GtkSharp/doc/en/Gtk/FontSelectionDialog.xml
Mike Kestner f8d36b9453 2005-05-23 Mike Kestner <mkestner@novell.com>
* configure.in.in : add monodocer-fu.

2005-05-23  Mike Kestner  <mkestner@novell.com>

	* Makefile.am : switch to monodocer
	* updater : kill
	* en/*/*.xml : enormo-diff from monodocer first run without --delete.

svn path=/trunk/gtk-sharp/; revision=44915
2005-05-23 20:41:51 +00:00

202 lines
7.7 KiB
XML

<Type Name="FontSelectionDialog" FullName="Gtk.FontSelectionDialog">
<TypeSignature Language="C#" Maintainer="Lee Mallabone" Value="public class FontSelectionDialog : Gtk.Dialog" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>A FontSelectionDialog is a widget that opens a window requesting the user to select a font</summary>
<remarks>
<para>The FontSelectionDialog widget displays a window listing the available fonts, styles and sizes, allowing the user to select a font. It effectively places a <see cref="T:Gtk.FontSelection" /> widget in a <see cref="T:Gtk.Dialog" />.</para>
</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Dialog</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Members>
<Member MemberName="SetFontName">
<MemberSignature Language="C#" Value="public bool SetFontName (string fontname);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="fontname" Type="System.String" />
</Parameters>
<Docs>
<summary>Sets the name of the font that is selected in this widget.</summary>
<param name="fontname">The name of a system font to select.</param>
<returns>
<see langword="true" /> if <paramref name="fontname" /> was a valid font, <see langword="false" /> otherwise.</returns>
<remarks>
<para>If this property is used to alter the widget's font name to a font that could not be found, the widget will retain its original font selection.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected override void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public FontSelectionDialog (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public FontSelectionDialog (string title);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="title" Type="System.String" />
</Parameters>
<Docs>
<summary>Create a new FontSelectionDialog</summary>
<param name="title">A title that will appear in the window's title bar.</param>
<remarks />
</Docs>
</Member>
<Member MemberName="FontName">
<MemberSignature Language="C#" Value="public string FontName { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>The name of the font that is selected in this widget</summary>
<value>The name of the currently selected font.</value>
<remarks />
</Docs>
</Member>
<Member MemberName="PreviewText">
<MemberSignature Language="C#" Value="public string PreviewText { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The text used to display a preview of the selected font.</summary>
<param name="value">Text that should be displayed using the selected font.</param>
<value>The text currently displaying the selected font.</value>
<remarks>
<para>This property determines the exact string that is displayed in the 'preview area' of the FontSelectionDialog.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<value>a <see cref="T:GLib.GType" /></value>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.FontSelectionDialog" />.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected FontSelectionDialog (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>Protected Constructor.</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
</Attribute>
</Attributes></Member>
<Member MemberName="Font">
<MemberSignature Language="C#" Value="public Gdk.Font Font { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Font</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The font that was selected using the dialog.</summary>
<value>a <see cref="T:Gdk.Font" /></value>
<remarks>
</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
</Attribute>
</Attributes></Member>
<Member MemberName="ApplyButton">
<MemberSignature Language="C#" Value="public Gtk.Button ApplyButton { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Button</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The dialog's "Apply" button.</summary>
<value>a <see cref="T:Gtk.Widget" /></value>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="CancelButton">
<MemberSignature Language="C#" Value="public Gtk.Button CancelButton { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Button</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The dialog's "Cancel" button.</summary>
<value>a <see cref="T:Gtk.Widget" /></value>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="OkButton">
<MemberSignature Language="C#" Value="public Gtk.Button OkButton { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Button</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The dialog's "OK" button.</summary>
<value>a <see cref="T:Gtk.Widget" /></value>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>