GtkSharp/doc/en/Gdk/ByteOrder.xml
Mike Kestner f8d36b9453 2005-05-23 Mike Kestner <mkestner@novell.com>
* configure.in.in : add monodocer-fu.

2005-05-23  Mike Kestner  <mkestner@novell.com>

	* Makefile.am : switch to monodocer
	* updater : kill
	* en/*/*.xml : enormo-diff from monodocer first run without --delete.

svn path=/trunk/gtk-sharp/; revision=44915
2005-05-23 20:41:51 +00:00

62 lines
2.2 KiB
XML

<Type Name="ByteOrder" FullName="Gdk.ByteOrder">
<TypeSignature Language="C#" Maintainer="auto" Value="public enum ByteOrder" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>A set of values describing the possible byte-orders for storing pixel values in memory.</summary>
<remarks />
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Attributes>
<Attribute>
<AttributeName>GLib.GType(WrapperType=typeof(Gdk.ByteOrderGType))</AttributeName>
</Attribute>
</Attributes>
<Members>
<Member MemberName="LsbFirst">
<MemberSignature Language="C#" Value="LsbFirst" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ByteOrder</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The values are stored with the least-significant byte first.</summary>
<remarks>For instance, the 32-bit value 0xffeecc would be stored in memory as 0xcc, 0xee, 0xff, 0x00.</remarks>
</Docs>
</Member>
<Member MemberName="MsbFirst">
<MemberSignature Language="C#" Value="MsbFirst" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ByteOrder</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The values are stored with the most-significant byte first.</summary>
<remarks>For instance, the 32-bit value 0xffeecc would be stored in memory as 0x00, 0xcc, 0xee, 0xff.</remarks>
</Docs>
</Member>
<Member MemberName="value__">
<MemberSignature Language="C#" Value="value__" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Internal field.</summary>
<remarks>Do not use.</remarks>
</Docs>
</Member>
</Members>
</Type>