2013-09-27 21:07:23 +00:00
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#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit library.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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2013-09-27 12:41:37 +00:00
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using System;
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using System.Collections.Generic;
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2013-10-01 20:01:27 +00:00
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using System.Diagnostics;
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2013-09-30 10:22:25 +00:00
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using System.Runtime.InteropServices;
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2013-09-27 12:41:37 +00:00
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using System.Threading;
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using OpenTK.Input;
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namespace OpenTK.Platform.SDL2
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{
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2013-09-30 11:13:02 +00:00
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class Sdl2InputDriver : IInputDriver2
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2013-09-27 12:41:37 +00:00
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{
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2013-10-01 23:14:26 +00:00
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readonly static Dictionary<IntPtr, Sdl2InputDriver> DriverHandles =
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new Dictionary<IntPtr, Sdl2InputDriver>();
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2013-09-30 10:22:25 +00:00
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readonly Sdl2Keyboard keyboard_driver = new Sdl2Keyboard();
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readonly Sdl2Mouse mouse_driver = new Sdl2Mouse();
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2013-10-01 23:14:26 +00:00
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readonly SDL.SDL_EventFilter EventFilterDelegate = FilterInputEvents;
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static int count;
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2013-10-01 20:01:27 +00:00
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bool disposed;
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2013-09-27 12:41:37 +00:00
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2013-09-30 11:13:02 +00:00
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public Sdl2InputDriver()
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{
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2013-10-01 23:14:26 +00:00
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lock (SDL.Sync)
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{
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IntPtr driver_handle = new IntPtr(count++);
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DriverHandles.Add(driver_handle, this);
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SDL.SDL_AddEventWatch(EventFilterDelegate, driver_handle);
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}
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2013-09-27 12:41:37 +00:00
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}
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#region Private Members
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2013-10-01 23:14:26 +00:00
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unsafe static int FilterInputEvents(IntPtr driver_handle, IntPtr e)
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{
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try
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2013-09-27 12:41:37 +00:00
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{
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2013-10-01 23:14:26 +00:00
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SDL.SDL_Event ev = *(SDL.SDL_Event*)e;
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2013-09-30 10:22:25 +00:00
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2013-10-01 23:14:26 +00:00
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Sdl2InputDriver driver;
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if (DriverHandles.TryGetValue(driver_handle, out driver))
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{
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switch (ev.type)
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{
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case SDL.SDL_EventType.SDL_KEYDOWN:
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case SDL.SDL_EventType.SDL_KEYUP:
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driver.keyboard_driver.ProcessKeyboardEvent(ev.key);
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break;
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case SDL.SDL_EventType.SDL_MOUSEBUTTONDOWN:
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case SDL.SDL_EventType.SDL_MOUSEBUTTONUP:
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driver.mouse_driver.ProcessMouseEvent(ev.button);
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break;
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case SDL.SDL_EventType.SDL_MOUSEMOTION:
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driver.mouse_driver.ProcessMouseEvent(ev.motion);
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break;
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case SDL.SDL_EventType.SDL_MOUSEWHEEL:
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driver.mouse_driver.ProcessWheelEvent(ev.wheel);
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break;
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}
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}
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}
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catch (Exception ex)
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{
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Debug.Print(ex.ToString());
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}
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return 0;
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2013-09-27 12:41:37 +00:00
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}
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#endregion
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#region IInputDriver2 Members
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public IMouseDriver2 MouseDriver
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{
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get
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{
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2013-09-30 10:22:25 +00:00
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return mouse_driver;
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2013-09-27 12:41:37 +00:00
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}
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}
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public IKeyboardDriver2 KeyboardDriver
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{
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get
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{
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2013-09-30 10:22:25 +00:00
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return keyboard_driver;
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2013-09-27 12:41:37 +00:00
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}
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}
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public IGamePadDriver GamePadDriver
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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#endregion
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2013-10-01 20:01:27 +00:00
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#region IDisposable Members
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void Dispose(bool manual)
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{
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if (!disposed)
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{
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if (manual)
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{
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2013-10-01 23:14:26 +00:00
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Debug.Print("Disposing {0}", GetType());
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lock (SDL.Sync)
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{
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SDL.SDL_DelEventWatch(EventFilterDelegate, IntPtr.Zero);
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}
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2013-10-01 20:01:27 +00:00
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}
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else
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{
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Debug.WriteLine("Sdl2InputDriver leaked, did you forget to call Dispose()?");
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}
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disposed = true;
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}
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}
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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~Sdl2InputDriver()
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{
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Dispose(false);
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}
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#endregion
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2013-09-27 12:41:37 +00:00
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}
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}
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