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* en/GLib/GType.xml: * en/GLib/DefaultSignalHandlerAttribute.xml: added * */*/.xml: run updater svn path=/trunk/gtk-sharp/; revision=21469
166 lines
6.5 KiB
XML
166 lines
6.5 KiB
XML
<Type Name="FontSelectionDialog" FullName="Gtk.FontSelectionDialog">
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<TypeSignature Language="C#" Value="public class FontSelectionDialog : Gtk.Dialog, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Lee Mallabone" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>A FontSelectionDialog is a widget that opens a window requesting the user to select a font</summary>
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<remarks>
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<para>The FontSelectionDialog widget displays a window listing the available fonts, styles and sizes, allowing the user to select a font. It effectively places a <see cref="T:Gtk.FontSelection" /> widget in a <see cref="T:Gtk.Dialog" />.</para>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Dialog</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="SetFontName">
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<MemberSignature Language="C#" Value="public bool SetFontName (string fontname);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="fontname" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>Sets the name of the font that is selected in this widget.</summary>
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<param name="fontname">The name of a system font to select.</param>
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<returns>
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<see langword="true" /> if <paramref name="fontname" /> was a valid font, <see langword="false" /> otherwise.</returns>
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<remarks>
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<para>If this property is used to alter the widget's font name to a font that could not be found, the widget will retain its original font selection.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected override void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public FontSelectionDialog (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of FontSelectionDialog, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public FontSelectionDialog (string title);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="title" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>Create a new FontSelectionDialog</summary>
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<param name="title">A title that will appear in the window's title bar.</param>
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<returns>A new FontSelectionDialog</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected FontSelectionDialog ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Internal constructor. Should not be used.</summary>
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<returns />
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="FontName">
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<MemberSignature Language="C#" Value="public string FontName { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The name of the font that is selected in this widget</summary>
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<returns>The name of the currently selected font.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="PreviewText">
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<MemberSignature Language="C#" Value="public string PreviewText { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>The text used to display a preview of the selected font.</summary>
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<param name="value">Text that should be displayed using the selected font.</param>
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<returns>The text currently displaying the selected font.</returns>
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<remarks>
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<para>This property determines the exact string that is displayed in the 'preview area' of the FontSelectionDialog.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:GLib.GType" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected FontSelectionDialog (GLib.GType gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<returns>a <see cref="T:Gtk.FontSelectionDialog" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |