mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-27 08:15:27 +00:00
7b75477920
svn path=/trunk/gtk-sharp/; revision=14573
358 lines
13 KiB
XML
358 lines
13 KiB
XML
<Type Name="Button" FullName="Gtk.Button">
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<TypeSignature Language="C#" Value="public class Button : Gtk.Bin, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Duncan Mak" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>A widget that creates a signal when clicked on.</summary>
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<remarks>
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<para>
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The GtkButton widget is generally used to attach a function to that is called when the button is pressed. The various signals and how to use them are outlined below.
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</para>
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<para>
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The GtkButton widget can hold any valid child widget. That is it can hold most any other standard <see cref="T:Gtk.Widget" />. The most commonly used child is the <see cref="T:Gtk.Label" />.
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</para>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Bin</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The GLib type for Gtk.Button.</summary>
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<returns>The GLib type for the Gtk.Button <see
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langword="class" />.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="UseStock">
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<MemberSignature Language="C#" Value="public bool UseStock { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>Gets or sets if wether the Button should use a <see
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cref="T:Gtk.Stock" /> or not.</summary>
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<param name="value">Boolean value to select if the
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Button uses a <see cref="T:Gtk.Stock" /> or not.</param>
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<returns>Gets a value indicating if the Button uses a <see
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cref="T:Gtk.Stock" />.</returns>
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<remarks>It's possible to create a Button from <see
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cref="T:Gtk.Stock" />, which is recommended for consistency in Gnome
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apps. They also provide a <see cref="T:Gtk.Label" /> and a key shortcut.
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="UseUnderline">
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<MemberSignature Language="C#" Value="public bool UseUnderline { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>Gets or sets if the Button uses or not an embedded
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underline in the Button <see cref="T:Gtk.Label" /> indicating if a
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mnemonic is associated to the Button.</summary>
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<param name="value">Boolean value to select if the Button uses
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underline or not.</param>
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<returns>Gets a value indicating if the Button uses underline
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or not.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Relief">
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<MemberSignature Language="C#" Value="public Gtk.ReliefStyle Relief { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.ReliefStyle</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gtk.ReliefStyle" />
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</Parameters>
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<Docs>
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<summary>Gets or sets the <see cref="T:Gtk.ReliefStyle" /> for the Button.</summary>
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<param name="value">The <see cref="T:Gtk.ReliefStyle" /> for
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the Button.</param>
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<returns>An instance of <see cref="T:Gtk.ReliefStyle" /> that
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represents the relief style of the Button.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Label">
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<MemberSignature Language="C#" Value="public string Label { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>Gets or sets the <see langword="string" /> used to be
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represented with a <see cref="T:Gtk.Label" /> contained by the
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Button.</summary>
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<param name="value">A <see langword="string" /> to be used for
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the Button's <see cref="T:Gtk.Label" /></param>
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<returns>The <see langword="string" /> contained by the Button.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Activated">
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<MemberSignature Language="C#" Value="public event EventHandler Activated;" />
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<MemberType>Event</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary><see langword="event" /> launched when the button is activated.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Clicked">
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<MemberSignature Language="C#" Value="public event EventHandler Clicked;" />
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<MemberType>Event</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary><see langword="event" /> launched when the button is clicked.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Left">
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<MemberSignature Language="C#" Value="public event EventHandler Left;" />
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<MemberType>Event</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary><see langword="event" /> launched when the cursor
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leaves the button area.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Pressed">
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<MemberSignature Language="C#" Value="public event EventHandler Pressed;" />
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<MemberType>Event</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary><see langword="event" /> launched when the button is pressed.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Released">
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<MemberSignature Language="C#" Value="public event EventHandler Released;" />
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<MemberType>Event</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary><see langword="event" /> launched when the button is released.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Entered">
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<MemberSignature Language="C#" Value="public event EventHandler Entered;" />
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<MemberType>Event</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary><see langword="event" /> launched when the cursor
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enters the button area.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="ActionGetType">
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<MemberSignature Language="C#" Value="public static uint ActionGetType ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="NewWithLabel">
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<MemberSignature Language="C#" Value="public static Gtk.Button NewWithLabel (string label);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Button</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="label" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="label">To be added: an object of type 'string'</param>
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<returns>To be added: an object of type 'Gtk.Button'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="NewFromStock">
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<MemberSignature Language="C#" Value="public static Gtk.Button NewFromStock (string stock_id);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Button</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="stock_id" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="stock_id">To be added: an object of type 'string'</param>
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<returns>To be added: an object of type 'Gtk.Button'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Leave">
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<MemberSignature Language="C#" Value="public void Leave ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Press">
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<MemberSignature Language="C#" Value="public void Press ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Release">
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<MemberSignature Language="C#" Value="public void Release ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Click">
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<MemberSignature Language="C#" Value="public void Click ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Enter">
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<MemberSignature Language="C#" Value="public void Enter ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with this object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Button (GLib.Type gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.Type" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type.</param>
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<returns>Creates a new instance of Button, using the GLib
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provided type.</returns>
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<remarks>This is a constructor used by derivative types of
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<see cref="T:Gtk.Button" /> that would have their own GLib type
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assigned to it. This is not typically used by C# code.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Button ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Default parameterless constructor.</summary>
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<returns>An instance of type Gtk.Button.</returns>
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<remarks>This is the default constructor for the Gtk.Button
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<see langword="class" />.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Button (string label);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="label" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>Constructor that creates a labeled Button. The label
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shows the string passed as parameter.</summary>
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<param name="label">A <see langword="string" /> that will be
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used to create a <see cref="T:Gtk.Label" /> for the Gtk.Button</param>
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<returns>A Gtk.Button containing a <see cref="T:Gtk.Label" />
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with the <see langword="string">string</see> passed.</returns>
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<remarks>Constructor that creates a labeled button. The label
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shows the string passed as parameter.</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |