mirror of
https://github.com/Ryujinx/GtkSharp.git
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f3966a2a4c
* en/*/*.xml: a Big patch. This adds code-generated documentation for internal constructors, the GType property and the Finalized method. svn path=/trunk/gtk-sharp/; revision=11858
116 lines
4.1 KiB
XML
116 lines
4.1 KiB
XML
<Type Name="ImageAnimationData" FullName="Gtk.ImageAnimationData">
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<TypeSignature Language="C#" Value="public sealed struct ImageAnimationData;" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.ValueType</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes />
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<Members>
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<Member MemberName="Zero">
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<MemberSignature Language="C#" Value="public static Gtk.ImageAnimationData Zero;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.ImageAnimationData</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_anim">
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<MemberSignature Language="C#" Value="public IntPtr _anim;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_iter">
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<MemberSignature Language="C#" Value="public IntPtr _iter;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="frame_timeout">
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<MemberSignature Language="C#" Value="public uint frame_timeout;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="New">
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<MemberSignature Language="C#" Value="public static Gtk.ImageAnimationData New (IntPtr raw);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.ImageAnimationData</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="raw">To be added: an object of type 'IntPtr'</param>
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<returns>To be added: an object of type 'Gtk.ImageAnimationData'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="iter">
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<MemberSignature Language="C#" Value="public Gdk.PixbufAnimationIter iter { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.PixbufAnimationIter</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gdk.PixbufAnimationIter" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gdk.PixbufAnimationIter'</param>
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<returns>To be added: an object of type 'Gdk.PixbufAnimationIter'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="anim">
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<MemberSignature Language="C#" Value="public Gdk.PixbufAnimation anim { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.PixbufAnimation</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gdk.PixbufAnimation" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gdk.PixbufAnimation'</param>
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<returns>To be added: an object of type 'Gdk.PixbufAnimation'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |