mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-26 06:45:43 +00:00
cc1f6e10f2
(includes Gnome.Print) svn path=/trunk/gtk-sharp/; revision=18154
417 lines
13 KiB
XML
417 lines
13 KiB
XML
<Type Name="State" FullName="Rsvg.State">
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<TypeSignature Language="C#" Value="public sealed struct State" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>rsvg-sharp</AssemblyName>
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<AssemblyPublicKey></AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.ValueType</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes />
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<Members>
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<Member MemberName="Zero">
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<MemberSignature Language="C#" Value="public static Rsvg.State Zero;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Rsvg.State</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="affine">
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<MemberSignature Language="C#" Value="public IntPtr affine;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="opacity">
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<MemberSignature Language="C#" Value="public int opacity;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_fill">
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<MemberSignature Language="C#" Value="public IntPtr _fill;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="fill_opacity">
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<MemberSignature Language="C#" Value="public int fill_opacity;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_stroke">
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<MemberSignature Language="C#" Value="public IntPtr _stroke;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="stroke_opacity">
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<MemberSignature Language="C#" Value="public int stroke_opacity;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="stroke_width">
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<MemberSignature Language="C#" Value="public double stroke_width;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="miter_limit">
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<MemberSignature Language="C#" Value="public double miter_limit;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="cap">
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<MemberSignature Language="C#" Value="public Art.PathStrokeCapType cap;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Art.PathStrokeCapType</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="join">
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<MemberSignature Language="C#" Value="public Art.PathStrokeJoinType join;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Art.PathStrokeJoinType</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="font_size">
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<MemberSignature Language="C#" Value="public double font_size;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="font_family">
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<MemberSignature Language="C#" Value="public string font_family;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="font_style">
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<MemberSignature Language="C#" Value="public Pango.Style font_style;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Pango.Style</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="font_variant">
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<MemberSignature Language="C#" Value="public Pango.Variant font_variant;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Pango.Variant</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="font_weight">
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<MemberSignature Language="C#" Value="public Pango.Weight font_weight;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Pango.Weight</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="font_stretch">
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<MemberSignature Language="C#" Value="public Pango.Stretch font_stretch;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Pango.Stretch</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="font_decor">
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<MemberSignature Language="C#" Value="public int font_decor;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="text_offset">
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<MemberSignature Language="C#" Value="public uint text_offset;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="stop_color">
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<MemberSignature Language="C#" Value="public uint stop_color;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="stop_opacity">
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<MemberSignature Language="C#" Value="public int stop_opacity;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="visible">
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<MemberSignature Language="C#" Value="public bool visible;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_dash">
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<MemberSignature Language="C#" Value="public IntPtr _dash;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_save_pixbuf">
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<MemberSignature Language="C#" Value="public IntPtr _save_pixbuf;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="New">
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<MemberSignature Language="C#" Value="public static Rsvg.State New (IntPtr raw);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Rsvg.State</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="raw">a <see cref="T:System.IntPtr" /></param>
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<returns>a <see cref="T:Rsvg.State" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="public void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Init">
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<MemberSignature Language="C#" Value="public void Init ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Clone">
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<MemberSignature Language="C#" Value="public void Clone (Rsvg.State src);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="src" Type="Rsvg.State" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="src">a <see cref="T:Rsvg.State" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="fill">
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<MemberSignature Language="C#" Value="public Rsvg.PaintServer fill { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Rsvg.PaintServer</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:Rsvg.PaintServer" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="stroke">
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<MemberSignature Language="C#" Value="public Rsvg.PaintServer stroke { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Rsvg.PaintServer</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:Rsvg.PaintServer" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="dash">
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<MemberSignature Language="C#" Value="public Art.VpathDash dash { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Art.VpathDash</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:Art.VpathDash" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="save_pixbuf">
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<MemberSignature Language="C#" Value="public Gdk.Pixbuf save_pixbuf { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Pixbuf</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:Gdk.Pixbuf" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |