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99fc829a10
* en/*/*.xml: Removed all the Deprecated nodes now. svn path=/trunk/gtk-sharp/; revision=12345
280 lines
12 KiB
XML
280 lines
12 KiB
XML
<Type Name="Dialog" FullName="Gtk.Dialog">
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<TypeSignature Language="C#" Value="public class Dialog : Gtk.Window, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Duncan Mak" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>Creates popup windows.</summary>
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<remarks>
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<para>Dialog boxes are a convenient way to prompt the user for a small amount of input, eg. to display a message, ask a question, or anything else that does not require extensive effort on the user's part.</para>
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<para>GTK+ treats a dialog as a window split vertically. The top section is a <see cref="T:Gtk.VBox" />, and is where widgets such as a <see cref="T:Gtk.Label" /> or an <see cref="T:Gtk.Entry" /> should be packed. The bottom area is known as the <see cref="P:Gtk.Dialog.ActionArea" />. This is generally used for packing buttons into the dialog which may perform functions such as cancel, ok, or apply. The two areas are separated by a <see cref="T:Gtk.HSeparator" />.</para>
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<para>The two primary areas of a dialog can be accessed as the <see cref="P:Gtk.Dialog.Vbox" /> property and the <see cref="P:Gtk.Dialog.ActionArea" /> property. To set the dialog to be model, use the <see cref="P:Gtk.Window.Model" /> property.</para>
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<para>If you want to block waiting for a dialog to return before returning control flow to your code, you can call <see cref="M:Gtk.Dialog.Run" />. This function enters a recursive main loop and waits for the user to respond to the dialog, returning the response ID corresponding to the button the user clicked.</para>
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<para>For the simple dialog, in reality you'd probably use a <see cref="T:Gtk.MessageDialog" /> to save yourself some effort. But you'd need to create the dialog contents manually if you had more than a simple message in the dialog.</para>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Window</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="AddActionWidget">
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<MemberSignature Language="C#" Value="public void AddActionWidget (Gtk.Widget child, int response_id);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="child" Type="Gtk.Widget" />
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<Parameter Name="response_id" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="child">To be added: an object of type 'Gtk.Widget'</param>
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<param name="response_id">To be added: an object of type 'int'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Run">
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<MemberSignature Language="C#" Value="public int Run ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'int'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Respond">
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<MemberSignature Language="C#" Value="public void Respond (int response_id);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="response_id" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="response_id">To be added: an object of type 'int'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AddButton">
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<MemberSignature Language="C#" Value="public Gtk.Widget AddButton (string button_text, int response_id);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Widget</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="button_text" Type="System.String" />
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<Parameter Name="response_id" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="button_text">To be added: an object of type 'string'</param>
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<param name="response_id">To be added: an object of type 'int'</param>
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<returns>To be added: an object of type 'Gtk.Widget'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetResponseSensitive">
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<MemberSignature Language="C#" Value="public void SetResponseSensitive (int response_id, bool setting);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="response_id" Type="System.Int32" />
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<Parameter Name="setting" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="response_id">To be added: an object of type 'int'</param>
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<param name="setting">To be added: an object of type 'bool'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Dialog (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of Dialog, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Dialog ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gtk.Dialog'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Dialog (string title, Gtk.Window parent, Gtk.DialogFlags flags);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="title" Type="System.String" />
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<Parameter Name="parent" Type="Gtk.Window" />
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<Parameter Name="flags" Type="Gtk.DialogFlags" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="title">To be added: an object of type 'string'</param>
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<param name="parent">To be added: an object of type 'Gtk.Window'</param>
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<param name="flags">To be added: an object of type 'Gtk.DialogFlags'</param>
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<returns>To be added: an object of type 'Gtk.Dialog'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The GLib Type for Gtk.Dialog</summary>
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<returns>The GLib Type for the Gtk.Dialog class.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="ActionArea">
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<MemberSignature Language="C#" Value="public Gtk.VBox ActionArea { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.VBox</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gtk.VBox'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="VBox">
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<MemberSignature Language="C#" Value="public Gtk.VBox VBox { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.VBox</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gtk.VBox'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="DefaultResponse">
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<MemberSignature Language="C#" Value="public int DefaultResponse { set; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'int'</param>
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<returns>To be added: an object of type 'int'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="HasSeparator">
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<MemberSignature Language="C#" Value="public bool HasSeparator { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Response">
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<MemberSignature Language="C#" Value="public event GtkSharp.ResponseHandler Response;" />
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<MemberType>Event</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Close">
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<MemberSignature Language="C#" Value="public event EventHandler Close;" />
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<MemberType>Event</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Dialog (GLib.Type gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.Type" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of Dialog, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gtk.Dialog" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |