mirror of
https://github.com/Ryujinx/GtkSharp.git
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fdcc41a70b
* pango/Pango.metadata : metadata for the pango audit. * pango/*.custom : customizations to fix audited API. * doc/en/* : docs for some api changes and additions. * glib/Marshaller.cs : some gunichar marshal-fu. * glib/glue/unichar.c : a new glue method. svn path=/trunk/gtk-sharp/; revision=32462
84 lines
3.1 KiB
XML
84 lines
3.1 KiB
XML
<Type Name="DragMotionArgs" FullName="Gtk.DragMotionArgs">
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<TypeSignature Language="C#" Value="public class DragMotionArgs : GLib.SignalArgs" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>Event data.</summary>
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<remarks>
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<para>The <see cref="M:Gtk.Widget.DragMotion" /> event invokes <see cref="T:Gtk.DragMotionHandler" /> delegates which pass event data via this class.</para>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>GLib.SignalArgs</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes />
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public DragMotionArgs ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Public Constructor.</summary>
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<returns>A new <see cref="T:Gtk.DragMotionArgs" />.</returns>
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<remarks>Create a new <see cref="T:Gtk.DragMotionArgs" /> instance with this constructor if you need to invoke a <see cref="T:Gtk.DragMotionHandler" /> delegate.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Time">
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<MemberSignature Language="C#" Value="public uint Time { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The time the event happened.</summary>
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<returns>A <see cref="T:System.UInt32" /></returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Y">
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<MemberSignature Language="C#" Value="public int Y { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The Y coordinate being dragged over.</summary>
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<returns>A <see cref="T:System.Int32" /></returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="X">
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<MemberSignature Language="C#" Value="public int X { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The Y coordinate being dragged over.</summary>
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<returns>A <see cref="T:System.Int32" /></returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Context">
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<MemberSignature Language="C#" Value="public Gdk.DragContext Context { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.DragContext</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The context of this drag.</summary>
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<returns>a <see cref="T:Gdk.DragContext" /></returns>
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<remarks />
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</Docs>
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</Member>
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</Members>
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</Type> |