mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-25 17:55:35 +00:00
b14aca9605
svn path=/trunk/gtk-sharp/; revision=75838
210 lines
8.5 KiB
XML
210 lines
8.5 KiB
XML
<Type Name="Handle" FullName="Rsvg.Handle">
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<TypeSignature Language="C#" Maintainer="auto" Value="public class Handle : GLib.Opaque" />
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<AssemblyInfo>
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<AssemblyName>rsvg-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>2.16.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>GLib.Opaque</BaseTypeName>
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</Base>
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<Interfaces>
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</Interfaces>
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<Members>
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<Member MemberName="Close">
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<MemberSignature Language="C#" Value="public bool Close ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Close, to indicate that loading the image is complete. </summary>
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<returns>
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<see langword="true" /> if the loader closed successfully, or <see langword="false" /> if there was an error.</returns>
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<remarks>This will return <see langword="true" /> if the loader closed successfully.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Free">
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<MemberSignature Language="C#" Value="public void Free ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Frees handle.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Handle (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="raw">a <see cref="T:System.IntPtr" /></param>
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<remarks>
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<block subset="none" type="note">
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<para>This is not a wrapper around rsvg_handle_new_from_data. This just passes the pointer as the pointer to the Glib object. It probably requires the pointer to be already initialized (like the result of rsvg_handle_new_from_data is).</para>
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</block>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Handle ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Returns a new rsvg handle.</summary>
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<remarks>This handle can be used for dynamically loading an image. You need to feed it data using <see cref="M:Rsvg.Handle.Write()" />, then call <see cref="M:Rsvg.Handle.Close()" /> when done. No more than one image can be loaded with one handle.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Pixbuf">
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<MemberSignature Language="C#" Value="public Gdk.Pixbuf Pixbuf { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Pixbuf</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The pixbuf loaded by handle.</summary>
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<value>a <see cref="T:Gdk.Pixbuf" /></value>
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<remarks>If insufficient data has been read to create the pixbuf, or an error occurred in loading, then <see langword="null" /> will be returned.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Dpi">
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<MemberSignature Language="C#" Value="public double Dpi { set; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>Sets the DPI for the all future outgoing pixbufs.</summary>
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<value> Dots Per Inch (aka Pixels Per Inch)</value>
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<remarks>Common values are 72, 90, and 300 DPI. Passing a number <= 0 to dpi will reset the DPI to whatever the default value happens to be.</remarks>
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</Docs>
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</Member>
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<Member MemberName="NewGz">
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<MemberSignature Language="C#" Value="public static Rsvg.Handle NewGz ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Rsvg.Handle</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>See <see cref="C:Rsvg.Handle" />, except that this will handle GZipped SVGs (svgz)</summary>
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<returns>a <see cref="T:Rsvg.Handle" /></returns>
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<remarks>Use the returned handle identically to how you use a handle returned from <see cref="C:Rsvg.Handle" /></remarks>
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</Docs>
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</Member>
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<Member MemberName="Write">
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<MemberSignature Language="C#" Value="public bool Write (byte[] buf, ulong count);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="buf" Type="System.Byte[]" />
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<Parameter Name="count" Type="System.UInt64" />
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</Parameters>
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<Docs>
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<summary>Loads the next <paramref name="count" /> bytes</summary>
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<param name="buf"> Pointer to svg data</param>
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<param name="count"> length of the <paramref name="buf" /> buffer in bytes</param>
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<returns>a <see cref="T:System.Boolean" /></returns>
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<remarks>This will return <see langword="true" /> if the data was loaded successful, and <see langword="false" /> if an error occurred. In the latter case, the loader will be closed, and will not accept further writes.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Desc">
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<MemberSignature Language="C#" Value="public string Desc { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<value>a <see cref="T:System.String" /></value>
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<remarks>To be added</remarks>
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<since version="Gtk# 2.4" />
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</Docs>
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</Member>
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<Member MemberName="Title">
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<MemberSignature Language="C#" Value="public string Title { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<value>a <see cref="T:System.String" /></value>
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<remarks>To be added</remarks>
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<since version="Gtk# 2.4" />
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</Docs>
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</Member>
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<Member MemberName="Path">
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<MemberSignature Language="C#" Value="public void Path (string d, string id);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="d" Type="System.String" />
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<Parameter Name="id" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="d">a <see cref="T:System.String" /></param>
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<param name="id">a <see cref="T:System.String" /></param>
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<remarks>To be added</remarks>
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<since version="Gtk# 2.4" />
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</Docs>
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</Member>
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<Member MemberName="SetSizeCallback" Deprecated="true">
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<MemberSignature Language="C#" Value="public void SetSizeCallback (Rsvg.SizeFunc size_func, IntPtr user_data, IntPtr user_data_destroy);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="size_func" Type="Rsvg.SizeFunc" />
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<Parameter Name="user_data" Type="System.IntPtr" />
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<Parameter Name="user_data_destroy" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="size_func">a <see cref="T:Rsvg.SizeFunc" /></param>
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<param name="user_data">a <see cref="T:System.IntPtr" /></param>
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<param name="user_data_destroy">a <see cref="T:System.IntPtr" /></param>
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<remarks>To be added</remarks>
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<since version="Gtk# 2.4" />
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</Docs>
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</Member>
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<Member MemberName="SizeCallback">
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<MemberSignature Language="C#" Value="public Rsvg.SizeFunc SizeCallback { set; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Rsvg.SizeFunc</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<value>a <see cref="T:Rsvg.SizeFunc" /></value>
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<remarks>To be added</remarks>
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<since version="Gtk# 2.4" />
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</Docs>
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</Member>
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</Members>
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</Type>
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