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4dcdbb53fe
* glue/Makefile.am: * glue/makefile.win32: * glue/thread-notify.c: dropped. * gtk/ThreadNotify.cs: use just Idle.Add, which is what the deprecated gda_input_add does. No more P/Invoke here. svn path=/trunk/gtk-sharp/; revision=23758
97 lines
1.8 KiB
C#
97 lines
1.8 KiB
C#
//
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// ThreadNotify.cs: implements a notification for the thread running the Gtk main
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// loop from another thread
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//
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// Authors:
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// Miguel de Icaza (miguel@ximian.com).
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// Gonzalo Paniagua Javier (gonzalo@ximian.com)
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//
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// (C) 2002 Ximian, Inc.
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// (C) 2004 Novell, Inc.
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//
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namespace Gtk {
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using System.Runtime.InteropServices;
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using System.Threading;
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using System;
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// <summary>
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// This delegate will be invoked on the main Gtk thread.
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// </summary>
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public delegate void ReadyEvent ();
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/// <summary>
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/// Utility class to help writting multi-threaded Gtk applications
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/// </summary>
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/// <remarks/>
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///
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public class ThreadNotify : IDisposable {
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bool disposed;
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ReadyEvent re;
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GLib.IdleHandler idle;
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bool notified;
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/// <summary>
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/// The ReadyEvent delegate will be invoked on the current thread (which should
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/// be the Gtk thread) when another thread wakes us up by calling WakeupMain
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/// </summary>
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public ThreadNotify (ReadyEvent re)
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{
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this.re = re;
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idle = new GLib.IdleHandler (CallbackWrapper);
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}
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bool CallbackWrapper ()
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{
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lock (this) {
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if (disposed)
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return false;
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notified = false;
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}
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re ();
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return false;
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}
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/// <summary>
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/// Invoke this function from a thread to call the `ReadyEvent'
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/// delegate provided in the constructor on the Main Gtk thread
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/// </summary>
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public void WakeupMain ()
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{
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lock (this){
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if (notified)
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return;
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notified = true;
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GLib.Idle.Add (idle);
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}
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}
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public void Close ()
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{
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Dispose (true);
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GC.SuppressFinalize (this);
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}
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~ThreadNotify ()
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{
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Dispose (false);
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}
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void IDisposable.Dispose ()
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{
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Close ();
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}
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protected virtual void Dispose (bool disposing)
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{
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lock (this) {
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disposed = true;
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}
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}
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}
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}
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