mirror of
https://github.com/Ryujinx/GtkSharp.git
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a7d8b64f7a
end with "callback, gpointer, GDestroyNotify", then mark the callback as having "notified" Scope. (Parameters.IsHidden): Hide user_data and GDestroyNotify after a callback. (Parameter.Scope): make this settable (Parameter.IsDestroyNotify): new test * generator/MethodBody.cs (Initialize): Handle "notified" callback scope (using a GCHandle and GLib.DestroyHelper.NotifyHandler) * generator/CallbackGen.cs (GenWrapper): Add a static "GetManagedDelegate" method to the wrapper type, to translate a native delegate back to its corresponding managed delegate. (FromNative): use GetManagedDelegate. * generator/ReturnValue.cs (Validate): We handle callback return values now * generator/SymbolTable.cs: marshal GDestroyNotify as GLib.DestroyNotify * glib/DestroyNotify.cs: Moved from gtk * gtk/Gtk.metadata: globally change GtkDestroyNotify to GDestroyNotify, but then change back the ones that are exposed in the API. Un-hide lots of methods we can correctly autogenerate now. * gtk/DestroyHelper.cs: moved to glib * gtk/*.custom: remove methods that are autogenerated now, add Obsolete wrappers where needed, replace Gtk.DestroyHelper usage with GLib.DestroyHelper. * gdk/Gdk.metadata: * gnome/Gnome.metadata: Turn Gdk.Drawable.SetData and Gnome.IconList.SetIconDataFull's GDestroyNotify args into gpointers so the generated API stays the same as it used to be. * rsvg/Handle.custom: implement deprecated SetSizeCallback * sample/GtkDemo/DemoIconView.cs (CreateSort): update for API changes svn path=/trunk/gtk-sharp/; revision=44020
208 lines
8.4 KiB
XML
208 lines
8.4 KiB
XML
<Type Name="Handle" FullName="Rsvg.Handle">
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<TypeSignature Language="C#" Value="public class Handle : GLib.Opaque, IWrapper" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>rsvg-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>GLib.Opaque</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="Close">
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<MemberSignature Language="C#" Value="public bool Close ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Close, to indicate that loading the image is complete. </summary>
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<returns>
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<see langword="true" /> if the loader closed successfully, or <see langword="false" /> if there was an error.</returns>
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<remarks>This will return <see langword="true" /> if the loader closed successfully.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Free">
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<MemberSignature Language="C#" Value="public void Free ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Frees handle.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Handle (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="raw">a <see cref="T:System.IntPtr" /></param>
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<returns>a <see cref="T:Rsvg.Handle" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Handle ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Returns a new rsvg handle.</summary>
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<returns>a new <see cref="T:Rsvg.Handle" /></returns>
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<remarks>This handle can be used for dynamically loading an image. You need to feed it data using <see cref="M:Rsvg.Handle.Write()" />, then call <see cref="M:Rsvg.Handle.Close()" /> when done. No more than one image can be loaded with one handle.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Pixbuf">
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<MemberSignature Language="C#" Value="public Gdk.Pixbuf Pixbuf { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Pixbuf</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The pixbuf loaded by handle.</summary>
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<returns>a <see cref="T:Gdk.Pixbuf" /></returns>
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<remarks>If insufficient data has been read to create the pixbuf, or an error occurred in loading, then <see langword="null" /> will be returned.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Dpi">
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<MemberSignature Language="C#" Value="public double Dpi { set; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>Sets the DPI for the all future outgoing pixbufs.</summary>
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<returns> Dots Per Inch (aka Pixels Per Inch)</returns>
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<remarks>Common values are 72, 90, and 300 DPI. Passing a number <= 0 to dpi will reset the DPI to whatever the default value happens to be.</remarks>
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</Docs>
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</Member>
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<Member MemberName="NewGz">
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<MemberSignature Language="C#" Value="public static Rsvg.Handle NewGz ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Rsvg.Handle</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>See <see cref="C:Rsvg.Handle" />, except that this will handle GZipped SVGs (svgz)</summary>
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<returns>a <see cref="T:Rsvg.Handle" /></returns>
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<remarks>Use the returned handle identically to how you use a handle returned from <see cref="C:Rsvg.Handle" /></remarks>
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</Docs>
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</Member>
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<Member MemberName="Write">
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<MemberSignature Language="C#" Value="public bool Write (byte [] buf, ulong count);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="buf" Type="System.Byte[]" />
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<Parameter Name="count" Type="System.UInt64" />
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</Parameters>
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<Docs>
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<summary>Loads the next <paramref name="count" /> bytes</summary>
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<param name="buf"> Pointer to svg data</param>
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<param name="count"> length of the <paramref name="buf" /> buffer in bytes</param>
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<returns>a <see cref="T:System.Boolean" /></returns>
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<remarks>This will return <see langword="true" /> if the data was loaded successful, and <see langword="false" /> if an error occurred. In the latter case, the loader will be closed, and will not accept further writes.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Desc">
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<MemberSignature Language="C#" Value="public string Desc { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:System.String" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Title">
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<MemberSignature Language="C#" Value="public string Title { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:System.String" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Path">
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<MemberSignature Language="C#" Value="public void Path (string d, string id);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="d" Type="System.String" />
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<Parameter Name="id" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="d">a <see cref="T:System.String" /></param>
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<param name="id">a <see cref="T:System.String" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetSizeCallback" Deprecated="true">
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<MemberSignature Language="C#" Value="public void SetSizeCallback (Rsvg.SizeFunc size_func, IntPtr user_data, IntPtr user_data_destroy);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="size_func" Type="Rsvg.SizeFunc" />
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<Parameter Name="user_data" Type="System.IntPtr" />
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<Parameter Name="user_data_destroy" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="size_func">a <see cref="T:Rsvg.SizeFunc" /></param>
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<param name="user_data">a <see cref="T:System.IntPtr" /></param>
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<param name="user_data_destroy">a <see cref="T:System.IntPtr" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SizeCallback">
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<MemberSignature Language="C#" Value="public Rsvg.SizeFunc SizeCallback { set; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Rsvg.SizeFunc</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:Rsvg.SizeFunc" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |