mirror of
https://github.com/Ryujinx/GtkSharp.git
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cc1f6e10f2
(includes Gnome.Print) svn path=/trunk/gtk-sharp/; revision=18154
313 lines
10 KiB
XML
313 lines
10 KiB
XML
<Type Name="EventButton" FullName="Gdk.EventButton">
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<TypeSignature Language="C#" Value="public sealed struct EventButton;" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gdk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>Used for button press and button release events.</summary>
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<remarks>
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<para>
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Used for button press and button release events. The type
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field will be one of <see cref="F:Gdk.EventType.ButtonPress" />,
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<see cref="F:Gdk.EventType.TwoButtonPress" />,
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<see cref="F:Gdk.EventType.ThreeButtonPress" />,
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and <see cref="F:Gdk.EventType.ButtonRelease" /></para>
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<para>
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Double and triple-clicks result in a sequence of events being received. For double-clicks the order of events will be:
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<list type="number">
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<item>
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<term>
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<see cref="T:Gdk.EventType.ButtonPress" />
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</term>
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</item>
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<item>
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<term>
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<see cref="T:Gdk.EventType.ButtonRelease" />
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</term>
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</item>
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<item>
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<term>
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<see cref="T:Gdk.EventType.ButtonPress" />
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</term>
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</item>
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<item>
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<term>
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<see cref="T:Gdk.EventType.TwoButtonPress" />
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</term>
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</item>
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<item>
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<term>
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<see cref="T:Gdk.EventType.ButtonRelease" />
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</term>
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</item>
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</list></para>
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<para>
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Note that the first click is received just like a normal
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button press, while the second click results in a
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<see cref="T:Gdk.EventType.TwoButtonPress" /> being received just after the
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<see cref="T:Gdk.EventType.ButtonPress" />. Triple-clicks are very similar to
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double-clicks, except that <see cref="T:Gdk.EventType.ThreeButtonPress" /> is inserted after
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the third click. The order of the events is:
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<list type="number">
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<item>
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<term>
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<see cref="T:Gdk.EventType.ButtonPress" />
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</term>
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</item>
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<item>
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<term>
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<see cref="T:Gdk.EventType.ButtonRelease" />
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</term>
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</item>
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<item>
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<term>
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<see cref="T:Gdk.EventType.ButtonPress" />
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</term>
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</item>
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<item>
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<term>
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<see cref="T:Gdk.EventType.TwoButtonPress" />
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</term>
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</item>
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<item>
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<term>
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<see cref="T:Gdk.EventType.ButtonRelease" />
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</term>
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</item>
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<item>
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<term>
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<see cref="T:Gdk.EventType.ButtonPress" />
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</term>
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</item>
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<item>
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<term>
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<see cref="T:Gdk.EventType.ThreeButtonPress" />
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</term>
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</item>
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<item>
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<term>
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<see cref="T:Gdk.EventType.ButtonRelease" />
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</term>
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</item>
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</list></para>
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<para>
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For a double click to occur, the second button press must
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occur within 1/4 of a second of the first. For a triple click
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to occur, the third button press must also occur within 1/2
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second of the first button press.
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</para>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.ValueType</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes />
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<Members>
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<Member MemberName="Zero">
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<MemberSignature Language="C#" Value="public static Gdk.EventButton Zero;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventButton</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="type">
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<MemberSignature Language="C#" Value="public Gdk.EventType type;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_window">
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<MemberSignature Language="C#" Value="public IntPtr _window;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="time">
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<MemberSignature Language="C#" Value="public uint time;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="x">
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<MemberSignature Language="C#" Value="public double x;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="y">
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<MemberSignature Language="C#" Value="public double y;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_axes">
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<MemberSignature Language="C#" Value="public IntPtr _axes;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="state">
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<MemberSignature Language="C#" Value="public uint state;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="button">
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<MemberSignature Language="C#" Value="public uint button;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_device">
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<MemberSignature Language="C#" Value="public IntPtr _device;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="x_root">
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<MemberSignature Language="C#" Value="public double x_root;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="y_root">
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<MemberSignature Language="C#" Value="public double y_root;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="New">
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<MemberSignature Language="C#" Value="public static Gdk.EventButton New (IntPtr raw);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.EventButton</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="raw">To be added: an object of type 'IntPtr'</param>
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<returns>To be added: an object of type 'Gdk.EventButton'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="device">
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<MemberSignature Language="C#" Value="public Gdk.Device device { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Device</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gdk.Device'</param>
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<returns>To be added: an object of type 'Gdk.Device'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="window">
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<MemberSignature Language="C#" Value="public Gdk.Window window { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Window</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>the window which received the event.</summary>
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<param name="value">the window which received the event.</param>
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<returns>the window which received the event.</returns>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="send_event">
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<MemberSignature Language="C#" Value="public sbyte send_event;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.SByte</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>TRUE if the event was sent explicitly (e.g. using XSendEvent).</summary>
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<remarks></remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |