the_fiddler
7bf742575e
Added default icon to samples and the example browser.
2009-11-04 01:19:35 +00:00
the_fiddler
e60df8ba28
Added default application icon.
2009-11-04 00:57:14 +00:00
the_fiddler
eec0033297
Fixed ClassName and ModalLoopTimerId when constructing multiple WinGLNative windows in parallel.
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WinGLNative windows are now correctly focused when clicked on the client area.
2009-11-03 23:42:06 +00:00
the_fiddler
2ba3e5357e
Serialize context construction to avoid threading issues with shared contexts.
2009-11-03 23:39:03 +00:00
the_fiddler
40940d1430
Avoid static caching of extension strings and improve multithreading behavior - WGL extension checking is fast enough that caching is not very useful.
2009-11-03 23:36:37 +00:00
the_fiddler
ddb56a1952
Added SyncRoot object to BindingsBase that can be used to protect shared state in the various bindings.
2009-11-03 23:26:57 +00:00
the_fiddler
043e0fec2f
Fixed race condition in GraphicsMode.Default.
2009-11-03 13:16:59 +00:00
the_fiddler
92c5cbfaf2
No need to burn 100% CPU time just for a spinning cube! (Especially important for the multithreading test, which opens multiple such windows).
2009-11-03 13:03:35 +00:00
the_fiddler
1af4990517
Use new string(sbyte*) instead of Marshal.PtrToStringAnsi to increase performance when calling GetString to retrieve the list of available extensions.
2009-11-03 12:59:25 +00:00
the_fiddler
70140e62ef
Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [ #1028 ]: "[Math] Add vector transformation by quaternion".
2009-11-03 12:20:21 +00:00
the_fiddler
d7a85401da
Deprecated Mult in favor of Multiply.
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Modified operator * to use Multiply internally (reduces code duplication).
2009-11-03 12:11:51 +00:00
the_fiddler
9ce7437cbd
Fixed Vector3.Transform signature to return a Vector3, not a Vector4. It was previously impossible to transform a Vector3 structure without intermediate conversions to Vector4.
2009-11-03 11:45:20 +00:00
the_fiddler
3d6d476d16
Modified Transform(ref Vector4, ref Matrix4, out Vector4) overload to work correctly when the ref and out parameters point to the same Vector4.
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Modified Transform(Vector4, Matrix4): Vector4 to call the reference overload internally. Faster and reduces code duplication.
2009-11-03 11:41:36 +00:00
the_fiddler
26b969b23e
Added missing TextureBuffer token to BufferTarget and TextureTarget enums (promoted from ARB_texture_buffer_object). Fixes issue [ #1313 ]: "TextureBuffer target".
2009-11-03 10:33:24 +00:00
the_fiddler
a333532d69
Added type-safe parameters to FramebufferTexture (fixes issue [ #1303 ]: "[GL] fix FramebufferTexture parameters").
2009-11-03 10:22:50 +00:00
the_fiddler
a313386ee2
Added multithreading test to verify GameWindow behavior with multiple threads.
2009-11-03 09:58:39 +00:00
the_fiddler
3e5f1fb994
* DocProcessor.cs: Remove any trailing newlines in XML docs. Output
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between Mono/Linux and .Net/Windows is now consistent.
2009-11-03 08:48:49 +00:00
the_fiddler
974641086c
Use more aggressive xlib locking following the advice of the multithreaded X manpages (needs work).
2009-11-02 22:37:13 +00:00
the_fiddler
2a1924c62c
Do not allow MakeCurrent() to change the display connection of the context. This would result in an X error and the change allows us to simplify shutdown/cleanup logic.
2009-11-02 20:50:16 +00:00
the_fiddler
1a9fc63a57
* Matrix4d.cs: M44 should be 1.0 to conform with GL.Ortho(). Fixes issue [ #1307 ]: "GL.Ortho behaves other than combination of OpenTK.Matrix4d.CreateOrthographic and GL.MultMatrix".
2009-11-02 13:25:41 +00:00
the_fiddler
ef183b18cc
Qualify System.Drawing.Rectangle/Point/Size structs fully when necessary, to avoid namespace clash with OpenTK.Rectangle/Point/Size.
2009-11-02 09:37:18 +00:00
the_fiddler
ea1765ec75
Added experimental Icon and IconConverter implementations from Mono.
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Modified INativeWindow implementations to not qualify Icon class fully, so we can change the implementation between System.Drawing and OpenTK at will (using the EXPERIMENTAL #define).
2009-11-02 09:33:53 +00:00
the_fiddler
2f522e790b
Improved interoperation with System.Drawing with new addition, subtraction and implicit conversion operators, as well as additional method overloads.
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Only expose fields through public properties to allow for parameter validation.
2009-11-02 07:20:59 +00:00
the_fiddler
8624ec0d1a
Updated version numbers in preparation for release.
2009-11-01 23:07:38 +00:00
the_fiddler
289697176b
Fixed an issue where "const unsigned [type] [pointer]" parameters where not parsed correctly. Solves issue [ #1300 ]: "[OpenCL] Possible bug at CL.CreateProgramWithBinary".
2009-11-01 19:15:44 +00:00
the_fiddler
2340e87eda
Added experimental OpenTK.Point/Size/Rectangle alternatives to System.Drawing, to make OpenTK usable without referencing System.Drawing (disabled by default, #define EXPERIMENTAL to test). Modified a number of using directives and namespace qualifiers to accommodate this change.
2009-11-01 12:44:38 +00:00
the_fiddler
019f54a851
Document that these APIs are incomplete.
2009-11-01 12:40:25 +00:00
the_fiddler
e790b327ee
Merged VectorAdd fixes from trunk.
2009-10-28 15:59:46 +00:00
the_fiddler
7df7f1e392
Merged latest changes from trunk.
2009-10-28 15:45:49 +00:00
the_fiddler
7fbfd334c2
Initialize input vectors to random values.
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Use smaller data blocks that can be verified visually.
Perform error checking when executing the kernel.
Wait for the command queue to finish before displaying the results.
2009-10-28 14:54:20 +00:00
the_fiddler
2ca02070a5
Recognize and copy dds files as part of example resources.
2009-10-28 09:31:59 +00:00
the_fiddler
af94d707c0
Renamed dds textures to not contain strange characters that confuse Prebuild.
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Added checks for extension support to SwizzledParallax sample.
2009-10-28 09:05:13 +00:00
the_fiddler
6e222ebaa0
Return readonly IList<> instead of copying arrays of data.
2009-10-28 00:39:38 +00:00
the_fiddler
aec4b2feda
Track mouse enter/leave events.
2009-10-27 23:58:29 +00:00
the_fiddler
a7eb81a68c
Implemented INativeWindow.MouseEnter/MouseLeave events on Win32 and X11.
2009-10-27 23:57:44 +00:00
the_fiddler
923ebc7efb
Renegerated bindings using the latest version of the generator (improved handling of types in the System and System.Text namespaces).
2009-10-27 22:51:57 +00:00
the_fiddler
97e07a6e24
* GL2/Generator.cs: Refactored WriteWrappers() into smaller methods. Added "using System.Text;" to all generated files that may contain StringBuilder parameters.
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* Main.cs: Removed unused comments. Improved parameter handling. Added -o:keep_untyped_parameters option.
* Settings.cs: Added KeepUntypedEnums compatibility setting.
* Structures/Delegate.cs: Removed stale comments. Refactored CreateWrappers() method to support untyped enum overload generation and simplified method implementation. Replaced CurrentType translations with QualifiedType.
* Structures/Function.cs: Removed stale code. Fixed copy constructors to copy all necessary fields. Use QualifiedType instead of CurrentType in WrapReturnType and CreateBody methods. Made Body statement lists static to improve performance. Added hack to modify callstring casts in keep_untyped_enums wrappers. Generate call string from the Function CreateBody was called on, rather than the current Function (solves issues with invalid casts in specific cases).
* Structures/Parameter.cs: Use fully qualified type instead of current type in several caeses.
* Structures/Type.cs: Added explicit support for fully qualified types.
2009-10-27 22:37:05 +00:00
the_fiddler
68b2a5942b
Generate UpdateFrame events even if TargetUpdateFrequency is 0. According to the documentation, setting this value to 0 will result in unconstrained UpdateFrame frequency. Fixes issue [ #1294 ]: "OnUpdateFrame function does not work with maximum update rate".
2009-10-27 22:23:11 +00:00
the_fiddler
4f2ac1753b
Do not qualify Stopwatch fully, to allow it to be overridden by Minimal.cs if necessary.
2009-10-24 10:35:49 +00:00
the_fiddler
7f3829acca
Provide dummy implementations for classes not available on the iPhone.
2009-10-24 10:35:15 +00:00
the_fiddler
a3518f5df3
Plane.cs belongs to the 'old' structures.
2009-10-24 10:21:14 +00:00
the_fiddler
cde8d8771b
Merged Inertia's example and geometry branch,
2009-10-24 10:07:43 +00:00
the_fiddler
854f92c868
Fixed x86-specific ABI assumption (do not pass structure directly when a pointer is expected). Patch by jonp.
2009-10-23 22:06:15 +00:00
the_fiddler
584e6c48a6
GetUniformLocation: name should have in-flow.
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Use BlendingFunctionDest instead of BlendingFunctionDst, in order to match desktop OpenGL bindings.
2009-10-23 20:20:04 +00:00
the_fiddler
a7ff40c44c
Added dllmap for OpenGL|ES on Mac OS X.
2009-10-23 20:11:40 +00:00
the_fiddler
ef48c42807
Debug.WriteLine(object, string) does not work as intended (the first parameter defines the category). Use Debug.Print instead.
2009-10-23 17:45:14 +00:00
the_fiddler
887766a371
Fixed x86-specific ABI assumption (do not return structure directly when a pointer is expected). Patch by jonp.
2009-10-23 16:10:55 +00:00
the_fiddler
bf89d0a6ab
Fixed GetVertexPointerParameter signature to comply with the specs.
2009-10-23 15:36:02 +00:00
the_fiddler
58c12d0d05
GetAttribLocation: name parameter should have a flow of in, not out.
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Fixed a number of signatures that were different from desktop OpenGL.
2009-10-23 15:32:43 +00:00
the_fiddler
3d05a448cc
Normalized line endings.
2009-10-23 14:51:03 +00:00
the_fiddler
9223285fd7
Added correct enum types for GetString and ShaderBinary.
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Added EnableCap tokens to GetPName, in accordance to specs.
2009-10-23 07:19:09 +00:00
the_fiddler
1803ea7004
Added applicable helper overloads from desktop OpenGL.
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Added missing license information.
2009-10-23 06:59:04 +00:00
the_fiddler
b0607ede68
Regenerated bindings using the latest overrides.xml: out parameters for Get/Gen methods; fixed return types for GetError and CheckFramebufferStatus. improved consistency with desktop OpenGL bindings.
2009-10-23 06:58:04 +00:00
the_fiddler
968dc4e299
Fixed return types for GetError and CheckFramebufferStatus.
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Updated enum types for consistency with OpenGL.
2009-10-23 06:54:15 +00:00
the_fiddler
61f4a8b0cc
Regenerated signatures with fixed out parameters.
2009-10-22 23:06:34 +00:00
the_fiddler
8ed98ec517
Use out flow direction for pointer parameters in Get* or Gen* methods.
2009-10-22 23:01:42 +00:00
the_fiddler
d06191d464
Regenerated ES 2.0 bindings using the new, strongly-typed enums.
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Fixed sample to use those new enums.
2009-10-22 21:49:11 +00:00
the_fiddler
8da604c18f
Merged third part of ES 2.0 cleanup (issue [ #1015 ]: "[ES 2.0] Cleanup #3 ").
2009-10-22 21:41:30 +00:00
the_fiddler
8e67b0ace2
Merged second part of ES 2.0 cleanup (issue [ #1014 ]: "[ES 2.0] Cleanup #2 ").
2009-10-22 21:34:34 +00:00
the_fiddler
f8c49a54d4
Merged first part of ES 2.0 cleanup (issue [ #1013 ]: "[ES 2.0] Cleanup #1 ").
2009-10-22 21:24:54 +00:00
the_fiddler
be4e56a7a2
Do not force control to create its handle in Resize event (the designer places code that raises this event before the rest of the events are hooked). Instead, suppress the event and raise it once the handle is actually created.
2009-10-22 17:56:55 +00:00
the_fiddler
ea4b599d0e
Set default class cursor to avoid invalid cursors when entering the window.
2009-10-21 20:08:04 +00:00
the_fiddler
7b8ba2eacb
Added LoadCursor method.
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Added CursorName enum (only default arrow cursor is defined for now).
2009-10-21 20:07:32 +00:00
the_fiddler
8fbea23db2
Use StringBuilder.Capacity to specify the available buffer size in OpenGL interop (StringBuilder.Length is invalid in this case).
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Added workaround for Mono 1.9.1 issue, where StringBuilder return truncated results when used in interop. Doubling the StringBuilder capacity fixes this issue.
2009-10-21 17:26:07 +00:00
the_fiddler
c65d6789b0
Fixed compilation issue caused by OnUnload access modifier changed (public -> protected).
2009-10-21 13:51:39 +00:00
the_fiddler
08f40b7c8c
Bumped version numbers and updated documentation in preparation of 0.9.9-3 release.
2009-10-21 13:35:29 +00:00
the_fiddler
15cad88758
OnLoad/OnUnload should be protected, not public, to conform with the class library design guidelines. This issue was supposed to be fixed in 0.9.9-2, but was apparently overlooked.
2009-10-21 13:33:00 +00:00
the_fiddler
b92198bccc
Avoid accessing OpenTK.Graphics.OpenGL from platform-specific code. Reduces coupling and code-duplication.
2009-10-21 10:16:32 +00:00
the_fiddler
7ae6858ab5
Trap WM_SYSCHAR to avoid generating system beeps on Alt+[Key] combinations.
2009-10-20 11:35:35 +00:00
the_fiddler
c80cac88ca
Revert WindowBorder and WindowState value changes.
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Use Nullable types to detect when WindowBorder and WindowState is not set.
2009-10-19 21:32:33 +00:00
the_fiddler
65e9d6d969
* X11GLNative.cs: Added more defensive checks for the existence of the window before issuing XDestroyWindow.
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Do not allow multiple calls to XDestroyWindow once the shutdown sequence has been initialized. Fixes issue [#1190 ]: "GameWindow dispose on linux".
2009-10-19 19:46:37 +00:00
the_fiddler
de37859604
* X11GLNative.cs: Correctly set all necessary ClientMessage fields
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for XSendEvent call in Close() method.
2009-10-19 19:03:17 +00:00
the_fiddler
4743a9e810
* Functions.cs: Added helper function for XSendEvent, so that we
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don't need to cast the EventMask to IntPtr.
2009-10-19 19:02:07 +00:00
the_fiddler
5ba821a09a
* X11GLContext.cs: Correctly set GraphicsMode in constructor (resolves issue [ #1175 ]: "Graphics] GraphicsContext.GraphicsMode property returns null on Linux").
2009-10-19 18:11:32 +00:00
the_fiddler
bba72c91d7
Added dllmap for OpenCL on Linux.
2009-10-19 17:53:59 +00:00
the_fiddler
605d77ec4c
Added missing OpenTK.Compatibility.dll.config file. Fixes issue [ #1176 ]: "[Compat] OpenTK.Compatibility is missing dll.config file".
2009-10-19 17:53:47 +00:00
the_fiddler
e905452c54
* OpenCL/VectorAdd.cs: Use hCmdQueue instead of hContext and added
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missing CL.EnqueueWriteBuffer calls (patch by mike vasiljevs, fixes
issue [#1233 ]: "OpenCL - AddVector.cs - example corrections").
Output calculation results.
2009-10-19 17:45:50 +00:00
the_fiddler
ac404e35fb
* GLControlFactory.cs: More defensive checks for null GraphicsModes.
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* GLControl.cs: More defensive checks for null GraphicsModes.
Set flags, context version and GraphicsMode before calling
InitializeComponents(), as the latter might cause the context to be
created (and we need this information before creating the context).
Fixes ArgumentNullException on Linux.
2009-10-19 17:38:16 +00:00
the_fiddler
17feb8d6d0
* X11GLNative.cs: Implemented Icon property for WMs that do not
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respect _NET_WM_ICON (e.g. Gnome/Metacity/Compiz).
2009-10-19 10:42:28 +00:00
the_fiddler
5ba2c0258d
* Functions.cs: Added a number of missing methods relating to
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XWMHints, images, pixmaps and root windows.
Implemented Create[Mask|Pixmap]FromImage methods.
* Structs.cs: Added ImageFormat enum.
2009-10-19 10:41:41 +00:00
the_fiddler
8c85493324
Route overloads through GL class instead of calling the Delegates directly. Ensures that automatic error checking will work as expected.
2009-10-19 09:10:32 +00:00
the_fiddler
951ad35596
Implemented icon support.
2009-10-18 16:52:07 +00:00
the_fiddler
42acbbf492
Indicate whether the window is focused or not.
2009-10-18 15:58:48 +00:00
the_fiddler
d738685a51
Treat 0 as a special value (necessary for internal purposes).
2009-10-18 15:23:22 +00:00
the_fiddler
47a359d1a0
Focused property now returns correct values. FocusedChanged event is now correctly raised.
2009-10-18 15:11:41 +00:00
the_fiddler
dd585e0479
Improved handling if WindowBorder changes when the window is WindowState is Maximized or Fullscreen. Maximized windows now correctly retain their maximized state, while fullscreen windows do not become non-fullscreen when their border is modified.
2009-10-18 14:56:53 +00:00
the_fiddler
449670f689
* API.cs: added MonitorFromWindow/MonitorFromPoint methods.
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* WinGLNative.cs: fixed handling of WindowState.Maximized when WindowBorder is Hidden.
WindowStateChanged events are now correctly raised on all state changes.
2009-10-18 09:42:41 +00:00
the_fiddler
58b4f5c18f
Do not print window title to debug stream inside the set_Title property. Instead, log an error only when the method call fails. Fixes issue [ #1239 ]: "Debug.Print in Title property".
2009-10-17 22:02:08 +00:00
the_fiddler
239d98e860
Added distinct /overrides/add and /overrides/replace elements.
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Added check for the existence of override elements before trying to use them (avoids potential null reference exception).
Regenerated bindings using the latest version of the generator.
2009-10-17 21:49:35 +00:00
the_fiddler
0fd6651fd2
Fixed issue [ #1240 ]: "Generic ref and out wrappers do not copy results to the reference parameter", by assigning the GCHandle.Target back to the reference parameter.
2009-10-17 20:02:53 +00:00
the_fiddler
0ade61a5cf
Added override for GetProgramInfoLog: infolog parameter should have a flow of 'out'.
2009-10-17 16:31:33 +00:00
the_fiddler
c54d4d180b
Added workaround for the "Resize event called before GraphicsContext is ready" issue.
2009-10-15 14:52:57 +00:00
the_fiddler
723a0dccf2
Fixed GetDouble implementation to return correct values (should call GetDouble not GetFloat!) Fixes issue [ #1235 ]: "Matrix4d wrong value on GL.GetDouble".
2009-10-15 14:37:26 +00:00
the_fiddler
6a0b75d67c
Clarified GrabScreenshot() ObsoleteAttribute message.
2009-10-15 14:15:26 +00:00
the_fiddler
6d2c0be7b3
Support adding new enum definitions through overrides.xml.
2009-10-14 22:50:25 +00:00
the_fiddler
babb54c00c
Avoid translating names that do not need translation (i.e. are not in ALL_CAPS).
2009-10-14 22:49:04 +00:00
the_fiddler
cb1c73e827
Added LoadIcon method.
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Made SHFILEINFO non-public.
Modified WinGLNative.cs to use Icon.ExctractAssociatedIcon() to set the application icon (needs work).
2009-10-14 22:48:19 +00:00
the_fiddler
a8231a5eb4
Added support for setting the application (use SHGetFileInfo to retrieve the correct icon and set it when constructing a new window).
2009-10-14 21:50:40 +00:00
the_fiddler
6ffe87813a
Restore previous window size when leaving fullscreen mode.
2009-10-14 19:46:39 +00:00
the_fiddler
a98c1f9ae2
Corrected documentation on the M42 property. Fixes issue [ #1227 ]: "Matrix4.M42 documentation".
2009-10-14 18:30:12 +00:00