mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-26 21:05:32 +00:00
9d0a50175b
svn path=/trunk/gtk-sharp/; revision=16463
298 lines
10 KiB
XML
298 lines
10 KiB
XML
<Type Name="Object" FullName="GLib.Object">
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<TypeSignature Language="C#" Value="public class Object : IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>glib-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.Object</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="needs_ref">
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<MemberSignature Language="C#" Value="protected bool needs_ref;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetObject">
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<MemberSignature Language="C#" Value="public static GLib.Object GetObject (IntPtr o);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>GLib.Object</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="o" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="o">To be added: an object of type 'IntPtr'</param>
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<returns>To be added: an object of type 'GLib.Object'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetProperty">
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<MemberSignature Language="C#" Value="public void SetProperty (string name, GLib.Value val);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="name" Type="System.String" />
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<Parameter Name="val" Type="GLib.Value" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="name">To be added: an object of type 'string'</param>
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<param name="val">To be added: an object of type 'GLib.Value'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetProperty">
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<MemberSignature Language="C#" Value="public void GetProperty (string name, GLib.Value val);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="name" Type="System.String" />
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<Parameter Name="val" Type="GLib.Value" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="name">To be added: an object of type 'string'</param>
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<param name="val">To be added: an object of type 'GLib.Value'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetHashCode">
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<MemberSignature Language="C#" Value="public virtual int GetHashCode ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'int'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetGType">
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<MemberSignature Language="C#" Value="public uint GetGType ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Unref">
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<MemberSignature Language="C#" Value="public virtual void Unref ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Ref">
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<MemberSignature Language="C#" Value="public virtual void Ref ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Dispose">
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<MemberSignature Language="C#" Value="public virtual void Dispose ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Object ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'GLib.Object'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Object (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of Object, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The GLib Type for GLib.Object</summary>
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<returns>The GLib Type for the GLib.Object class.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="RefCount">
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<MemberSignature Language="C#" Value="public int RefCount { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'int'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Handle">
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<MemberSignature Language="C#" Value="public virtual IntPtr Handle { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'IntPtr'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Raw">
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<MemberSignature Language="C#" Value="protected virtual IntPtr Raw { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'IntPtr'</param>
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<returns>To be added: an object of type 'IntPtr'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="RegisterGType">
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<MemberSignature Language="C#" Value="public static GLib.Type RegisterGType (Type t);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>GLib.Type</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="t" Type="System.Type" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="t">To be added: an object of type 'Type'</param>
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<returns>To be added: an object of type 'GLib.Type'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Object (GLib.Type gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.Type" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of Object, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:GLib.Object" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Data">
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<MemberSignature Language="C#" Value="public System.Collections.Hashtable Data { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Collections.Hashtable</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:System.Collections.Hashtable" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="EventList">
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<MemberSignature Language="C#" Value="protected System.ComponentModel.EventHandlerList EventList { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.ComponentModel.EventHandlerList</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:System.ComponentModel.EventHandlerList" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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