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* en/GLib/GType.xml: * en/GLib/DefaultSignalHandlerAttribute.xml: added * */*/.xml: run updater svn path=/trunk/gtk-sharp/; revision=21469
158 lines
6.4 KiB
XML
158 lines
6.4 KiB
XML
<Type Name="FontSelection" FullName="Gtk.FontSelection">
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<TypeSignature Language="C#" Value="public class FontSelection : Gtk.VBox, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Lee Mallabone" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>A FontSelection is a widget that allows the user to select a font.</summary>
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<remarks>
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<para>The FontSelection widget lists the available fonts, styles and sizes, allowing the user to select a font. It is used in the <see cref="T:Gtk.FontSelectionDialog" /> widget to provide a <see cref="T:Gtk.Dialog" /> box for selecting fonts.
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</para>
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<para>Filters can be used to limit the fonts shown. There are 2 filters in the FontSelection - a base filter and a user filter. The base filter can not be changed by the user, so this can be used when the user must choose from the restricted set of fonts (e.g. for a terminal-type application you may want to force the user to select a fixed-width font).
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</para>
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<para>
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The user filter can be changed or reset by the user, by using the 'Reset Filter' button or changing the options on the 'Filter' page of the widget.
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</para>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.VBox</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected override void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public FontSelection (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of FontSelection, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public FontSelection ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>The main way to construct a new FontSelection</summary>
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<returns />
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<remarks>
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<para>Creates a new FontSelection widget that allows the user to select from the available fonts.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="FontName">
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<MemberSignature Language="C#" Value="public string FontName { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>Manage the name of the font that is selected in this widget.</summary>
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<param name="value">The name of a system font to select.</param>
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<returns>The name of the currently selected font.</returns>
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<remarks>
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<para>If this property is used to alter the widget's font name to a font that could not be found, the widget will retain its original font selection.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="PreviewText">
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<MemberSignature Language="C#" Value="public string PreviewText { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>The text used to display a preview of the selected font.</summary>
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<param name="value">Text that should be displayed using the selected font.</param>
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<returns>The text currently displaying the selected font.</returns>
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<remarks>
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<para>This property determines the exact string that is displayed in the 'preview area' of the FontSelection.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Font">
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<MemberSignature Language="C#" Value="public Gdk.Font Font { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Font</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>Get the <see cref="T:Gdk.Font" /> that is currently selected.</summary>
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<returns>A Gdk font object representing the selected font, or null if no font is selected.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:GLib.GType" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected FontSelection (GLib.GType gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<returns>a <see cref="T:Gtk.FontSelection" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |