mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-29 01:55:45 +00:00
11151b1e59
svn path=/trunk/gtk-sharp/; revision=25314
371 lines
14 KiB
XML
371 lines
14 KiB
XML
<Type Name="PixbufLoader" FullName="Gdk.PixbufLoader">
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<TypeSignature Language="C#" Value="public class PixbufLoader : GLib.Object, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gdk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>
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<para>PixbufLoader is a 'passive' pixbuf loader. It's not actively read pix buf data, but 'listen' for incoming data instead. It's useful in a case where you want to read the image data in small chunks. Typical use of PixbufLoader is when you want to read a very large image data or reading image from a slow media (such as a slow network connection).</para>
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<para>
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You can see the "Images" section of GtkDemo to learn how to use PixbufLoader.
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</para>
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</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>GLib.Object</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="Write">
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<MemberSignature Language="C#" Value="public bool Write (byte [] buf, uint count);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="buf" Type="System.Byte []" />
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<Parameter Name="count" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>Parses the next count bytes of image data from buffer buf.</summary>
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<param name="buf">array of bytes buffer to parse.</param>
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<param name="count">number of bytes to parse.</param>
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<returns>returns true if data was parsed and loaded succesfully.</returns>
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<remarks>
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<para>If the return value is false, the PixbufLoader will be closed.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Close">
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<MemberSignature Language="C#" Value="public bool Close ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Closes the loader.</summary>
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<returns>returns true on successful close and false on error.</returns>
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<remarks>During the close, PixbufLoader will parse any data that has not been parsed. If the data is incomplete or corrupted, this method will return false.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected override void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public PixbufLoader (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of PixbufLoader, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public PixbufLoader ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gdk.PixbufLoader'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public PixbufLoader (string image_type);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="image_type" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="image_type">To be added: an object of type 'string'</param>
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<returns>To be added: an object of type 'Gdk.PixbufLoader'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Pixbuf">
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<MemberSignature Language="C#" Value="public Gdk.Pixbuf Pixbuf { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Pixbuf</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gdk.Pixbuf'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Animation">
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<MemberSignature Language="C#" Value="public Gdk.PixbufAnimation Animation { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.PixbufAnimation</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gdk.PixbufAnimation'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AreaPrepared">
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<MemberSignature Language="C#" Value="public event EventHandler AreaPrepared;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>System.EventHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AreaUpdated">
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<MemberSignature Language="C#" Value="public event Gdk.AreaUpdatedHandler AreaUpdated;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.AreaUpdatedHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Closed">
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<MemberSignature Language="C#" Value="public event EventHandler Closed;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>System.EventHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Format">
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<MemberSignature Language="C#" Value="public Gdk.PixbufFormat Format { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.PixbufFormat</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:Gdk.PixbufFormat" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SizePrepared">
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<MemberSignature Language="C#" Value="public event Gdk.SizePreparedHandler SizePrepared;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.SizePreparedHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetSize">
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<MemberSignature Language="C#" Value="public void SetSize (int width, int height);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="width" Type="System.Int32" />
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<Parameter Name="height" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="width">a <see cref="T:System.Int32" /></param>
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<param name="height">a <see cref="T:System.Int32" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:GLib.GType" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="OverrideClosed">
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<MemberSignature Language="C#" Value="protected static void OverrideClosed (GLib.GType gtype);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="OverrideSizePrepared">
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<MemberSignature Language="C#" Value="protected static void OverrideSizePrepared (GLib.GType gtype);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="OverrideAreaUpdated">
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<MemberSignature Language="C#" Value="protected static void OverrideAreaUpdated (GLib.GType gtype);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="OverrideAreaPrepared">
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<MemberSignature Language="C#" Value="protected static void OverrideAreaPrepared (GLib.GType gtype);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="OnClosed">
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<MemberSignature Language="C#" Value="protected virtual void OnClosed ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="OnSizePrepared">
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<MemberSignature Language="C#" Value="protected virtual void OnSizePrepared (int width, int height);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="width" Type="System.Int32" />
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<Parameter Name="height" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="width">a <see cref="T:System.Int32" /></param>
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<param name="height">a <see cref="T:System.Int32" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="OnAreaUpdated">
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<MemberSignature Language="C#" Value="protected virtual void OnAreaUpdated (int x, int y, int width, int height);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x" Type="System.Int32" />
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<Parameter Name="y" Type="System.Int32" />
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<Parameter Name="width" Type="System.Int32" />
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<Parameter Name="height" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="x">a <see cref="T:System.Int32" /></param>
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<param name="y">a <see cref="T:System.Int32" /></param>
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<param name="width">a <see cref="T:System.Int32" /></param>
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<param name="height">a <see cref="T:System.Int32" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="OnAreaPrepared">
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<MemberSignature Language="C#" Value="protected virtual void OnAreaPrepared ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected PixbufLoader (GLib.GType gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<returns>a <see cref="T:Gdk.PixbufLoader" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |