Commit graph

2136 commits

Author SHA1 Message Date
the_fiddler 54f940a82a * CppSpecWriter.cs: Do not use macros to define enumerations, as
this makes debugging difficult.
2010-12-06 10:26:06 +00:00
the_fiddler cdec8f54dc * CppSpecWriter.cs: Do not allow namespaces that start with a digit. 2010-12-06 09:52:05 +00:00
the_fiddler 9d85ba0f98 * CppSpecWriter.cs: Added inclusion guards to gldefs++ header. 2010-12-06 00:50:36 +00:00
the_fiddler 1ba7a853a4 * CppSpecWriter.cs: Renamed output files to gldef++.
Added preprocessor macros for enum generation.
2010-12-06 00:46:23 +00:00
the_fiddler aedaeb1276 * Main.cs: Do not use "/" as a separator, because this breaks
filesystem paths on Unix.
2010-12-05 22:58:20 +00:00
the_fiddler 4d14448bbf * CppSpecWriter.cs: Fixed indentation for #if-#endif directives. 2010-12-05 22:58:05 +00:00
the_fiddler f9528892ae * CppSpecWriter.cs: Fixed enumeration of deprecated functions.
Fixed declaration of Init() methods.
2010-12-05 16:28:30 +00:00
the_fiddler b2d603efa8 * CppSpecWriter.cs: Fixed namespace paths for delegate loader. 2010-12-05 16:19:49 +00:00
the_fiddler 6b0784c6ca * CppSpecWriter.cs: Replace String[] parameters by String*, as the
former is not valid C++ syntax.
2010-12-05 16:03:42 +00:00
the_fiddler e23230de06 * CppSpecWriter.cs: Remove unnecessary transformation for namespace
separators.
2010-12-05 15:54:14 +00:00
the_fiddler fa0a7b5eec * FuncProcessor.cs:
* Structures/Parameter.cs: Avoid qualifying IntPtr fully ((a) it's
  unnecessary, since we have "using System;" already and (b) the
  namespace qualification is not portable to C++).
2010-12-05 15:53:04 +00:00
the_fiddler 95a906647e * Main.cs:
* Settings.cs:
* FuncProcessor.cs:
* Structures/Type.cs:
* Structures/Constant.cs:
* Structures/Delegate.cs: Do not hardcode namespace separator to ".".
2010-12-05 15:45:23 +00:00
the_fiddler 84dcb6395f * CppSpecWriter.cs: Fixed handling of return types in wrappers.
Removed [OutAttribute] from the header.
2010-12-05 15:33:09 +00:00
the_fiddler c43b148431 * CppSpecWriter.cs: FIxed handling of enum parameters.
Moved delegates to private structures.
2010-12-05 15:26:54 +00:00
the_fiddler c765eaeb55 * CppSpecWriter.cs: Added definitions for GL types. 2010-12-05 11:52:51 +00:00
the_fiddler 5b4df1cdaa * CppSpecWriter.cs: Move 3dfx namespace to T3dfx, since namespaces
may not start with a digit.
2010-12-05 11:32:49 +00:00
the_fiddler e8daa7bcfa * Main.cs:
* Settings.cs:
* Utilities.cs: Use separate keyword lists for each language.
2010-12-05 11:24:05 +00:00
the_fiddler 441c2cc15f * CppSpecWriter.cs: Fixed declaration of function pointers. Modified
to use the delegate-wrapper paradigm, instead of exposing function
  pointers directly. This way we can rely on the compiler for overload
  resolution.
2010-12-05 10:47:06 +00:00
the_fiddler 7469180c13 * Specifications/License.txt: Removed #region-#endregion from the
license file, in order to make it compatible with C++.
2010-12-05 10:46:09 +00:00
the_fiddler b4834360cc * CppSpecWriter.cs: Defined Init() methods, declared all OpenGL
functions and fixed the formatting of the header.
2010-12-05 09:51:36 +00:00
the_fiddler 4a5313ad47 * CppSpecWriter.cs: Added constructor declaration. 2010-12-05 09:08:57 +00:00
the_fiddler b3649572ea * CppSpecWriter.cs: Mark deprecated functions. 2010-12-05 08:48:44 +00:00
the_fiddler 863e2b6542 * CppSpecWriter.cs: Improved C++ output (still needs work). 2010-12-05 02:20:18 +00:00
the_fiddler 4ef1407f04 * Main.cs:
* ES/ESGenerator.cs: Improved handling of default namespace to avoid
  clash with user overrides.
2010-12-05 02:19:47 +00:00
the_fiddler 8e089cc1c3 Merged gl4 branch into trunk 2010-12-04 21:51:40 +00:00
the_fiddler 96cef32bfc Added documentation for IsConnected and added (disabled) IsLedOn/IsLedOff methods. 2010-12-03 12:40:10 +00:00
the_fiddler 14d96ccfc9 Disabled GetDeviceName until the correct cross-platform API can be determined. 2010-12-03 12:39:42 +00:00
the_fiddler 26075f0243 Do not try to register device when device description is empty. 2010-12-03 12:29:01 +00:00
the_fiddler 1bfd143b96 * Platform/MacOS/HIDInput.cs, Platform/MacOS/MacOSFactory.cs:
Added support for raw keyboard input.
2010-11-30 23:23:42 +00:00
the_fiddler 5b3c08f463 * Platform/MacOS/CarbonGLNative.cs:
Fixed handling of key repeat.
Fixed crash when unknown key is pressed.
2010-11-30 23:22:56 +00:00
the_fiddler 455acac6f8 * MacOS/CarbonGLNative.cs:
Removed unnecessary debug information.
2010-11-26 13:32:52 +00:00
the_fiddler df4339433a * EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs,
CarbonInput.cs, CarbonGLNative.cs, MacOSException.cs,
CarbonBindings/Agl.cs, CarbonBindings/CarbonAPI.cs,
CarbonBindings/MacOSKeys.cs, CarbonBindings/SpeechChannel.cs,
CarbonBindings/CoreFoundation.cs,
CarbonBindings/QuartzDisplayServicesAPI.cs:
Normalized licensing information.
2010-11-26 11:41:45 +00:00
the_fiddler 75aa2a1dc1 * Platform/MacOS/CarbonGLNative.cs:
Implemented CursorVisible property. Aligned mouse behavior to win32 &
x11. General code cleanup.
2010-11-26 11:01:51 +00:00
the_fiddler ed08f068c7 * Platform/MacOS/CarbonBindings/QuartzDisplayServicesAPI.cs:
Added support for mouse control.
2010-11-26 11:00:57 +00:00
the_fiddler 42663d1a70 * Platform/MacOS/CarbonBindings/CarbonAPI.cs:
Added support for mouse delta events.
2010-11-26 11:00:27 +00:00
the_fiddler 859216b94b Disabled event suppression after cursor movements. 2010-11-26 10:59:08 +00:00
the_fiddler 2c0b024158 Implemented SetPosition in terms of CGWarpMouseCursorPosition.
Added constructors to HIPoint.
2010-11-25 00:30:16 +00:00
the_fiddler 1fc495a06f Implemented new multi-mouse API on Mac
OS X.
2010-11-24 23:49:40 +00:00
the_fiddler 8677320714 * Vector4.cs: Fixed doc comment to refer to the single-precision
version of the structure, rather than the double-precision one.
2010-11-24 21:15:38 +00:00
the_fiddler 0153acb799 Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0. 2010-11-24 20:50:47 +00:00
the_fiddler 5639c5a4dc * ExampleBrowser.cs: Correctly use the assembly location to locate
the Source directory.
2010-11-24 18:11:01 +00:00
the_fiddler 9d3ab5c74b * ExampleBrowser.cs: Do not crash if Source directory is not found. 2010-11-24 18:08:20 +00:00
the_fiddler efc864de76 Use main run loop for input callbacks. This way we don't have to run the loop ourselves.
Unregister callbacks for removed devices.
2010-11-24 13:13:14 +00:00
the_fiddler 72a38b36cb Device discovery now works correctly. Added support for input value callbacks. 2010-11-24 12:50:08 +00:00
the_fiddler 1626b3a835 * MacOSGraphicsMode.cs:
* CarbonBindings/Agl.cs: Added AGL-based GraphicsMode detection on Mac
  OS X. Fixes issue [#1679]: "GraphicsMode returns hardcoded mode on
  Mac OS X".
2010-11-24 00:55:19 +00:00
the_fiddler 1d33d1000e [Win32] Implemented Mouse.SetPosition via SetCursorPos. This was refreshingly simple, the function works exactly as expected! (unlike XWarpPointer on X11) 2010-11-23 22:10:49 +00:00
the_fiddler 23eaef0c70 Avoid loading Wgl entry points automatically. This is now explicitly done through WinGLContext. 2010-11-23 22:08:53 +00:00
the_fiddler 45a623a873 * X11Mouse.cs: Updated comments to clarify the capabilities of the driver. 2010-11-23 19:26:35 +00:00
the_fiddler 32a564c990 * XI2Mouse.cs: Removed unused code. 2010-11-23 19:21:28 +00:00
the_fiddler 88cbcc3a04 * X11Mouse.cs: Added SetPosition() implementation.
Added detection of pointer warping and used it to fake relative
  motion.
2010-11-23 19:21:17 +00:00
the_fiddler 07cbb9dd8b * Input/Mouse.cs:
* Input/IMouseDriver2.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/Windows/WMInput.cs:
* Platform/X11/X11GLNative.cs:
* Platform/Windows/WinRawMouse.cs: Added ability to set the position
  of the mouse cursor.
[X11] Avoid grabbing the pointer, as this causes unexpected
  side-effects (XInput2 stops working, debugging becomes difficult).
  We now use XWarpPointer and try to discard the spurious MouseMove
  events it generates.
[X11] Make cursor visible when window loses focus, to make debugging
  easier. Restore previous state when it regains focus.
2010-11-23 17:17:13 +00:00
the_fiddler 4fd279534b * OpenTK.csproj:
* Platform/MacOS/HIDInput.cs:
* Platform/MacOS/MacOSFactory.cs:
* Platform/MacOS/CarbonBindings/CoreFoundation.cs: Initial work on HID
  input manager.
2010-11-22 15:57:26 +00:00
the_fiddler 6c0da79687 Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
Made XRR resolution changes more robust.
Resolution changes now refresh the DisplayDevices on Windows.
2010-11-21 20:16:18 +00:00
the_fiddler 8be8190ee8 Fixed issue [#1895]: "Vector3d.Equals(object obj) defined in terms of Vector3, not Vector3d". 2010-11-21 10:54:11 +00:00
the_fiddler 8e88dbb352 Relaxed parameter checks for CreatePerspectiveFieldOfView. Fixes issue [#1693]: "CreatePerspectiveFieldOfView throws in valid cases". 2010-11-21 00:15:18 +00:00
the_fiddler f925ec1507 Modified TransformPerspective to work correctly with orthographic projection matrices. Fixes issue [#1827]: "OpenTK.Vector3.TransformPerspective code is wrong". 2010-11-21 00:09:50 +00:00
the_fiddler adc4d1ae59 Added 1-parameter constructors. 2010-11-15 22:34:52 +00:00
the_fiddler e91af6c70b Trim whitespace from revision number, which may cause build issues. 2010-11-15 21:10:36 +00:00
the_fiddler d9eaf4562c Improved and simplified behavior of RelaxParameters. Removed unused code. 2010-11-11 19:32:22 +00:00
the_fiddler e0736a69bc Added workaround for zoom-in/zoom-out keys on Microsoft Digital 3000 keyboard. These keys report 0 as a device id, but no such device exists. 2010-11-09 15:19:58 +00:00
the_fiddler 529a376d77 * X11GLNative.cs: Added missing KeyDown/KeyUp events. 2010-11-09 11:52:14 +00:00
the_fiddler daf7c83dc8 Capture ButtonUp events after ButtonDown even if the mouse leaves the window. 2010-11-09 08:55:55 +00:00
the_fiddler e8373def1b Use async input to poll the keyboard/mouse. 2010-11-08 22:19:44 +00:00
the_fiddler 2e0a6c8a96 Reverted to wait for messages. 2010-11-08 22:19:19 +00:00
the_fiddler 2904b539a8 Removed obsolete System.Windows.Forms reference. 2010-11-08 21:49:02 +00:00
the_fiddler 6e8d120d4f Added KeyDown and KeyUp events. 2010-11-08 21:48:00 +00:00
the_fiddler 3726c9b94f Removed obsolete System.Windows.Forms reference. 2010-11-08 21:47:24 +00:00
the_fiddler 9cd32011bf Trivial cosmetic fix. 2010-11-08 21:46:55 +00:00
the_fiddler 058ea34f41 Print useful information in ToString() method.
Updated license text.
2010-11-08 21:46:36 +00:00
the_fiddler 9706c9040b Added new KeyDown and KeyUp events. 2010-11-08 21:45:15 +00:00
the_fiddler a3177540b7 Removed dependency on System.Windows.Forms. 2010-11-08 21:44:56 +00:00
the_fiddler c2d6f0c091 Refactored input drivers in terms of WinInputBase to reduce code duplication. 2010-11-08 21:43:29 +00:00
the_fiddler 0533a6be23 Minor spelling fix.
Use POINT structure instead of System.Drawing.Point.
2010-11-08 21:41:44 +00:00
the_fiddler e5928f2b8d WinRawInput requires Windows 5.1 (XP) or higher. 2010-11-08 21:40:43 +00:00
the_fiddler 13a07273ba Removed unimplement SetPixelFormatARB - no such function exists.
Added aggressive locking during context creation and delegate loading in order to avoid potential race conditions.
Now uses Wgl.Imports directly wherever possible in order to improve performance and avoid race conditions.
Slightly improved debugging messages.
2010-11-08 21:38:32 +00:00
the_fiddler 452d8924e6 Minor cosmetic fixes. Removed unused code. 2010-11-08 21:36:10 +00:00
the_fiddler e1e1be49c4 Removed WinForms dependency and performed general code cleanup. 2010-11-08 19:48:01 +00:00
the_fiddler 6bb01d4cbb Added GraphicsModeComparer for GraphicsMode comparisons.
Added WinInputBase as a base abstraction for all win32 input class.
2010-11-08 19:45:58 +00:00
the_fiddler e01ebf71e4 Added >, >=, < and <= operators. 2010-11-08 19:42:53 +00:00
the_fiddler fd3e1850b7 Retrieve all pixel formats at once and select the correct one through a custom selection predicate. Simplifies the code significantly and reduces the chance of race conditions. 2010-11-08 19:41:24 +00:00
the_fiddler d08438785e Avoid reference to System.Windows.Forms.
Pass a concrete GraphicsMode to the context constructor in SelectPixelFormatARB to avoid NRE.
2010-11-08 16:01:50 +00:00
the_fiddler 206a6530a4 Removed duplicate success message. 2010-11-08 15:58:42 +00:00
the_fiddler d65e0aad47 Release both shift keys when one is released. Otherwise, we end up with stuck keys. 2010-11-08 08:59:32 +00:00
the_fiddler 666355103b * XI2Mouse.cs:
* X11Factory.cs: Removed window hooking, as it complicates code
  unnecessarily.
2010-11-04 18:01:07 +00:00
the_fiddler b646cfa06c * X11KeyMap.cs: Added AltGr keycode.
* X11Mouse.cs: Use XQueryPointer instead of trying to hook events.

* X11Keyboard.cs: Improved handling of key modifiers.

* X11Factory.cs: Use new X11Mouse API.

* Functions.cs: Added XButtonGrab/XButtonUngrab.

* API.cs: Added missing XF86 keysyms.
2010-11-04 17:57:09 +00:00
the_fiddler 7e344e2ac2 * EventInfo.cs:
* AglContext.cs:
* MacOSKeyMap.cs:
* CarbonInput.cs:
* Application.cs:
* MacOSFactory.cs:
* CarbonGLNative.cs:
* CarbonWindowInfo.cs:
* MacOSGraphicsMode.cs:
* QuartzDisplayDeviceDriver.cs: Normalized code formatting.
2010-11-02 19:49:24 +00:00
the_fiddler bde71543f5 * Graphics/GL/GLHelper.cs:
* OpenTK.Compatibility.csproj:
* Audio/OpenAL/AL/EffectsExtensionPresets.cs: Fixed/suppressed all
  build warnings.
2010-11-02 17:45:53 +00:00
the_fiddler ce85a5f481 * Source/OpenTK/OpenTK.csproj:
* Source/Bind/Generator.Bind.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Converter/Generator.Convert.csproj:
* Source/Build.UpdateVersion/Build.UpdateVersion.csproj: Normalized
"Documentation" configuration with "Release" configuration.
2010-11-02 17:39:43 +00:00
the_fiddler e81844093e * OpenTK.Compatibility.csproj: Suppressed deprecation warnings when
compiling this project.
2010-11-02 17:38:41 +00:00
the_fiddler 915f8e559f * X11Keyboard.cs: Use XQueryKeymap to discover key state.
* X11Factory.cs: Use new X11Keyboard interface.
Temporarily disabled XI2Mouse for testing.

* Functions.cs: Fixed type declaration for Time.
Added support for XIGrabDevice, XIUngrabDevice, XGrabKey, XUngrabKey,
  XAllowEvents and XKeycodeToKeysym/XKeysymToKeycode.

* API.cs: Enumerate modes for XAllowEvents.
2010-11-01 08:01:44 +00:00
the_fiddler bf89608157 * OpenTK/Test/GameWindowStates.cs: Print information on pressed
keyboard keys and mouse buttons.
2010-11-01 07:57:21 +00:00
the_fiddler 2c5e7220c3 Implemented KeyboardState.IsConnected property.
Implemented WinRawKeyboard.RefreshDevices().
General code clean-up and beautification.
2010-10-29 11:46:57 +00:00
the_fiddler eba9fef913 Added missing files to SVN. 2010-10-29 11:46:09 +00:00
the_fiddler 2934c9d004 Decoupled new driver API from old public interface.
WinRawMouse can now detect mouse disconnection/connection events.
2010-10-29 11:27:40 +00:00
chrisbrandtner 2ea1b56b9d Changed FBO example and documentation to be more useful. 2010-10-28 15:58:10 +00:00
the_fiddler c1043d1693 Do not modify device state during the GetState() call. Fixes intermittent crashes. 2010-10-28 13:00:21 +00:00
the_fiddler 03c97e306b Fixed keyboard_old assignment. 2010-10-28 11:11:19 +00:00
the_fiddler 0044e4442d Modified GetState() to return the combined state for all mouse/keyboard devices. 2010-10-28 11:10:57 +00:00
the_fiddler a7427707ef Added argument validation for GetState(index) and serializes access to GetState() implementation. Clarified GetState() documentation to explain that it returns combined device state. 2010-10-28 11:10:19 +00:00
the_fiddler bb1619161f Read OpenTK.Input.Keyboard state. Should gradually replace existing keyboard/mouse events with the new input API. 2010-10-28 10:37:20 +00:00
the_fiddler c99571acac Fixed capacity parameter for GetWindowText(). Fixed debug string format that is printed when GetWindowText() fails. 2010-10-28 10:36:28 +00:00
the_fiddler 177f70e3bf Use SVN or Bazaar version numbers as build revision. If neither is available, use seconds since start of day. 2010-10-28 10:30:35 +00:00
the_fiddler 154accb5b5 Fixed potential race condition when raising events: an event might be modified to null after the null check and before being raised. 2010-10-28 09:37:57 +00:00
the_fiddler a070918e93 Removed events that are not part of the INativeWindow interface. 2010-10-28 09:34:13 +00:00
the_fiddler 27c8fa8ab2 Fixed ambiguous documentation reference. 2010-10-28 09:31:20 +00:00
the_fiddler e13a8e25ae Added code to raise all available events. Removed unused events from old OpenTK versions. Fixed potential race condition when raising events (an event might become null between the null check and the actual raising). 2010-10-28 09:31:00 +00:00
the_fiddler b7a0a7c800 Removed unused field. 2010-10-28 09:01:54 +00:00
the_fiddler ec01b1caae Don't shadow class field. 2010-10-28 09:01:43 +00:00
the_fiddler 5ff74aa685 Suppressed unused field warnings. The fields are necessary for interop, even if not explicitly accessed. 2010-10-28 09:01:25 +00:00
the_fiddler 330053de1e Fixed malformed documentation comments. 2010-10-28 09:00:53 +00:00
the_fiddler 681e19f704 Avoid using deprecated methods. 2010-10-28 09:00:36 +00:00
the_fiddler 5cc81e0449 Marked int* overloads as non CLS-compliant. 2010-10-28 09:00:23 +00:00
the_fiddler c6f4b4206f Added missing documentation to OnResize. 2010-10-28 09:00:07 +00:00
the_fiddler d56478c5b2 Minor cosmetic change. 2010-10-28 08:43:36 +00:00
the_fiddler e5ffcd6b47 Added OpenTK.Compatibility.xml documentation to project. 2010-10-28 08:43:11 +00:00
the_fiddler 1bef154d36 Implemented WinRawKeyboard input driver. 2010-10-28 08:42:38 +00:00
the_fiddler 40c2576e06 Avoid numeric overflow when printing debug message. 2010-10-28 08:42:20 +00:00
the_fiddler cd074040e3 Implemented equality operators. 2010-10-28 08:41:48 +00:00
the_fiddler 3a9292db95 Do not rebuild documentation file on each build. OpenTK.Compatibility is not developed anymore, so we can just cache the last documentation file to speed up builds significantly. 2010-10-28 08:14:39 +00:00
the_fiddler 1657bcad91 Always validate parameters to ReadBit/EnableBit/DisableBit before using them. 2010-10-28 08:14:28 +00:00
the_fiddler fa0abf0d51 Minor fixes for code clarity. 2010-10-28 08:13:42 +00:00
the_fiddler 1a06366db8 Fixed ref overloads of GenSources and GenBuffers to follow the rest of the OpenTK design. Fixes invalid return values on x64 systems. 2010-10-28 08:12:24 +00:00
chrisbrandtner 261b3958c8 Added anaglyph rendering example (for red/cyan glasses). 2010-10-27 16:28:38 +00:00
chrisbrandtner a93d43c590 Added OpenGL Diagnostics program, similar to OpenAL Diagnostics. 2010-10-24 14:29:27 +00:00
the_fiddler 202bd2a96e Avoid using deprecated GLControl.GrabScreenshot() method. 2010-10-22 15:04:04 +00:00
the_fiddler f0dd1370d8 Suppressed unused field warnings. The code is like that on purpose. 2010-10-22 15:03:35 +00:00
the_fiddler 5ed98455d9 Do not use deprecated methods. 2010-10-22 15:03:06 +00:00
the_fiddler 2430f82ff7 Implemented raw keyboard input for Windows. Improved the interface for receiving input. Moved raw input window to its own thread. 2010-10-22 14:57:06 +00:00
the_fiddler 75c71107a3 Initial implementation of raw mouse input on Windows. 2010-10-22 13:41:42 +00:00
the_fiddler b2ccc8f089 Fixed CursorVisible getter.
If necessary, re-grab the cursor whenever the window changes position/size.
2010-10-22 13:36:05 +00:00
the_fiddler 327941be33 Implemented PointToScreen and fixed mouse grab rectangle to match the client rectangle exactly. 2010-10-22 13:22:28 +00:00
the_fiddler 3d87bc7e8f Fixed text anti-aliasing on Windows. 2010-10-22 09:29:41 +00:00
the_fiddler c7d8fb882a Removed fixed expression that caused compilation error on VS2010 (but not Mono 2.6.7). 2010-10-22 08:16:37 +00:00
the_fiddler bb01babfbd * XI2Mouse.cs:
* X11Factory.cs: Detect whether XInput2 is not supported without
  throwing an exception.
2010-10-22 07:41:56 +00:00
the_fiddler d49b315ced * Input/Mouse.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs: Added internal list of mouse devices in
  preparation for multi-mouse support.
2010-10-21 14:53:10 +00:00
the_fiddler 6276057c65 * Test/GameWindowStates.cs: Added relative mouse motion indicator. Improved text antialiasing. Moved to GameWindow category. 2010-10-21 13:14:36 +00:00
the_fiddler f39eaecea3 * QuickStart.sln:
* Source/QuickStart/QuickStart.csproj: Added missing QuickStart
solution. Fixes issue [#2093]: "QuickStart.sln doesn't exist in
"latest version of OpenTK"".
2010-10-21 12:55:45 +00:00
the_fiddler 671457b60a * OpenTK.csproj:
* Input/MouseState.cs:
* Platform/X11/Structs.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/X11/X11Factory.cs: Added XInput2 driver for mice.
  Multi-mouse support pending.

* Platform/X11/X11Mouse.cs: Log the driver type for debugging
  purposes.
2010-10-21 12:32:00 +00:00
the_fiddler e638652d01 * Platform/X11/X11Keyboard.cs: Added index bounds check for
GetState.
2010-10-21 07:56:48 +00:00
the_fiddler 7947cad6f8 * OpenTK.csproj:
* Input/MouseState.cs:
* Input/ButtonState.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/X11Factory.cs: Added initial implementation of
  OpenTK.Input.Mouse for X11.
2010-10-21 07:56:37 +00:00
the_fiddler 1529f811ac * X11Keyboard.cs: Do not allocate an X11WindowInfo unnecessarily. 2010-10-20 15:16:55 +00:00
the_fiddler 07671251c5 * Input/MouseState.cs: Implemented MouseState structure. 2010-10-20 15:14:38 +00:00
the_fiddler 239ba3ff2b * Input/KeyboardState.cs: Fixed the amount of storage for keyboard
keys (the code would allocate one less int than necessary when
  "number of keys % 32" falls between 1 and 15).
Fixed the implementation of the Equals method to compare the two
  instances (instead of comparing this instance against itself).
2010-10-20 15:14:26 +00:00
the_fiddler 86588ea60c * Source/OpenTK/Input/Mouse.cs:
* Source/OpenTK/Platform/Factory.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/IMouseDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/IPlatformFactory.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinFactory.cs:
* Source/OpenTK/Platform/MacOS/MacOSFactory.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawMouse.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs: Added new MouseDriver
  interface and added stub internal implementations.
2010-10-20 14:58:38 +00:00
the_fiddler e801660ff7 * Source/OpenTK/OpenTK.csproj:
* Source/OpenTK/Input/Keyboard.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/KeyboardState.cs:
* Source/OpenTK/Input/IKeyboardDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/Functions.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/X11/X11Keyboard.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs:
* Source/OpenTK/Platform/Windows/WinRawKeyboard.cs: Added initial
  OpenTK.Input.Keyboard implementation for X11.
2010-10-20 14:33:23 +00:00
the_fiddler 7c0dbf7dcf * Source/OpenTK/Platform/X11/X11GLNative.cs: Confine pointer to
window when it becomes invisible.
2010-10-20 09:50:49 +00:00
the_fiddler 3b72054480 * Source/OpenTK/Platform/X11/X11GLNative.cs: Refactored empty cursor
creation into its own function. Create one empty cursor for the
  lifetime of the window.
2010-10-20 09:19:34 +00:00
the_fiddler 9ec00014eb Take into account the fact that ShowCursor(true/false) calls are cumulative (we want boolean behavior instead). 2010-10-19 09:25:09 +00:00
the_fiddler 00311cdb13 Added initial code for mouse grabbing. Modified GameWindowStates to test this. 2010-10-19 09:20:59 +00:00
the_fiddler a18825a062 * Source/OpenTK/Platform/MacOS/CarbonGLNative.cs: Removed unused
code.
2010-10-18 16:14:50 +00:00