Commit graph

94 commits

Author SHA1 Message Date
the_fiddler 874401ce0b Use SHOW command instead of SHOWNORMAL when making a window visible, since SHOWNORMAL will un-maximize a fullscreen or maximized window.
Do not force an invisible window to become visible when modifying its state or borders.
2009-11-07 10:44:31 +00:00
the_fiddler 2cec4c1696 Refactored timer installation/removal into their own methods. 2009-11-04 18:35:32 +00:00
the_fiddler e5469f38d1 Removed unnecessary debugging messages from main loop. 2009-11-04 10:03:50 +00:00
the_fiddler 331b7d0f63 Default window style flags can be constants rather than static readonly fields.
Throw an exception if we fail to register the window class, the previous solution (check for "class already exists" error) was a workaround for a threading issue that has been solved.
Set the small icon when registering the class.
2009-11-04 09:21:41 +00:00
the_fiddler eec0033297 Fixed ClassName and ModalLoopTimerId when constructing multiple WinGLNative windows in parallel.
WinGLNative windows are now correctly focused when clicked on the client area.
2009-11-03 23:42:06 +00:00
the_fiddler ea1765ec75 Added experimental Icon and IconConverter implementations from Mono.
Modified INativeWindow implementations to not qualify Icon class fully, so we can change the implementation between System.Drawing and OpenTK at will (using the EXPERIMENTAL #define).
2009-11-02 09:33:53 +00:00
the_fiddler 2340e87eda Added experimental OpenTK.Point/Size/Rectangle alternatives to System.Drawing, to make OpenTK usable without referencing System.Drawing (disabled by default, #define EXPERIMENTAL to test). Modified a number of using directives and namespace qualifiers to accommodate this change. 2009-11-01 12:44:38 +00:00
the_fiddler a7eb81a68c Implemented INativeWindow.MouseEnter/MouseLeave events on Win32 and X11. 2009-10-27 23:57:44 +00:00
the_fiddler ea4b599d0e Set default class cursor to avoid invalid cursors when entering the window. 2009-10-21 20:08:04 +00:00
the_fiddler 7ae6858ab5 Trap WM_SYSCHAR to avoid generating system beeps on Alt+[Key] combinations. 2009-10-20 11:35:35 +00:00
the_fiddler c80cac88ca Revert WindowBorder and WindowState value changes.
Use Nullable types to detect when WindowBorder and WindowState is not set.
2009-10-19 21:32:33 +00:00
the_fiddler 951ad35596 Implemented icon support. 2009-10-18 16:52:07 +00:00
the_fiddler 47a359d1a0 Focused property now returns correct values. FocusedChanged event is now correctly raised. 2009-10-18 15:11:41 +00:00
the_fiddler dd585e0479 Improved handling if WindowBorder changes when the window is WindowState is Maximized or Fullscreen. Maximized windows now correctly retain their maximized state, while fullscreen windows do not become non-fullscreen when their border is modified. 2009-10-18 14:56:53 +00:00
the_fiddler 449670f689 * API.cs: added MonitorFromWindow/MonitorFromPoint methods.
* WinGLNative.cs: fixed handling of WindowState.Maximized when WindowBorder is Hidden.
    WindowStateChanged events are now correctly raised on all state changes.
2009-10-18 09:42:41 +00:00
the_fiddler 58b4f5c18f Do not print window title to debug stream inside the set_Title property. Instead, log an error only when the method call fails. Fixes issue [#1239]: "Debug.Print in Title property". 2009-10-17 22:02:08 +00:00
the_fiddler cb1c73e827 Added LoadIcon method.
Made SHFILEINFO non-public.
Modified WinGLNative.cs to use Icon.ExctractAssociatedIcon() to set the application icon (needs work).
2009-10-14 22:48:19 +00:00
the_fiddler a8231a5eb4 Added support for setting the application (use SHGetFileInfo to retrieve the correct icon and set it when constructing a new window). 2009-10-14 21:50:40 +00:00
the_fiddler 6ffe87813a Restore previous window size when leaving fullscreen mode. 2009-10-14 19:46:39 +00:00
the_fiddler 26ec28963e Workaround for modal loop blocking in ENTERMENULOOP event. 2009-10-12 13:15:12 +00:00
the_fiddler 01a8748416 Post a close message instead of destroying the window outright, when the user calls the Close() method. Ensures that the user can stop the exit sequence through the IsClosing event. 2009-10-07 16:18:48 +00:00
the_fiddler 64c6148f53 Generate Update/ResizeFrame events whenever the window is moved or resized. Partially fix for issue [#1218]: "[NativeWindow] Avoid modal loop during window resize/movement". 2009-10-07 15:18:53 +00:00
the_fiddler 05158536cf Added timer callback to WM_ENTERSIZEMOVE messages to avoid stalling the rendering during the modal size/move loop (which occurs when the user clicks the window bar or borders). Still need to find a way to notify the frontend (GameWindow) to process queued up UpdateFrame/RenderFrame events. 2009-10-07 13:07:36 +00:00
the_fiddler bee2c0808a Raise KeyPress events (handle WindowsMessage.CHAR message). 2009-09-26 21:56:42 +00:00
the_fiddler 045453fbf2 Renamed IsWindowVisisble to the correct IsWindowVisible. 2009-09-19 20:30:12 +00:00
the_fiddler abcad58092 Removed obsolete comment. 2009-09-08 16:55:41 +00:00
the_fiddler 6a9317bf07 Construct windows invisible by default. Use 'Visible = true' or 'GameWindow.Run' to display them. 2009-09-08 13:04:22 +00:00
the_fiddler 5e80a061b8 Implemented INativeWindow.WindowBorderChanged and INativeWindow.WindowStateChanged events. 2009-08-17 09:34:15 +00:00
the_fiddler 4847646cc8 Added INativeWindow.CreateKeyboardDriver()
Added INativeWindow.KeyPress event (KeyPressEventArgs).
Removed INativeWindow.Icon property.
2009-07-19 17:49:51 +00:00
the_fiddler 8c800d619d Removed obsolete code.
Implemented X11GLNative.IconChanged event.
2009-06-24 14:42:40 +00:00
the_fiddler cb661c2dca Merged gw-next2 branch to trunk. 2009-06-02 15:49:39 +00:00
the_fiddler 2f54b29ed8 Added initial support for GameWindow.PointToClient. 2009-05-07 19:48:22 +00:00
the_fiddler d43123f219 Added new GameWindow constructors that specify the desired GraphicsContext (OpenGL) version and flags. 2009-03-07 10:49:32 +00:00
the_fiddler a22019d890 Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
the_fiddler ab852cae58 Fixed SetWindowPos function (IntPtr instead of int parameter).
Add NcCalcSizeOptions enum.
2009-02-13 21:45:50 +00:00
the_fiddler db54fa79b3 Removed call to Console.WriteLine when changing WindowState. 2008-12-09 21:26:48 +00:00
the_fiddler 057759177b Fixed build warnings. 2008-12-09 10:06:25 +00:00
the_fiddler a2335092c9 Added a work around for the "stuck cursor" issue, where the mouse cursor would stay at the resize state when entering the GameWindow. 2008-05-04 19:09:18 +00:00
the_fiddler 8905630f12 Normalized line endings. 2008-05-03 16:34:39 +00:00
the_fiddler a4908fd011 Minor stylistic change (word wrap at 120 characters). 2008-04-25 21:02:54 +00:00
the_fiddler aba6cdadef Completed implementation of WindowBorder and WindowState properties. 2008-04-21 20:18:39 +00:00
the_fiddler a264b8406c Completed WindowBorder and WindowState implementation. 2008-04-21 18:36:16 +00:00
the_fiddler 35b58ffda7 Added WindowState and WindowBorder support on Windows. Removed GameWindow.Fullscreen property. Removed some chunks of unused code. 2008-04-20 17:54:16 +00:00
the_fiddler a567f6604f Added stub for WindowState. 2008-04-13 21:32:04 +00:00
the_fiddler 37c40f16eb Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler e10d37418f Major update: fixed context construction on X11.
Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00
the_fiddler 1d3c358512 Renamed GraphicsFormat to GraphicsMode. 2008-02-28 15:28:40 +00:00
the_fiddler 83afd98314 Updated to use new IWindowInfo interface.
Updated to use GraphicsFormat instead of DisplayMode.
Updated to use ColorDepth instead of ColorMode.
Improved GameWindow Exit handling, and handling of failed context creation.
Improved WinGLContext creation code, to allow for FSAA support in the future.
Fixed several shutdown bugs in WinGLContext and GraphicsContext.
Context creation no longer relies on IGLContextCreationHack.
X11GLContext is not working at the moment.
2008-02-28 13:57:07 +00:00
the_fiddler a9e2ce4a00 Completed move of OpenTK.OpenGL to OpenTK.Graphics.OpenGL. 2008-02-02 00:58:26 +00:00
the_fiddler d87e79268f Moved and renamed OpenTK.GLContext to OpenTK.Graphics.GraphicsContext. 2008-01-31 14:39:54 +00:00