mirror of
https://github.com/Ryujinx/GtkSharp.git
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efa9acf122
* en/*/*.xml: Updated all the docs to match the new API. All the nodes that no longer have a corresponding member in the type are now marked as deprecated. We'll have to wait for Miguel to implement this in the browser to stop displaying them. All gtype constructors have been regenerated, because of the 'uint' to 'GLib.Type' change. However, this patch will preserve (well, it was regenerated) the customized text for those GType constructors. A lot of the 'Finalized' methods are also now marked as deprecated, because the classes implement 'Dispose' instead. This is a possible place for customized scripts to generate template documentation, similar to the GType property and GType constructors. svn path=/trunk/gtk-sharp/; revision=12270
396 lines
15 KiB
XML
396 lines
15 KiB
XML
<Type Name="CanvasLine" FullName="Gnome.CanvasLine">
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<TypeSignature Language="C#" Value="public class CanvasLine : Gnome.CanvasItem, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gnome-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gnome.CanvasItem</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor" Deprecated="true">
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<MemberSignature Language="C#" Value="protected CanvasLine (uint gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of CanvasLine, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gnome.CanvasLine" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CanvasLine (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of CanvasLine, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected CanvasLine ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gnome.CanvasLine'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CanvasLine (Gnome.CanvasGroup group);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="group" Type="Gnome.CanvasGroup" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="group">To be added: an object of type 'Gnome.CanvasGroup'</param>
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<returns>To be added: an object of type 'Gnome.CanvasLine'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The GLib Type for Gnome.CanvasLine</summary>
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<returns>The GLib Type for the Gnome.CanvasLine class.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="FillStipple">
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<MemberSignature Language="C#" Value="public Gdk.Drawable FillStipple { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Drawable</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gdk.Drawable" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gdk.Drawable'</param>
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<returns>To be added: an object of type 'Gdk.Drawable'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ArrowShapeB">
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<MemberSignature Language="C#" Value="public double ArrowShapeB { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'double'</param>
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<returns>To be added: an object of type 'double'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ArrowShapeA">
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<MemberSignature Language="C#" Value="public double ArrowShapeA { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'double'</param>
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<returns>To be added: an object of type 'double'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Smooth">
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<MemberSignature Language="C#" Value="public bool Smooth { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="LineStyle">
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<MemberSignature Language="C#" Value="public Gdk.LineStyle LineStyle { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.LineStyle</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gdk.LineStyle" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gdk.LineStyle'</param>
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<returns>To be added: an object of type 'Gdk.LineStyle'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Points">
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<MemberSignature Language="C#" Value="public Gnome.CanvasPoints Points { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.CanvasPoints</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gnome.CanvasPoints" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gnome.CanvasPoints'</param>
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<returns>To be added: an object of type 'Gnome.CanvasPoints'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="FirstArrowhead">
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<MemberSignature Language="C#" Value="public bool FirstArrowhead { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SplineSteps">
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<MemberSignature Language="C#" Value="public uint SplineSteps { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="LastArrowhead">
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<MemberSignature Language="C#" Value="public bool LastArrowhead { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="CapStyle">
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<MemberSignature Language="C#" Value="public Gdk.CapStyle CapStyle { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.CapStyle</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gdk.CapStyle" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gdk.CapStyle'</param>
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<returns>To be added: an object of type 'Gdk.CapStyle'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="JoinStyle">
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<MemberSignature Language="C#" Value="public Gdk.JoinStyle JoinStyle { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.JoinStyle</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gdk.JoinStyle" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gdk.JoinStyle'</param>
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<returns>To be added: an object of type 'Gdk.JoinStyle'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="FillColorRgba">
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<MemberSignature Language="C#" Value="public uint FillColorRgba { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="FillColorGdk">
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<MemberSignature Language="C#" Value="public Gdk.Color FillColorGdk { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Color</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gdk.Color" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gdk.Color'</param>
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<returns>To be added: an object of type 'Gdk.Color'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="WidthUnits">
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<MemberSignature Language="C#" Value="public double WidthUnits { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'double'</param>
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<returns>To be added: an object of type 'double'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ArrowShapeC">
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<MemberSignature Language="C#" Value="public double ArrowShapeC { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'double'</param>
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<returns>To be added: an object of type 'double'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="WidthPixels">
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<MemberSignature Language="C#" Value="public uint WidthPixels { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="FillColor">
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<MemberSignature Language="C#" Value="public string FillColor { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'string'</param>
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<returns>To be added: an object of type 'string'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected CanvasLine (GLib.Type gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.Type" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of CanvasLine, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gnome.CanvasLine" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |