mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-26 18:35:38 +00:00
ab07fa8056
svn path=/trunk/gtk-sharp/; revision=46164
112 lines
4.7 KiB
XML
112 lines
4.7 KiB
XML
<Type Name="CellRendererProgress" FullName="Gtk.CellRendererProgress">
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<TypeSignature Language="C#" Maintainer="auto" Value="public class CellRendererProgress : Gtk.CellRenderer" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
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<AssemblyVersion>2.6.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>Renders numbers as progress bars</summary>
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<remarks />
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<since version="Gtk# 2.6" />
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</Docs>
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<Base>
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<BaseTypeName>Gtk.CellRenderer</BaseTypeName>
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</Base>
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<Interfaces>
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</Interfaces>
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected CellRendererProgress (GLib.GType gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>Protected Constructor.</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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<Attributes>
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<Attribute>
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<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
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</Attribute>
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</Attributes>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CellRendererProgress (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">a <see cref="T:System.IntPtr" /></param>
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<remarks>This is not typically used by C# code.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CellRendererProgress ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Default constructor</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>GType Property.</summary>
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<value>a <see cref="T:GLib.GType" /></value>
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<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.CellRendererProgress" />.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Text">
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<MemberSignature Language="C#" Value="public string Text { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Determines the label which will be drawn over the progress bar.</summary>
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<value>a <see cref="T:System.String" /></value>
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<remarks>Setting this property to <see langword="null" /> causes the default label to be displayed. Setting this property to an empty string causes no label to be displayed.</remarks>
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</Docs>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property(Name="text")</AttributeName>
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</Attribute>
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</Attributes>
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</Member>
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<Member MemberName="Value">
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<MemberSignature Language="C#" Value="public int Value { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Determines the percentage to which the progress bar will be "filled in".</summary>
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<value>a <see cref="T:System.Int32" /></value>
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<remarks>Allowed values are between 0 and 100.</remarks>
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</Docs>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property(Name="value")</AttributeName>
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</Attribute>
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</Attributes>
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</Member>
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</Members>
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</Type>
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