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caf4397b04
* TestCheckButton.cs: * TestTooltip.cs: Added copyright material. * TestColorSelection.cs: Attempt to do something new after color is selected. ColorSelection.CurrentColor (get) doesn't seem to work right now, bug 27834. * TestDialog.cs: Removed debugging messages and beautified the dialog. * TestFlipping.cs: New test to show widget flipping. * TestRadioButton.cs: Changed the constructors used to build the radio buttons to work around bug 27833. * Makefile: Added TestFlipping.cs. * WidgetViewer.cs (AddWindow): Another convenience method for adding new Test dialogs. 2002-07-15 Duncan Mak <duncan@ximian.com> * WidgetViewer.cs (AddButton): New convenience method so that I don't have to type the same thing when adding a new test button. svn path=/trunk/gtk-sharp/; revision=5824
72 lines
1.7 KiB
C#
72 lines
1.7 KiB
C#
//
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// TestFlipping.cs
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//
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// Author: Duncan Mak (duncan@ximian.com)
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//
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// Copyright (C) 2002, Duncan Mak, Ximian Inc.
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//
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using System;
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using Gtk;
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using GtkSharp;
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namespace WidgetViewer {
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public class TestFlipping {
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static Dialog window = null;
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static CheckButton check_button = null;
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static Button button = null;
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static Label label = null;
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public static Gtk.Window Create ()
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{
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window = new Dialog ();
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window.Title = "Bi-directional flipping";
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window.SetDefaultSize (200, 100);
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label = new Label ("Label direction: <b>Left-to-right</b>");
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label.UseMarkup = true;
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label.SetPadding (3, 3);
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window.VBox.PackStart (label, true, true, 0);
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check_button = new CheckButton ("Toggle label direction");
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window.VBox.PackStart (check_button, true, true, 2);
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if (window.Direction == TextDirection.Ltr)
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check_button.Active = true;
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check_button.Toggled += new EventHandler (Toggle_Flip);
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check_button.BorderWidth = 10;
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button = new Button ("close");
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button.Clicked += new EventHandler (Close_Button);
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button.CanDefault = true;
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window.ActionArea.PackStart (button, true, true, 0);
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button.GrabDefault ();
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window.ShowAll ();
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return window;
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}
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static void Toggle_Flip (object o, EventArgs args)
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{
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if (((CheckButton) o).Active) {
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check_button.Direction = TextDirection.Ltr;
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label.Markup = "Label direction: <b>Left-to-right</b>";
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} else {
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check_button.Direction = TextDirection.Rtl;
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label.Markup = "Label direction: <b>Right-to-left</b>";
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}
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}
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static void Close_Button (object o, EventArgs args)
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{
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SignalArgs sa = (SignalArgs) args;
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window.Destroy ();
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sa.RetVal = true;
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}
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}
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}
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