mirror of
https://github.com/Ryujinx/GtkSharp.git
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ec87d5d92d
* en/GLib/GType.xml: * en/GLib/DefaultSignalHandlerAttribute.xml: added * */*/.xml: run updater svn path=/trunk/gtk-sharp/; revision=21469
249 lines
8.8 KiB
XML
249 lines
8.8 KiB
XML
<Type Name="Uta" FullName="Art.Uta">
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<TypeSignature Language="C#" Value="public sealed struct Uta" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>art-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.ValueType</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes />
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<Members>
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<Member MemberName="Zero">
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<MemberSignature Language="C#" Value="public static Art.Uta Zero;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Art.Uta</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="x0">
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<MemberSignature Language="C#" Value="public int x0;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="y0">
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<MemberSignature Language="C#" Value="public int y0;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="width">
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<MemberSignature Language="C#" Value="public int width;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="height">
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<MemberSignature Language="C#" Value="public int height;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="New">
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<MemberSignature Language="C#" Value="public static Art.Uta New (IntPtr raw);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.Uta</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="raw">a <see cref="T:System.IntPtr" /></param>
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<returns>a <see cref="T:Art.Uta" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="New">
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<MemberSignature Language="C#" Value="public static Art.Uta New (int x0, int y0, int x1, int y1);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.Uta</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x0" Type="System.Int32" />
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<Parameter Name="y0" Type="System.Int32" />
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<Parameter Name="x1" Type="System.Int32" />
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<Parameter Name="y1" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="x0">a <see cref="T:System.Int32" /></param>
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<param name="y0">a <see cref="T:System.Int32" /></param>
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<param name="x1">a <see cref="T:System.Int32" /></param>
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<param name="y1">a <see cref="T:System.Int32" /></param>
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<returns>a <see cref="T:Art.Uta" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="NewCoords">
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<MemberSignature Language="C#" Value="public static Art.Uta NewCoords (int x0, int y0, int x1, int y1);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.Uta</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x0" Type="System.Int32" />
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<Parameter Name="y0" Type="System.Int32" />
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<Parameter Name="x1" Type="System.Int32" />
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<Parameter Name="y1" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="x0">a <see cref="T:System.Int32" /></param>
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<param name="y0">a <see cref="T:System.Int32" /></param>
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<param name="x1">a <see cref="T:System.Int32" /></param>
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<param name="y1">a <see cref="T:System.Int32" /></param>
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<returns>a <see cref="T:Art.Uta" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="FromIrect">
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<MemberSignature Language="C#" Value="public static Art.Uta FromIrect (Art.IRect bbox);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.Uta</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="bbox" Type="Art.IRect" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="bbox">a <see cref="T:Art.IRect" /></param>
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<returns>a <see cref="T:Art.Uta" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="FromSvp">
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<MemberSignature Language="C#" Value="public static Art.Uta FromSvp (Art.SVP svp);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.Uta</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="svp" Type="Art.SVP" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="svp">a <see cref="T:Art.SVP" /></param>
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<returns>a <see cref="T:Art.Uta" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="FromVpath">
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<MemberSignature Language="C#" Value="public static Art.Uta FromVpath (Art.Vpath vec);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.Uta</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="vec" Type="Art.Vpath" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="vec">a <see cref="T:Art.Vpath" /></param>
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<returns>a <see cref="T:Art.Uta" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Free">
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<MemberSignature Language="C#" Value="public void Free ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Union">
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<MemberSignature Language="C#" Value="public Art.Uta Union (Art.Uta uta2);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.Uta</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="uta2" Type="Art.Uta" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="uta2">a <see cref="T:Art.Uta" /></param>
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<returns>a <see cref="T:Art.Uta" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AddLine">
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<MemberSignature Language="C#" Value="public void AddLine (double x0, double y0, double x1, double y1, out int rbuf, int rbuf_rowstride);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x0" Type="System.Double" />
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<Parameter Name="y0" Type="System.Double" />
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<Parameter Name="x1" Type="System.Double" />
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<Parameter Name="y1" Type="System.Double" />
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<Parameter Name="rbuf" Type="System.Int32&" RefType="out" />
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<Parameter Name="rbuf_rowstride" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="x0">a <see cref="T:System.Double" /></param>
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<param name="y0">a <see cref="T:System.Double" /></param>
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<param name="x1">a <see cref="T:System.Double" /></param>
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<param name="y1">a <see cref="T:System.Double" /></param>
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<param name="rbuf">a <see cref="T:System.Int32&" /></param>
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<param name="rbuf_rowstride">a <see cref="T:System.Int32" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |