insert (uint idx, GLib.Value val);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="idx" Type="System.UInt32" />
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<Parameter Name="val" Type="GLib.Value" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="idx">a <see cref="T:System.UInt32" /></param>
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<param name="val">a <see cref="T:GLib.Value" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Prepend">
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<MemberSignature Language="C#" Value="public void Prepend (GLib.Value val);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="val" Type="GLib.Value" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="val">a <see cref="T:GLib.Value" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Remove">
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<MemberSignature Language="C#" Value="public void Remove (uint idx);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="idx" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="idx">a <see cref="T:System.UInt32" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="CopyTo">
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<MemberSignature Language="C#" Value="public void CopyTo (Array array, int index);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="array" Type="System.Array" />
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<Parameter Name="index" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="array">a <see cref="T:System.Array" /></param>
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<param name="index">a <see cref="T:System.Int32" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetEnumerator">
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<MemberSignature Language="C#" Value="public System.Collections.IEnumerator GetEnumerator ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Collections.IEnumerator</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:System.Collections.IEnumerator" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Clone">
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<MemberSignature Language="C#" Value="public object Clone ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Object</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:System.Object" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public ValueArray (uint n_preallocs);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="n_preallocs" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="n_preallocs">a <see cref="T:System.UInt32" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Handle">
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<MemberSignature Language="C#" Value="public IntPtr Handle { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<value>a <see cref="T:System.IntPtr" /></value>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ArrayPtr">
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<MemberSignature Language="C#" Value="public IntPtr ArrayPtr { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<value>a <see cref="T:System.IntPtr" /></value>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Count">
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<MemberSignature Language="C#" Value="public int Count { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<value>a <see cref="T:System.Int32" /></value>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="IsSynchronized">
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<MemberSignature Language="C#" Value="public bool IsSynchronized { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<value>a <see cref="T:System.Boolean" /></value>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SyncRoot">
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<MemberSignature Language="C#" Value="public object SyncRoot { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Object</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<value>a <see cref="T:System.Object" /></value>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Item">
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<MemberSignature Language="C#" Value="public object Item[int index] { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Object</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="index" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="index">a <see cref="T:System.Int32" /></param>
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<value>a <see cref="T:System.Object" /></value>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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