Commit graph

1157 commits

Author SHA1 Message Date
the_fiddler fa0e5ee0d0 Removed unnecessary memory allocations.
Removed out-of-date comment.
2008-06-21 23:24:24 +00:00
the_fiddler 80020a02f1 Improved code layout. Added #region directives. 2008-06-21 23:23:33 +00:00
the_fiddler bf8a555bc9 Fixed some code-style issues. 2008-06-21 20:46:31 +00:00
the_fiddler 628a4a5fbe Normalized line endings. 2008-06-21 20:45:16 +00:00
the_fiddler cfdcfe79ce Fixed a comment typo. 2008-06-21 20:44:53 +00:00
chrisbrandtner 34468b868d Added overloads:
GenSource( out uint )
GenBuffer( out uint )
DeleteSource and DeleteBuffer changed to use 'ref' keyword to be consistent with Gen functions.
GenEffect( out uint )
DeleteEffect( ref uint )
GenFilter( out uint )
DeleteFilter( ref uint )
GenAuxiliaryEffectSlot( out uint );
DeleteAuxiliaryEffectSlot( ref uint ) (changed from previously passing by value, and removed the 's' in name )
renamed "DeleteAuxiliaryEffectSlots( int slot )" to "DeleteAuxiliaryEffectSlot( int slot )"
renamed "int GenAuxiliaryEffectSlots()" to "int GenAuxiliaryEffectSlot()"
New:
ALSourceType GetSourceType( uint sid )
ALSourceState GetSourceState( uint sid )
ALDistanceModel GetDistanceModel( )
2008-06-12 19:44:46 +00:00
the_fiddler 84d1a13355 Added protected and public getters and setters to TextHandle. 2008-05-24 07:52:36 +00:00
the_fiddler 6ce200cdae Allow the user to code his own ITextPrinterImplementation. 2008-05-24 07:47:30 +00:00
the_fiddler 43aaa02745 Make WinWindowInfo public.
Fixed X11WindowInfo line endings.
2008-05-19 20:57:36 +00:00
the_fiddler 601f6d8caa Renamed CreateFromCurrentContext to CreateFromCurrentThread. 2008-05-19 20:55:53 +00:00
the_fiddler 548d4b2aef Initial support for external contexts. 2008-05-19 20:54:44 +00:00
the_fiddler b48202324b Initial support for external contexts. 2008-05-19 20:54:07 +00:00
the_fiddler efdd4d296a made a copy 2008-05-13 10:50:29 +00:00
the_fiddler ed3fabfde6 Fixed an issue where the GLControl didn't repaint it's background in the Visual Studio designer. 2008-05-11 08:09:16 +00:00
the_fiddler 7920b65ac4 * TextPrinter.cs: Updated licensing information and fixed some spacing
problems.
2008-05-05 17:13:22 +00:00
the_fiddler 7bb6b91cbf * IExample.cs: Updated licensing information. 2008-05-05 17:10:53 +00:00
the_fiddler 4e754d975f * GluTessellation.cs: Updated licensing information. 2008-05-05 17:10:28 +00:00
the_fiddler 76c591a77b Added Inertia's FrameBufferObject example. 2008-05-05 17:05:11 +00:00
the_fiddler ce4136916d Updated for release. 2008-05-04 20:01:48 +00:00
the_fiddler 49afd8f450 Updated for release. 2008-05-04 19:58:56 +00:00
the_fiddler 09e643d09a Updated for release. 2008-05-04 19:58:16 +00:00
the_fiddler 238e3253e2 Prepared for release. 2008-05-04 19:57:28 +00:00
the_fiddler 84756e05d2 Fixed path to wav file. 2008-05-04 19:44:21 +00:00
the_fiddler e5e2f7f827 Build.exe now copies bmp and wav resources to the output directory.
Updated wording in Release.txt.
2008-05-04 19:25:50 +00:00
the_fiddler d31eabf905 2008-05-04 19:16:46 +00:00
the_fiddler 35abdde1ed Normalized naming. 2008-05-04 19:14:52 +00:00
the_fiddler a2335092c9 Added a work around for the "stuck cursor" issue, where the mouse cursor would stay at the resize state when entering the GameWindow. 2008-05-04 19:09:18 +00:00
the_fiddler 2813f262a2 Removed unused DestroyWindow function. 2008-05-04 18:54:51 +00:00
the_fiddler 7dfac94aa7 The MouseChoose combobox now has the primary mouse selected by default. 2008-05-04 18:29:03 +00:00
the_fiddler d5e047d7bb Fixed mouse motion events on Linux. 2008-05-04 18:23:42 +00:00
the_fiddler 0ac14a65f4 Trying to debug why mouse is not moving on Linux. 2008-05-04 18:15:14 +00:00
the_fiddler 08544da8ce 2008-05-04 18:09:15 +00:00
the_fiddler 79627ad0ad 2008-05-04 18:08:56 +00:00
the_fiddler e0ea97e2d1 Temporarily remove MouseDevice.Move event, due to issues with deltas when the mouse stops moving. 2008-05-04 18:08:03 +00:00
the_fiddler d00d157cdb Renamed to InputLogger. 2008-05-04 17:48:11 +00:00
the_fiddler c545500681 Fixed a bug where WheelDelta reported the same value as Wheel. 2008-05-04 17:47:09 +00:00
the_fiddler b9cb215d9b Added display for WheelDelta value. 2008-05-04 17:45:33 +00:00
the_fiddler 21ef7c6c5c Fixed line endings. 2008-05-04 17:44:13 +00:00
the_fiddler e9e9ee5f9c Fixed mouse delta handling. 2008-05-04 17:42:19 +00:00
the_fiddler b5fb1361ef Fixed line endings. 2008-05-04 17:18:54 +00:00
the_fiddler 1abaa88bbf Fixed line endings. 2008-05-04 17:18:02 +00:00
the_fiddler 2118f1ef28 Updated assembly information. 2008-05-04 16:55:06 +00:00
the_fiddler c70fef9b91 Added assembly information. 2008-05-04 16:54:43 +00:00
the_fiddler 079bae2011 Apply Andy's patch on Matrix.Frustum and with skewed matrices. 2008-05-04 16:41:48 +00:00
the_fiddler 9f3444a840 Remove GameWindow.Visible property (is there a use case for this, or is it just feature creep?) 2008-05-04 16:34:38 +00:00
the_fiddler 1b1c4fda67 Make ExampleAttribute.Visible a named parameter, that is true by default (even for test examples). 2008-05-04 16:32:11 +00:00
the_fiddler 72704daa9c Use the same resolution as other examples. 2008-05-04 16:28:04 +00:00
the_fiddler 342338da6f Try to change bits per pixel, too. 2008-05-04 16:27:41 +00:00
the_fiddler 539370d4b7 Passing null to ChangeResolution will restore the original resolution. 2008-05-04 16:26:54 +00:00
the_fiddler eaaf67d903 Modified the SelectResolution to never fail, even if the specified resolution is not supported. In this case, it will return the current resolution. 2008-05-04 16:25:00 +00:00