mirror of
https://github.com/Ryujinx/GtkSharp.git
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efa9acf122
* en/*/*.xml: Updated all the docs to match the new API. All the nodes that no longer have a corresponding member in the type are now marked as deprecated. We'll have to wait for Miguel to implement this in the browser to stop displaying them. All gtype constructors have been regenerated, because of the 'uint' to 'GLib.Type' change. However, this patch will preserve (well, it was regenerated) the customized text for those GType constructors. A lot of the 'Finalized' methods are also now marked as deprecated, because the classes implement 'Dispose' instead. This is a possible place for customized scripts to generate template documentation, similar to the GType property and GType constructors. svn path=/trunk/gtk-sharp/; revision=12270
364 lines
14 KiB
XML
364 lines
14 KiB
XML
<Type Name="ColorPicker" FullName="Gnome.ColorPicker">
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<TypeSignature Language="C#" Value="public class ColorPicker : Gtk.Button, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gnome-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Button</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="GetI8">
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<MemberSignature Language="C#" Value="public void GetI8 (byte r, byte g, byte b, byte a);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="r" Type="System.Byte" />
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<Parameter Name="g" Type="System.Byte" />
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<Parameter Name="b" Type="System.Byte" />
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<Parameter Name="a" Type="System.Byte" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="r">To be added: an object of type 'byte'</param>
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<param name="g">To be added: an object of type 'byte'</param>
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<param name="b">To be added: an object of type 'byte'</param>
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<param name="a">To be added: an object of type 'byte'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetD">
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<MemberSignature Language="C#" Value="public void GetD (double r, double g, double b, double a);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="r" Type="System.Double" />
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<Parameter Name="g" Type="System.Double" />
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<Parameter Name="b" Type="System.Double" />
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<Parameter Name="a" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="r">To be added: an object of type 'double'</param>
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<param name="g">To be added: an object of type 'double'</param>
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<param name="b">To be added: an object of type 'double'</param>
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<param name="a">To be added: an object of type 'double'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetD">
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<MemberSignature Language="C#" Value="public void SetD (double r, double g, double b, double a);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="r" Type="System.Double" />
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<Parameter Name="g" Type="System.Double" />
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<Parameter Name="b" Type="System.Double" />
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<Parameter Name="a" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="r">To be added: an object of type 'double'</param>
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<param name="g">To be added: an object of type 'double'</param>
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<param name="b">To be added: an object of type 'double'</param>
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<param name="a">To be added: an object of type 'double'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetI16">
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<MemberSignature Language="C#" Value="public void GetI16 (ushort r, ushort g, ushort b, ushort a);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="r" Type="System.UInt16" />
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<Parameter Name="g" Type="System.UInt16" />
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<Parameter Name="b" Type="System.UInt16" />
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<Parameter Name="a" Type="System.UInt16" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="r">To be added: an object of type 'ushort'</param>
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<param name="g">To be added: an object of type 'ushort'</param>
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<param name="b">To be added: an object of type 'ushort'</param>
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<param name="a">To be added: an object of type 'ushort'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetI8">
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<MemberSignature Language="C#" Value="public void SetI8 (byte r, byte g, byte b, byte a);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="r" Type="System.Byte" />
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<Parameter Name="g" Type="System.Byte" />
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<Parameter Name="b" Type="System.Byte" />
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<Parameter Name="a" Type="System.Byte" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="r">To be added: an object of type 'byte'</param>
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<param name="g">To be added: an object of type 'byte'</param>
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<param name="b">To be added: an object of type 'byte'</param>
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<param name="a">To be added: an object of type 'byte'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetI16">
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<MemberSignature Language="C#" Value="public void SetI16 (ushort r, ushort g, ushort b, ushort a);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="r" Type="System.UInt16" />
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<Parameter Name="g" Type="System.UInt16" />
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<Parameter Name="b" Type="System.UInt16" />
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<Parameter Name="a" Type="System.UInt16" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="r">To be added: an object of type 'ushort'</param>
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<param name="g">To be added: an object of type 'ushort'</param>
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<param name="b">To be added: an object of type 'ushort'</param>
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<param name="a">To be added: an object of type 'ushort'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor" Deprecated="true">
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<MemberSignature Language="C#" Value="protected ColorPicker (uint gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of ColorPicker, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gnome.ColorPicker" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public ColorPicker (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of ColorPicker, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public ColorPicker ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gnome.ColorPicker'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The GLib Type for Gnome.ColorPicker</summary>
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<returns>The GLib Type for the Gnome.ColorPicker class.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Green">
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<MemberSignature Language="C#" Value="public uint Green { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Alpha">
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<MemberSignature Language="C#" Value="public uint Alpha { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Title">
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<MemberSignature Language="C#" Value="public string Title { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'string'</param>
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<returns>To be added: an object of type 'string'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Dither">
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<MemberSignature Language="C#" Value="public bool Dither { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Blue">
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<MemberSignature Language="C#" Value="public uint Blue { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="UseAlpha">
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<MemberSignature Language="C#" Value="public bool UseAlpha { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Red">
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<MemberSignature Language="C#" Value="public uint Red { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ColorSet">
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<MemberSignature Language="C#" Value="public event GnomeSharp.ColorSetHandler ColorSet;" />
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<MemberType>Event</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected ColorPicker (GLib.Type gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.Type" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of ColorPicker, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gnome.ColorPicker" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |