Commit graph

2279 commits

Author SHA1 Message Date
Andy Korth 0847b2ca5c Build.UpdateVersion can track the git revision now, in addition to svn and bzr. 2012-12-20 13:35:58 -06:00
Andy Korth 339ffa61db Ignores for OpenTK and c sharp projects. 2012-12-20 13:35:22 -06:00
the_fiddler d43f00c757 Minor documentation updates. 2012-05-22 23:42:47 +00:00
the_fiddler a678aee8a4 Updated ignore lists. 2012-05-22 23:42:01 +00:00
the_fiddler 58ef0d5c27 Use singular form for single-object overloads, because plural looks weird when generating a single name. 2012-04-04 11:10:28 +00:00
the_fiddler 8b8e49535c Added overloads for Gen* and Delete* functions with single objects as parameters. 2012-04-04 11:03:28 +00:00
the_fiddler 7569345e0a Use new DisplayDevice.GetDisplay() interface instead of obsolete AvailableDisplays. 2011-12-15 11:30:39 +00:00
the_fiddler e838aa7953 Use Debug.WriteLine instead of Debug.Print on a single-parameter string. Fixes compilation on mobile devices. 2011-12-08 00:17:08 +00:00
the_fiddler 1e739bb4ff Added minimal SystemEvents definition to allow compilation on mobile devices. 2011-12-08 00:14:36 +00:00
the_fiddler 41e0c65dcb Avoid using the global namespace in the MINIMAL configuration, as it confuses the Mono compiler. 2011-12-08 00:10:03 +00:00
the_fiddler 4fde3c4dab Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
the_fiddler 0df6d56f03 Removed invalid TextureParameterName.Red token. Fixes issue [#2789]: "TextureParameterName.Red". 2011-12-07 00:28:13 +00:00
the_fiddler 1ace769646 Further improvements to suffix trimming regexes. Now matches GetInteger(ui)64 and does not match functions ending in "Coord", "Attrib", "Access" and more. 2011-12-07 00:22:10 +00:00
the_fiddler 59cfdf4664 Ensured function names are trimmed using the same code as documentation and function parameters.
Improved trimming for functions with '64' suffices.
2011-12-07 00:01:48 +00:00
the_fiddler 5ee3013e49 Process overrides to Constant.Reference. 2011-12-06 22:59:42 +00:00
the_fiddler 5d61e042a0 GraphicsMode was not set when initializing a DummyGLContext with an explicit handle. Corrected now. 2011-12-06 21:54:20 +00:00
the_fiddler e2d31c78cb Added missing TextureEnvMode.Replace token. Fixes issue [#2791]: "TextureEnvMode.Replace missing". 2011-12-06 21:49:43 +00:00
the_fiddler bf90e156f3 Fixed extension (and core) loading on windows. 2011-12-06 15:14:58 +00:00
the_fiddler d8432cc521 Significant cleanups and bugfixes to the C++ wrappers. Improved typemap to use correct OpenGL types. 2011-12-05 18:43:16 +00:00
the_fiddler fbb17d9815 Added GL and CL to Acronyms regex. 2011-12-05 18:42:38 +00:00
the_fiddler 5ef382c043 Added cpp-specific typemap. 2011-12-05 18:42:13 +00:00
the_fiddler ce55a9920e Do not rely on JNA types that are not available on Android. 2011-12-05 18:41:46 +00:00
the_fiddler 082fc8c422 Do not rely on JNA types that are not available on Android.
Replaced generic multiple wrappers by a single Buffer wrapper.
2011-12-05 16:12:54 +00:00
the_fiddler cb06e36785 Fixed enum generation. 2011-12-05 15:48:51 +00:00
the_fiddler 687140323e Fixed bug in acronym capitalization handling, when multiple acronyms exist in the same enum. 2011-12-05 15:16:11 +00:00
the_fiddler 17974b6c7b Improved capitalization of acronyms, like 3Tc, in enum names. 2011-12-05 15:04:01 +00:00
the_fiddler 43c4f38e2d Simplified the ISpecReader interface. Ensure 'delete' directives are followed in the xml specs. 2011-12-05 14:30:40 +00:00
the_fiddler e8a4bdb2b1 Minor comment fix. 2011-12-05 14:29:17 +00:00
the_fiddler d32a9ae03b Generic type parameters cannot be primitive types in Java. Fixed! 2011-12-05 13:28:17 +00:00
the_fiddler 6bd6877a97 Fixed generic type parameters (for real this time!), suppressed pointer parameters and shuffled code for improved readability. 2011-12-05 13:03:48 +00:00
the_fiddler 14c56427ed Fixed generic parameter definitions. 2011-12-05 12:27:23 +00:00
the_fiddler aa40b760df Added "callback" to Java reserved keywords. 2011-12-05 12:26:54 +00:00
the_fiddler b80b920f90 Significant improvements to the Java wrappers: generate a package, improve wrapper generation taking into account lack of ref/out parameters. 2011-12-05 11:54:06 +00:00
the_fiddler e8b53ade10 Use Parameter.RawName when accessing the spec xml files (these files are platform-agnostic, so parameter names are not escaped!) 2011-12-05 11:52:28 +00:00
the_fiddler 154ce76303 Made the escape character for reserved keywords customizable. (C# uses '@' and Java/C++ use '_' by default). Updated the Parameter class to return escaped names by default and added a RawName parameter to access the raw names. 2011-12-05 11:49:59 +00:00
the_fiddler 6443b271dd Added missing function declarations (WIP). 2011-12-02 14:49:26 +00:00
the_fiddler 1fa6a05c60 Added support for different per-language typemaps. 2011-12-02 13:12:53 +00:00
the_fiddler 6f1b8c11a2 Added preliminary Java wrapper generation. Heavy work-in-progress. 2011-12-02 11:27:04 +00:00
the_fiddler 7c4e3945b1 Exclude folders related to the build server. 2011-11-07 23:04:27 +00:00
the_fiddler 12a2fbcaec Protect against negative Stopwatch values on buggy systems. Fixes issue [#2740}: "OpenTK freeze in GameWindow main loop, and possible fix. (Copied from Development forum)". 2011-11-03 10:34:57 +00:00
the_fiddler ddbce3c4ec Map libX11 (libX11.so) to libX11.so.6, because the former is not available on Ubuntu without libX11-dev installed. 2011-09-26 13:39:49 +00:00
the_fiddler 442a17d799 Fixed encoding error that prevent compilation on Linux. 2011-09-26 13:23:19 +00:00
the_fiddler 52678e9479 Modified CppSpecWriter to generate single-file bindings. 2011-09-26 11:18:57 +00:00
the_fiddler 39297e5f6c Corrected version checks in examples. Finally fixes issue [#1898]: "Minor and major OpenGL version incorrect." 2011-09-06 12:55:19 +00:00
the_fiddler 3297ed54ed Moved GL.TexParameter calls to before GL.TexImage2D, as recommended by AMD/ATI. This ensures that no slow format conversion will take place. 2011-09-06 12:15:51 +00:00
the_fiddler c7b8453f24 Corrected TexCount check (needs at least 1 texture set, not at least 2). Fixes issue [#2677]: "Framebuffer Object sample crashes". 2011-09-06 12:14:42 +00:00
the_fiddler 809d369c52 Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [#2671]: "Expose SwapInterval to GameWindow". 2011-09-06 12:06:30 +00:00
the_fiddler d0cd45e6d0 Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27 2011-09-04 20:52:42 +00:00
the_fiddler 9c6a4bb2df Fixed coordinate transform for CursorVisible = false on Windows. Fixes issue [#2416]: "Hided mouse cursor problem".
Removed unnecessary constructors from Win32Rectangle struct.
2011-08-25 13:38:08 +00:00
the_fiddler f4f0b97f7c Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [#2616]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing". 2011-07-26 14:09:12 +00:00