mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-25 07:05:41 +00:00
99fc829a10
* en/*/*.xml: Removed all the Deprecated nodes now. svn path=/trunk/gtk-sharp/; revision=12345
1135 lines
44 KiB
XML
1135 lines
44 KiB
XML
<Type Name="Window" FullName="Gtk.Window">
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<TypeSignature Language="C#" Value="public class Window : Gtk.Bin, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Bin</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="ListToplevels">
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<MemberSignature Language="C#" Value="public static GLib.List ListToplevels ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>GLib.List</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'GLib.List'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="BeginMoveDrag">
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<MemberSignature Language="C#" Value="public void BeginMoveDrag (int button, int root_x, int root_y, uint timestamp);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="button" Type="System.Int32" />
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<Parameter Name="root_x" Type="System.Int32" />
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<Parameter Name="root_y" Type="System.Int32" />
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<Parameter Name="timestamp" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="button">To be added: an object of type 'int'</param>
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<param name="root_x">To be added: an object of type 'int'</param>
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<param name="root_y">To be added: an object of type 'int'</param>
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<param name="timestamp">To be added: an object of type 'uint'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetFrameDimensions">
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<MemberSignature Language="C#" Value="public void GetFrameDimensions (out int left, out int top, out int right, out int bottom);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="left" Type="System.Int32&" />
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<Parameter Name="top" Type="System.Int32&" />
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<Parameter Name="right" Type="System.Int32&" />
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<Parameter Name="bottom" Type="System.Int32&" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="left">To be added: an object of type 'int&'</param>
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<param name="top">To be added: an object of type 'int&'</param>
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<param name="right">To be added: an object of type 'int&'</param>
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<param name="bottom">To be added: an object of type 'int&'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Iconify">
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<MemberSignature Language="C#" Value="public void Iconify ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Unstick">
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<MemberSignature Language="C#" Value="public void Unstick ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Unmaximize">
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<MemberSignature Language="C#" Value="public void Unmaximize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetSize">
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<MemberSignature Language="C#" Value="public void GetSize (out int width, out int height);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="width" Type="System.Int32&" />
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<Parameter Name="height" Type="System.Int32&" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="width">To be added: an object of type 'int&'</param>
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<param name="height">To be added: an object of type 'int&'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetDefaultSize">
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<MemberSignature Language="C#" Value="public void GetDefaultSize (out int width, out int height);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="width" Type="System.Int32&" />
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<Parameter Name="height" Type="System.Int32&" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="width">To be added: an object of type 'int&'</param>
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<param name="height">To be added: an object of type 'int&'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Resize">
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<MemberSignature Language="C#" Value="public void Resize (int width, int height);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="width" Type="System.Int32" />
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<Parameter Name="height" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="width">To be added: an object of type 'int'</param>
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<param name="height">To be added: an object of type 'int'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ActivateFocus">
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<MemberSignature Language="C#" Value="public bool ActivateFocus ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ParseGeometry">
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<MemberSignature Language="C#" Value="public bool ParseGeometry (string geometry);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="geometry" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="geometry">To be added: an object of type 'string'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="RemoveAccelGroup">
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<MemberSignature Language="C#" Value="public void RemoveAccelGroup (Gtk.AccelGroup accel_group);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="accel_group" Type="Gtk.AccelGroup" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="accel_group">To be added: an object of type 'Gtk.AccelGroup'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Stick">
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<MemberSignature Language="C#" Value="public void Stick ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetFrameDimensions">
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<MemberSignature Language="C#" Value="public void SetFrameDimensions (int left, int top, int right, int bottom);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="left" Type="System.Int32" />
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<Parameter Name="top" Type="System.Int32" />
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<Parameter Name="right" Type="System.Int32" />
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<Parameter Name="bottom" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="left">To be added: an object of type 'int'</param>
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<param name="top">To be added: an object of type 'int'</param>
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<param name="right">To be added: an object of type 'int'</param>
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<param name="bottom">To be added: an object of type 'int'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AddMnemonic">
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<MemberSignature Language="C#" Value="public void AddMnemonic (uint keyval, Gtk.Widget target);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="keyval" Type="System.UInt32" />
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<Parameter Name="target" Type="Gtk.Widget" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="keyval">To be added: an object of type 'uint'</param>
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<param name="target">To be added: an object of type 'Gtk.Widget'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="BeginResizeDrag">
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<MemberSignature Language="C#" Value="public void BeginResizeDrag (Gdk.WindowEdge edge, int button, int root_x, int root_y, uint timestamp);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="edge" Type="Gdk.WindowEdge" />
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<Parameter Name="button" Type="System.Int32" />
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<Parameter Name="root_x" Type="System.Int32" />
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<Parameter Name="root_y" Type="System.Int32" />
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<Parameter Name="timestamp" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="edge">To be added: an object of type 'Gdk.WindowEdge'</param>
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<param name="button">To be added: an object of type 'int'</param>
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<param name="root_x">To be added: an object of type 'int'</param>
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<param name="root_y">To be added: an object of type 'int'</param>
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<param name="timestamp">To be added: an object of type 'uint'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetPosition">
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<MemberSignature Language="C#" Value="public void GetPosition (out int root_x, out int root_y);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="root_x" Type="System.Int32&" />
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<Parameter Name="root_y" Type="System.Int32&" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="root_x">To be added: an object of type 'int&'</param>
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<param name="root_y">To be added: an object of type 'int&'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Deiconify">
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<MemberSignature Language="C#" Value="public void Deiconify ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="MnemonicActivate">
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<MemberSignature Language="C#" Value="public bool MnemonicActivate (uint keyval, Gdk.ModifierType modifier);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="keyval" Type="System.UInt32" />
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<Parameter Name="modifier" Type="Gdk.ModifierType" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="keyval">To be added: an object of type 'uint'</param>
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<param name="modifier">To be added: an object of type 'Gdk.ModifierType'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ActivateDefault">
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<MemberSignature Language="C#" Value="public bool ActivateDefault ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Maximize">
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<MemberSignature Language="C#" Value="public void Maximize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
|
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
|
|
<Docs>
|
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
|
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</Member>
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<Member MemberName="RemoveMnemonic">
|
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<MemberSignature Language="C#" Value="public void RemoveMnemonic (uint keyval, Gtk.Widget target);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="keyval" Type="System.UInt32" />
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<Parameter Name="target" Type="Gtk.Widget" />
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</Parameters>
|
|
<Docs>
|
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<summary>To be added</summary>
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<param name="keyval">To be added: an object of type 'uint'</param>
|
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<param name="target">To be added: an object of type 'Gtk.Widget'</param>
|
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<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="AddEmbeddedXid">
|
|
<MemberSignature Language="C#" Value="public void AddEmbeddedXid (uint xid);" />
|
|
<MemberType>Method</MemberType>
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|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
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|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="xid" Type="System.UInt32" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="xid">To be added: an object of type 'uint'</param>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="SetWmclass">
|
|
<MemberSignature Language="C#" Value="public void SetWmclass (string wmclass_name, string wmclass_class);" />
|
|
<MemberType>Method</MemberType>
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|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
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|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="wmclass_name" Type="System.String" />
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<Parameter Name="wmclass_class" Type="System.String" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="wmclass_name">To be added: an object of type 'string'</param>
|
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<param name="wmclass_class">To be added: an object of type 'string'</param>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="RemoveEmbeddedXid">
|
|
<MemberSignature Language="C#" Value="public void RemoveEmbeddedXid (uint xid);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="xid" Type="System.UInt32" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="xid">To be added: an object of type 'uint'</param>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="SetDefaultSize">
|
|
<MemberSignature Language="C#" Value="public void SetDefaultSize (int width, int height);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="width" Type="System.Int32" />
|
|
<Parameter Name="height" Type="System.Int32" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Sets the default size of an object, with the specified width and height arguments.</summary>
|
|
<param name="width">To be added: an object of type 'int'</param>
|
|
<param name="height">To be added: an object of type 'int'</param>
|
|
<remarks>
|
|
<para>
|
|
It is used for setting the default size an object will have. The first argument,
|
|
int width, defines the default width of the object ( in pixels ). A similar situation
|
|
happens with the second argument, int height.
|
|
</para>
|
|
<para>
|
|
It only affects the initial size of the Window, so the user can resizes it. If the
|
|
Window is hidden and re-shown, it will remmeber the size it had before get hidding.
|
|
</para>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Present">
|
|
<MemberSignature Language="C#" Value="public void Present ();" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="ReshowWithInitialSize">
|
|
<MemberSignature Language="C#" Value="public void ReshowWithInitialSize ();" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Move">
|
|
<MemberSignature Language="C#" Value="public void Move (int x, int y);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="x" Type="System.Int32" />
|
|
<Parameter Name="y" Type="System.Int32" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="x">To be added: an object of type 'int'</param>
|
|
<param name="y">To be added: an object of type 'int'</param>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="SetPosition">
|
|
<MemberSignature Language="C#" Value="public void SetPosition (Gtk.WindowPosition position);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="position" Type="Gtk.WindowPosition" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Sets the position for a Window, based on the Gtk.WindowPosition position argument.</summary>
|
|
<param name="position">To be added: an object of type 'Gtk.WindowPosition'</param>
|
|
<remarks>
|
|
<para>
|
|
Is is used for placing the Window in some area, depending on the Gtk.WindowPosition position argument.
|
|
</para>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="AddAccelGroup">
|
|
<MemberSignature Language="C#" Value="public void AddAccelGroup (Gtk.AccelGroup accel_group);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="accel_group" Type="Gtk.AccelGroup" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="accel_group">To be added: an object of type 'Gtk.AccelGroup'</param>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="SetGeometryHints">
|
|
<MemberSignature Language="C#" Value="public void SetGeometryHints (Gtk.Widget geometry_widget, Gdk.Geometry geometry, Gdk.WindowHints geom_mask);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="geometry_widget" Type="Gtk.Widget" />
|
|
<Parameter Name="geometry" Type="Gdk.Geometry" />
|
|
<Parameter Name="geom_mask" Type="Gdk.WindowHints" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="geometry_widget">To be added: an object of type 'Gtk.Widget'</param>
|
|
<param name="geometry">To be added: an object of type 'Gdk.Geometry'</param>
|
|
<param name="geom_mask">To be added: an object of type 'Gdk.WindowHints'</param>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Finalize">
|
|
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>Disposes the resources associated with the object.</summary>
|
|
<remarks />
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="public Window (IntPtr raw);" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters>
|
|
<Parameter Name="raw" Type="System.IntPtr" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Internal constructor</summary>
|
|
<param name="raw">Pointer to the C object.</param>
|
|
<returns>An instance of Window, wrapping the C object.</returns>
|
|
<remarks>
|
|
<para>This is an internal constructor, and should not be used by user code.</para>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="public Window (Gtk.WindowType type);" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters>
|
|
<Parameter Name="type" Type="Gtk.WindowType" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Creates a new Window object, based on the Gtk.WindowType type argument.</summary>
|
|
<param name="type">To be added: an object of type 'Gtk.WindowType'</param>
|
|
<returns>To be added: an object of type 'Gtk.Window'</returns>
|
|
<remarks>
|
|
<para>
|
|
Creates a new Window object, wich can be of type TopLevel ( most of the cases )
|
|
or PopUp. Take care with the use of PopUp type, since it is not controlled by the window
|
|
manager.
|
|
</para>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="protected Window ();" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<returns>To be added: an object of type 'Gtk.Window'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="public Window (string title);" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters>
|
|
<Parameter Name="title" Type="System.String" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Creates a new TopLevel Window object, with the specified string argument as the title.</summary>
|
|
<param name="title">To be added: an object of type 'string'</param>
|
|
<returns>To be added: an object of type 'Gtk.Window'</returns>
|
|
<remarks>
|
|
<para>
|
|
Creates a new TopLevel Window object, using the string title argument to specify the Window title.
|
|
You get the same if you use the public Window ( Gtk.WindowType type ) constructor and later
|
|
set the string Title property.
|
|
</para>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="DefaultIconList">
|
|
<MemberSignature Language="C#" Value="public static GLib.List DefaultIconList { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>GLib.List</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="GLib.List" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'GLib.List'</param>
|
|
<returns>To be added: an object of type 'GLib.List'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="GType">
|
|
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.UInt32</ReturnType>
|
|
</ReturnValue>
|
|
<Docs>
|
|
<summary>The GLib Type for Gtk.Window</summary>
|
|
<returns>The GLib Type for the Gtk.Window class.</returns>
|
|
<remarks />
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Default">
|
|
<MemberSignature Language="C#" Value="public Gtk.Widget Default { set; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Gtk.Widget</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="Gtk.Widget" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'Gtk.Widget'</param>
|
|
<returns>To be added: an object of type 'Gtk.Widget'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="HasFrame">
|
|
<MemberSignature Language="C#" Value="public bool HasFrame { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Boolean</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="System.Boolean" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'bool'</param>
|
|
<returns>To be added: an object of type 'bool'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Gravity">
|
|
<MemberSignature Language="C#" Value="public Gdk.Gravity Gravity { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Gdk.Gravity</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="Gdk.Gravity" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'Gdk.Gravity'</param>
|
|
<returns>To be added: an object of type 'Gdk.Gravity'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="MnemonicModifier">
|
|
<MemberSignature Language="C#" Value="public Gdk.ModifierType MnemonicModifier { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Gdk.ModifierType</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="Gdk.ModifierType" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'Gdk.ModifierType'</param>
|
|
<returns>To be added: an object of type 'Gdk.ModifierType'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="TypeHint">
|
|
<MemberSignature Language="C#" Value="public Gdk.WindowTypeHint TypeHint { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Gdk.WindowTypeHint</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="Gdk.WindowTypeHint" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'Gdk.WindowTypeHint'</param>
|
|
<returns>To be added: an object of type 'Gdk.WindowTypeHint'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="TransientFor">
|
|
<MemberSignature Language="C#" Value="public Gtk.Window TransientFor { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Gtk.Window</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="Gtk.Window" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'Gtk.Window'</param>
|
|
<returns>To be added: an object of type 'Gtk.Window'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Focus">
|
|
<MemberSignature Language="C#" Value="public Gtk.Widget Focus { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Gtk.Widget</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="Gtk.Widget" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'Gtk.Widget'</param>
|
|
<returns>To be added: an object of type 'Gtk.Widget'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="IconList">
|
|
<MemberSignature Language="C#" Value="public GLib.List IconList { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>GLib.List</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="GLib.List" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'GLib.List'</param>
|
|
<returns>To be added: an object of type 'GLib.List'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Role">
|
|
<MemberSignature Language="C#" Value="public string Role { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.String</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="System.String" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'string'</param>
|
|
<returns>To be added: an object of type 'string'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Decorated">
|
|
<MemberSignature Language="C#" Value="public bool Decorated { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Boolean</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="System.Boolean" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Sets if a Window will be decorated or not ( borderless ).</summary>
|
|
<param name="value">To be added: an object of type 'bool'</param>
|
|
<returns>To be added: an object of type 'bool'</returns>
|
|
<remarks>
|
|
<para>With this property you control if a window will be decorated or not.</para>
|
|
<para>
|
|
By default, windows are decorated with a title bar and resize controls. Some window managers
|
|
allow to disable these decorations, creating a borderless Window. If you set this property as false,
|
|
Gtk# will try to convince the window manager not to decorate the Window.
|
|
</para>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Resizable">
|
|
<MemberSignature Language="C#" Value="public bool Resizable { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Boolean</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="System.Boolean" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Sets if a Window will be resizable by the user or not.</summary>
|
|
<param name="value">To be added: an object of type 'bool'</param>
|
|
<returns>To be added: an object of type 'bool'</returns>
|
|
<remarks>
|
|
<para>
|
|
By default, windows are resizable, so you can change the size of them. But if you set this property
|
|
to false, the user won't be able to change the size of them.
|
|
</para>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="WindowPosition">
|
|
<MemberSignature Language="C#" Value="public Gtk.WindowPosition WindowPosition { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Gtk.WindowPosition</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="Gtk.WindowPosition" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Property used for setting/getting the window position.</summary>
|
|
<param name="value">To be added: an object of type 'Gtk.WindowPosition'</param>
|
|
<returns>To be added: an object of type 'Gtk.WindowPosition'</returns>
|
|
<remarks>
|
|
<para>
|
|
This property will alow you to define where a Window must be displayed on the screen.
|
|
It work with the Gtk.WindowPosition enum, soy maybe you should check it before use it.
|
|
</para>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="DefaultHeight">
|
|
<MemberSignature Language="C#" Value="public int DefaultHeight { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Int32</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="System.Int32" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Property used for defining the default height of a window.</summary>
|
|
<param name="value">To be added: an object of type 'int'</param>
|
|
<returns>To be added: an object of type 'int'</returns>
|
|
<remarks>
|
|
<para>
|
|
This property will allow you to define the default height for your Window.
|
|
It only define the default one, so if the Window is resized, it won't be able to do
|
|
anything.
|
|
</para>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="DestroyWithParent">
|
|
<MemberSignature Language="C#" Value="public bool DestroyWithParent { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Boolean</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="System.Boolean" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'bool'</param>
|
|
<returns>To be added: an object of type 'bool'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Modal">
|
|
<MemberSignature Language="C#" Value="public bool Modal { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Boolean</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="System.Boolean" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'bool'</param>
|
|
<returns>To be added: an object of type 'bool'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="AllowGrow">
|
|
<MemberSignature Language="C#" Value="public bool AllowGrow { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Boolean</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="System.Boolean" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'bool'</param>
|
|
<returns>To be added: an object of type 'bool'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Title">
|
|
<MemberSignature Language="C#" Value="public string Title { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.String</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="System.String" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Property used for setting the Window Title.</summary>
|
|
<param name="value">To be added: an object of type 'string'</param>
|
|
<returns>To be added: an object of type 'string'</returns>
|
|
<remarks>
|
|
<para>
|
|
This property will allow you to set the Window Title. The Title of a window
|
|
will be displayed in its title bar. Since the title bar is rendered by the window managers on
|
|
X Window System, the way it appears will depend on the user preferences. This title should help
|
|
the users to distinguish a window from others opened. A good title will have the application name
|
|
an the actual document, for example.
|
|
</para>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Type">
|
|
<MemberSignature Language="C#" Value="public Gtk.WindowType Type { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Gtk.WindowType</ReturnType>
|
|
</ReturnValue>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<returns>To be added: an object of type 'Gtk.WindowType'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="DefaultWidth">
|
|
<MemberSignature Language="C#" Value="public int DefaultWidth { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Int32</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="System.Int32" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'int'</param>
|
|
<returns>To be added: an object of type 'int'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Icon">
|
|
<MemberSignature Language="C#" Value="public Gdk.Pixbuf Icon { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Gdk.Pixbuf</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="Gdk.Pixbuf" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'Gdk.Pixbuf'</param>
|
|
<returns>To be added: an object of type 'Gdk.Pixbuf'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="AllowShrink">
|
|
<MemberSignature Language="C#" Value="public bool AllowShrink { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Boolean</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="System.Boolean" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'bool'</param>
|
|
<returns>To be added: an object of type 'bool'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="KeysChanged">
|
|
<MemberSignature Language="C#" Value="public event EventHandler KeysChanged;" />
|
|
<MemberType>Event</MemberType>
|
|
<ReturnValue />
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="MoveFocus">
|
|
<MemberSignature Language="C#" Value="public event GtkSharp.MoveFocusHandler MoveFocus;" />
|
|
<MemberType>Event</MemberType>
|
|
<ReturnValue />
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="SetFocus">
|
|
<MemberSignature Language="C#" Value="public event GtkSharp.SetFocusHandler SetFocus;" />
|
|
<MemberType>Event</MemberType>
|
|
<ReturnValue />
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="DefaultActivated">
|
|
<MemberSignature Language="C#" Value="public event EventHandler DefaultActivated;" />
|
|
<MemberType>Event</MemberType>
|
|
<ReturnValue />
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="FocusActivated">
|
|
<MemberSignature Language="C#" Value="public event EventHandler FocusActivated;" />
|
|
<MemberType>Event</MemberType>
|
|
<ReturnValue />
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="FrameEvent">
|
|
<MemberSignature Language="C#" Value="public event GtkSharp.FrameEventHandler FrameEvent;" />
|
|
<MemberType>Event</MemberType>
|
|
<ReturnValue />
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Size">
|
|
<MemberSignature Language="C#" Value="public Drawing.Size Size { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Drawing.Size</ReturnType>
|
|
</ReturnValue>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<returns>To be added: an object of type 'Drawing.Size'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Position">
|
|
<MemberSignature Language="C#" Value="public Drawing.Size Position { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Drawing.Size</ReturnType>
|
|
</ReturnValue>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<returns>To be added: an object of type 'Drawing.Size'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="DefaultSize">
|
|
<MemberSignature Language="C#" Value="public Drawing.Size DefaultSize { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Drawing.Size</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="value" Type="System.Drawing.Size" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">To be added: an object of type 'Drawing.Size'</param>
|
|
<returns>To be added: an object of type 'Drawing.Size'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="protected Window (GLib.Type gtype);" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters>
|
|
<Parameter Name="gtype" Type="GLib.Type" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Internal constructor</summary>
|
|
<param name="gtype">GLib type for the type</param>
|
|
<returns>Creates a new instance of Window, using the GLib-provided type</returns>
|
|
<remarks>
|
|
<para>This is a constructor used by derivative types of <see cref="T:Gtk.Window" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
</Members>
|
|
</Type> |