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https://github.com/Ryujinx/GtkSharp.git
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30f758d984
In Windows builds of GTK+ 3.x, the dll filename for GDK is libgdk-3-0.dll. We use this opportunity to use a common const in the DllImport for all custom code.
157 lines
4.2 KiB
C#
157 lines
4.2 KiB
C#
// Gdk.Event.cs - Custom event wrapper
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//
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// Authors: Rachel Hestilow <hestilow@ximian.com>
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// Mike Kestner <mkestner@novell.com>
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//
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// Copyright (c) 2002 Rachel Hestilow
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// Copyright (c) 2004-2009 Novell, Inc.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of version 2 of the Lesser GNU General
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// Public License as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this program; if not, write to the
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// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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// Boston, MA 02111-1307, USA.
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namespace Gdk {
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using System;
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using System.Runtime.InteropServices;
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public class Event : GLib.IWrapper {
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IntPtr raw;
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public Event(IntPtr raw)
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{
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this.raw = raw;
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}
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public IntPtr Handle {
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get { return raw; }
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}
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[DllImport (Global.GdkNativeDll, CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gdk_event_get_type ();
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public static GLib.GType GType {
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get { return new GLib.GType (gdk_event_get_type ()); }
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}
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[StructLayout (LayoutKind.Sequential)]
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struct NativeStruct {
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public EventType type;
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public IntPtr window;
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public sbyte send_event;
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}
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NativeStruct Native {
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get { return (NativeStruct) Marshal.PtrToStructure (raw, typeof(NativeStruct)); }
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}
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public EventType Type {
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get { return Native.type; }
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set {
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NativeStruct native = Native;
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native.type = value;
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Marshal.StructureToPtr (native, raw, false);
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}
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}
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public Window Window {
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get { return GLib.Object.GetObject (Native.window, false) as Window; }
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set {
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NativeStruct native = Native;
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native.window = value == null ? IntPtr.Zero : value.Handle;
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Marshal.StructureToPtr (native, raw, false);
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}
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}
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public bool SendEvent {
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get { return Native.send_event != 0; }
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set {
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NativeStruct native = Native;
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native.send_event = (sbyte) (value ? 1 : 0);
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Marshal.StructureToPtr (native, raw, false);
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}
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}
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public static Event New (IntPtr raw)
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{
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return GetEvent (raw);
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}
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public static Event GetEvent (IntPtr raw)
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{
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if (raw == IntPtr.Zero)
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return null;
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NativeStruct native = (NativeStruct) Marshal.PtrToStructure (raw, typeof(NativeStruct));
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switch (native.type) {
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case EventType.Expose:
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return new EventExpose (raw);
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case EventType.MotionNotify:
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return new EventMotion (raw);
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case EventType.ButtonPress:
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case EventType.TwoButtonPress:
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case EventType.ThreeButtonPress:
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case EventType.ButtonRelease:
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return new EventButton (raw);
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case EventType.KeyPress:
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case EventType.KeyRelease:
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return new EventKey (raw);
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case EventType.EnterNotify:
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case EventType.LeaveNotify:
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return new EventCrossing (raw);
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case EventType.FocusChange:
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return new EventFocus (raw);
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case EventType.Configure:
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return new EventConfigure (raw);
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case EventType.PropertyNotify:
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return new EventProperty (raw);
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case EventType.SelectionClear:
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case EventType.SelectionRequest:
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case EventType.SelectionNotify:
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return new EventSelection (raw);
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case EventType.ProximityIn:
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case EventType.ProximityOut:
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return new EventProximity (raw);
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case EventType.DragEnter:
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case EventType.DragLeave:
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case EventType.DragMotion:
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case EventType.DragStatus:
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case EventType.DropStart:
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case EventType.DropFinished:
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return new EventDND (raw);
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case EventType.VisibilityNotify:
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return new EventVisibility (raw);
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case EventType.Scroll:
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return new EventScroll (raw);
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case EventType.WindowState:
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return new EventWindowState (raw);
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case EventType.Setting:
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return new EventSetting (raw);
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case EventType.OwnerChange:
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return new EventOwnerChange (raw);
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case EventType.GrabBroken:
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return new EventGrabBroken (raw);
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case EventType.Map:
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case EventType.Unmap:
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case EventType.Delete:
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case EventType.Destroy:
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default:
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return new Gdk.Event (raw);
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}
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}
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}
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}
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