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https://github.com/Ryujinx/GtkSharp.git
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f6d11d67b6
* configure.ac: drop cairo conditionality * cairo/AssemblyInfo.cs: set version to 1.10.0.0 * cairo/Makefile.am: unconditional build and add Region.cs * cairo/cairo-api.xml: initial type exposure. * pango/Makefile.am: use cairo-sharp.dll and cairo-api.xml * pango/Pango.metadata: drop explicit symbol additions. * gdk/Gdk.metadata: drop explicit symbol additions. * gdk/Makefile.am: use cairo-sharp.dll and cairo-api.xml * gtk/Makefile.am: use cairo-sharp.dll and cairo-api.xml * sample/Makefile.am: use cairo-sharp.dll * sample/GtkDemo/Makefile.am: use cairo-sharp.dll This is an initial stab at a 1.10 binding. It will probably take more based on the number of errors still coming out of the Gdk build.
72 lines
1.5 KiB
Makefile
72 lines
1.5 KiB
Makefile
SUBDIRS = . glue
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pkg = gdk
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SYMBOLS = gdk-symbols.xml
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INCLUDE_API = $(top_srcdir)/glib/glib-api.xml $(top_srcdir)/cairo/cairo-api.xml $(top_builddir)/gio/gio-api.xml $(top_builddir)/pango/pango-api.xml
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METADATA = Gdk.metadata
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references = $(top_builddir)/glib/glib-sharp.dll $(top_builddir)/gio/gio-sharp.dll $(top_builddir)/pango/pango-sharp.dll $(top_builddir)/cairo/cairo-sharp.dll
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glue_includes = gdk/gdk.h
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sources = \
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EventButton.cs \
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EventClient.cs \
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EventConfigure.cs \
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EventCrossing.cs \
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Event.cs \
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EventDND.cs \
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EventExpose.cs \
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EventFocus.cs \
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EventGrabBroken.cs \
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EventKey.cs \
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EventMotion.cs \
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EventOwnerChange.cs \
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EventProperty.cs \
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EventProximity.cs \
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EventScroll.cs \
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EventSelection.cs \
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EventSetting.cs \
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EventVisibility.cs \
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EventWindowState.cs \
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Key.cs \
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Size.cs \
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TextProperty.cs
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customs = \
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Atom.custom \
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Color.custom \
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Colormap.custom \
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Device.custom \
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DeviceAxis.custom \
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Display.custom \
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DisplayManager.custom \
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DragContext.custom \
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Drawable.custom \
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EdgeTable.custom \
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GCValues.custom \
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Global.custom \
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Input.custom \
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Keymap.custom \
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PangoAttrEmbossed.custom\
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PangoAttrEmbossColor.custom \
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PangoAttrStipple.custom \
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Pixmap.custom \
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Pixbuf.custom \
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PixbufAnimation.custom \
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PixbufFormat.custom \
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PixbufFrame.custom \
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PixbufLoader.custom \
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Pixdata.custom \
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Point.custom \
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Property.custom \
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Rectangle.custom \
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Region.custom \
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RgbCmap.custom \
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Screen.custom \
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Selection.custom \
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WindowAttr.custom \
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Window.custom
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add_dist =
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include $(top_srcdir)/Makefile.include
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