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https://github.com/Ryujinx/GtkSharp.git
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ed163952af
* Add new documentation files for the new classes. svn path=/trunk/gtk-sharp/; revision=16324
106 lines
3.7 KiB
XML
106 lines
3.7 KiB
XML
<Type Name="Sound" FullName="Gnome.Sound">
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<TypeSignature Language="C#" Value="public class Sound" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gnome-sharp</AssemblyName>
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<AssemblyPublicKey></AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.Object</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes />
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<Members>
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<Member MemberName="Shutdown">
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<MemberSignature Language="C#" Value="public static void Shutdown ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ConnectionGet">
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<MemberSignature Language="C#" Value="public static int ConnectionGet ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:System.Int32" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Play">
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<MemberSignature Language="C#" Value="public static void Play (string filename);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="filename" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="filename">a <see cref="T:System.String" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Init">
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<MemberSignature Language="C#" Value="public static void Init (string hostname);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="hostname" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="hostname">a <see cref="T:System.String" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SampleLoad">
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<MemberSignature Language="C#" Value="public static int SampleLoad (string sample_name, string filename);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="sample_name" Type="System.String" />
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<Parameter Name="filename" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="sample_name">a <see cref="T:System.String" /></param>
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<param name="filename">a <see cref="T:System.String" /></param>
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<returns>a <see cref="T:System.Int32" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Sound ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:Gnome.Sound" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |