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https://github.com/Ryujinx/GtkSharp.git
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aa54aa2c95
* gtk/Gtk.metadata : hide some ellipsis methods, add pass_as attrs. * gtk/Object.custom : new IsFloating property. * gtk/glue/object.c : new gtksharp_object_set_floating glue. svn path=/trunk/gtk-sharp/; revision=34529
59 lines
1.8 KiB
Plaintext
Executable file
59 lines
1.8 KiB
Plaintext
Executable file
// Gtk.Object.custom - Gtk Object class customizations
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//
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// Author: Mike Kestner <mkestner@speakeasy.net>
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//
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// Copyright (c) 2002-2003 Mike Kestner
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//
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// This code is inserted after the automatically generated code.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of version 2 of the Lesser GNU General
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// Public License as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this program; if not, write to the
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// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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// Boston, MA 02111-1307, USA.
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[DllImport("gtksharpglue")]
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private static extern bool gtksharp_object_is_floating (IntPtr raw);
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[DllImport("gtksharpglue")]
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private static extern bool gtksharp_object_set_floating (IntPtr raw, bool val);
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[DllImport("libgobject-2.0-0.dll")]
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private static extern void g_object_ref (IntPtr raw);
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protected override IntPtr Raw {
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get {
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return base.Raw;
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}
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set {
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base.Raw = value;
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if (value == IntPtr.Zero)
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return;
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if (gtksharp_object_is_floating (value)) {
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g_object_ref (value);
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Sink ();
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}
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// System.Diagnostics.Debug.WriteLine ("Gtk.Object:set_Raw: object type is: " + (this as GLib.Object).GType.Name + " refcount now: " + RefCount + " needs_ref: " + needs_ref);
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}
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}
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public bool IsFloating {
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get {
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return gtksharp_object_is_floating (Handle);
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}
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set {
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gtksharp_object_set_floating (Handle, value);
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}
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}
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