mirror of
https://github.com/Ryujinx/GtkSharp.git
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9d04b4dd06
the child properties for a given widget in a container, and generate the child properties as properties on those classes. * parser/gapi2xml.pl (addPropElem): don't prepend "child_" to child prop names any more * generator/ClassBase.cs (ClassBase): keep childprops separate from properties (GenChildProperties): create a subclass of Gtk.ContainerChild containing the container type's child properties, and override the Container indexer to return that type. * generator/ObjectGen.cs (Generate): call GenChildProperties * generator/Property.cs: * generator/ChildProperty.cs: Simplify these a bunch, since * child properties are now represented as C# properties as well. Also add [GLib.Property(cname)] and [Gtk.ChildProperty(cname)] attributes. * glib/Makefile.am (sources): add PropertyAttribute.cs * glib/PropertyAttribute.cs: attribute used to label GObject properties * gtk/Makefile.am (sources): add ChildPropertyAttribute.cs * gtk/gtk-api.raw: regenerate for parser changes (remove "Child"/"child_" from child property names). * gtk/ChildPropertyAttribute.cs: attribute used to label GtkContainer child properties * gtk/Container.custom: define the ContainerChild class, and an indexer to return instances of it. * doc/en/Gtk/: update for container child property change svn path=/trunk/gtk-sharp/; revision=36284
331 lines
14 KiB
XML
331 lines
14 KiB
XML
<Type Name="Layout" FullName="Gtk.Layout">
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<TypeSignature Language="C#" Value="public class Layout : Gtk.Container, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="John Luke" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>Infinite scrollable area containing child widgets and/or custom drawing</summary>
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<remarks>
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<see cref="T:Gtk.Layout" /> is similar to <see cref="T:Gtk.DrawingArea" /> in that it is a "blank slate" and does not do anything but paint a blank background by default. It is different in that it supports scrolling natively (you can add it to a <see cref="T:Gtk.ScrolledWindow" />), and it can contain child widgets, since it is a <see cref="T:Gtk.Container" />. However, if you are just going to draw, a <see cref="T:Gtk.DrawingArea" /> is a better choice, since it has lower overhead.
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Container</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="GetSize">
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<MemberSignature Language="C#" Value="public void GetSize (out uint width, out uint height);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="width" Type="System.UInt32&" RefType="out" />
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<Parameter Name="height" Type="System.UInt32&" RefType="out" />
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</Parameters>
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<Docs>
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<summary>Gets the size of the scrollbar area for the <see cref="T:Gtk.Layout" />.</summary>
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<param name="width">an object of type <see cref="T:System.UInt32" /></param>
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<param name="height">an object of type <see cref="T:System.UInt32" /></param>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetSize">
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<MemberSignature Language="C#" Value="public void SetSize (uint width, uint height);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="width" Type="System.UInt32" />
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<Parameter Name="height" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>Sets the size of the scrollable area for the <see cref="T:Gtk.Layout" />.</summary>
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<param name="width">an object of type <see cref="T:System.UInt32" /></param>
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<param name="height">an object of type <see cref="T:System.UInt32" /></param>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Move">
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<MemberSignature Language="C#" Value="public void Move (Gtk.Widget child_widget, int x, int y);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="child_widget" Type="Gtk.Widget" />
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<Parameter Name="x" Type="System.Int32" />
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<Parameter Name="y" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>Moves a current child of <see cref="T:Gtk.Layout" /> to a new position.</summary>
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<param name="child_widget">an object of type <see cref="T:Gtk.Widget" /></param>
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<param name="x">an object of type <see cref="T:System.Int32" /></param>
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<param name="y">an object of type <see cref="T:System.Int32" /></param>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Put">
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<MemberSignature Language="C#" Value="public void Put (Gtk.Widget child_widget, int x, int y);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="child_widget" Type="Gtk.Widget" />
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<Parameter Name="x" Type="System.Int32" />
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<Parameter Name="y" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>Adds <paramref name="child_widget" /> to the <see cref="T:Gtk.Layout" />, at position (<paramref name="x" />, <paramref name="y" />).</summary>
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<param name="child_widget">an object of type <see cref="T:Gtk.Widget" /></param>
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<param name="x">an object of type <see cref="T:System.Int32" /></param>
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<param name="y">an object of type <see cref="T:System.Int32" /></param>
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<remarks>
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<see cref="T:Gtk.Layout" /> becomes the new parent container of <paramref name="child_widget" />.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected override void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Layout (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of Layout, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Layout (Gtk.Adjustment hadjustment, Gtk.Adjustment vadjustment);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="hadjustment" Type="Gtk.Adjustment" />
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<Parameter Name="vadjustment" Type="Gtk.Adjustment" />
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</Parameters>
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<Docs>
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<summary>Creates a new <see cref="T:Gtk.Layout" /> object.</summary>
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<param name="hadjustment">an object of type <see cref="T:Gtk.Adjustment" /></param>
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<param name="vadjustment">an object of type <see cref="T:Gtk.Adjustment" /></param>
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<returns>an object of type <see cref="T:Gtk.Layout" /></returns>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Width">
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<MemberSignature Language="C#" Value="public uint Width { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>The width of the layout.</summary>
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<param name="value">an object of type <see cref="T:System.UInt32" /></param>
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<returns>an object of type <see cref="T:System.UInt32" /></returns>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Hadjustment">
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<MemberSignature Language="C#" Value="public Gtk.Adjustment Hadjustment { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Adjustment</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>The <see cref="T:Gtk.Adjustment" /> for the horizontal position.</summary>
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<param name="value">an object of type <see cref="T:Gtk.Adjustment" /></param>
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<returns>an object of type <see cref="T:Gtk.Adjustment" /></returns>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Vadjustment">
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<MemberSignature Language="C#" Value="public Gtk.Adjustment Vadjustment { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Adjustment</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>The <see cref="T:Gtk.Adjustment" /> for the vertical position.</summary>
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<param name="value">an object of type <see cref="T:Gtk.Adjustment" /></param>
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<returns>an object of type <see cref="T:Gtk.Adjustment" /></returns>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Height">
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<MemberSignature Language="C#" Value="public uint Height { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>The height of the layout.</summary>
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<param name="value">an object of type <see cref="T:System.UInt32" /></param>
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<returns>an object of type <see cref="T:System.UInt32" /></returns>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="ScrollAdjustmentsSet">
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<MemberSignature Language="C#" Value="public event Gtk.ScrollAdjustmentsSetHandler ScrollAdjustmentsSet;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.ScrollAdjustmentsSetHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Fired whenever the scroll adjustment units are set for this widget.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="BinWindow">
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<MemberSignature Language="C#" Value="public Gdk.Window BinWindow { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Window</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The window object for this layout widget.</summary>
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<returns>a <see cref="T:Gdk.Window" /></returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>GType Property.</summary>
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<returns>a <see cref="T:GLib.GType" /></returns>
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<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.Layout" />.</remarks>
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</Docs>
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</Member>
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<Member MemberName="OnScrollAdjustmentsSet">
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<MemberSignature Language="C#" Value="protected virtual void OnScrollAdjustmentsSet (Gtk.Adjustment hadjustment, Gtk.Adjustment vadjustment);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="hadjustment" Type="Gtk.Adjustment" />
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<Parameter Name="vadjustment" Type="Gtk.Adjustment" />
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</Parameters>
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<Docs>
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<summary>Default handler for the <see cref="M:Gtk.Layout.ScrollAdjustmentsSet" /> event.</summary>
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<param name="hadjustment">a <see cref="T:Gtk.Adjustment" /></param>
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<param name="vadjustment">a <see cref="T:Gtk.Adjustment" /></param>
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<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.Layout.ScrollAdjustmentsSet" /> event.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Layout (GLib.GType gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>Protected Constructor.</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<returns>a <see cref="T:Gtk.Layout" /></returns>
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<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Thaw">
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<MemberSignature Language="C#" Value="public void Thaw ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Freeze">
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<MemberSignature Language="C#" Value="public void Freeze ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Item">
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<MemberSignature Language="C#" Value="public override Gtk.Container+ContainerChild Item { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Container+ContainerChild</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="child" Type="Gtk.Widget" />
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</Parameters>
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<Docs>
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<summary>Accessor for child property items</summary>
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<param name="child">a child of this layout</param>
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<returns>a <see cref="T:Gtk.Container+ContainerChild" /></returns>
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<remarks>You can cast the returned object to <see cref="T:Gtk.Layout+LayoutChild" /> to access its child properties.</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |