the_fiddler
a7eb81a68c
Implemented INativeWindow.MouseEnter/MouseLeave events on Win32 and X11.
2009-10-27 23:57:44 +00:00
the_fiddler
3d0a3dfb4e
Implemented INativeWindow.MouseEnter/MouseLeave events on Win32 and X11.
2009-10-27 23:57:44 +00:00
the_fiddler
923ebc7efb
Renegerated bindings using the latest version of the generator (improved handling of types in the System and System.Text namespaces).
2009-10-27 22:51:57 +00:00
the_fiddler
97e07a6e24
* GL2/Generator.cs: Refactored WriteWrappers() into smaller methods. Added "using System.Text;" to all generated files that may contain StringBuilder parameters.
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* Main.cs: Removed unused comments. Improved parameter handling. Added -o:keep_untyped_parameters option.
* Settings.cs: Added KeepUntypedEnums compatibility setting.
* Structures/Delegate.cs: Removed stale comments. Refactored CreateWrappers() method to support untyped enum overload generation and simplified method implementation. Replaced CurrentType translations with QualifiedType.
* Structures/Function.cs: Removed stale code. Fixed copy constructors to copy all necessary fields. Use QualifiedType instead of CurrentType in WrapReturnType and CreateBody methods. Made Body statement lists static to improve performance. Added hack to modify callstring casts in keep_untyped_enums wrappers. Generate call string from the Function CreateBody was called on, rather than the current Function (solves issues with invalid casts in specific cases).
* Structures/Parameter.cs: Use fully qualified type instead of current type in several caeses.
* Structures/Type.cs: Added explicit support for fully qualified types.
2009-10-27 22:37:05 +00:00
the_fiddler
68b2a5942b
Generate UpdateFrame events even if TargetUpdateFrequency is 0. According to the documentation, setting this value to 0 will result in unconstrained UpdateFrame frequency. Fixes issue [ #1294 ]: "OnUpdateFrame function does not work with maximum update rate".
2009-10-27 22:23:11 +00:00
the_fiddler
852fdc3662
Generate UpdateFrame events even if TargetUpdateFrequency is 0. According to the documentation, setting this value to 0 will result in unconstrained UpdateFrame frequency. Fixes issue [ #1294 ]: "OnUpdateFrame function does not work with maximum update rate".
2009-10-27 22:23:11 +00:00
the_fiddler
4f2ac1753b
Do not qualify Stopwatch fully, to allow it to be overridden by Minimal.cs if necessary.
2009-10-24 10:35:49 +00:00
the_fiddler
721277d7f7
Do not qualify Stopwatch fully, to allow it to be overridden by Minimal.cs if necessary.
2009-10-24 10:35:49 +00:00
the_fiddler
7f3829acca
Provide dummy implementations for classes not available on the iPhone.
2009-10-24 10:35:15 +00:00
the_fiddler
f25e37c22a
Provide dummy implementations for classes not available on the iPhone.
2009-10-24 10:35:15 +00:00
the_fiddler
a3518f5df3
Plane.cs belongs to the 'old' structures.
2009-10-24 10:21:14 +00:00
the_fiddler
198c12ef35
Plane.cs belongs to the 'old' structures.
2009-10-24 10:21:14 +00:00
the_fiddler
cde8d8771b
Merged Inertia's example and geometry branch,
2009-10-24 10:07:43 +00:00
the_fiddler
fe5b0afe5b
Merged Inertia's example and geometry branch,
2009-10-24 10:07:43 +00:00
the_fiddler
854f92c868
Fixed x86-specific ABI assumption (do not pass structure directly when a pointer is expected). Patch by jonp.
2009-10-23 22:06:15 +00:00
the_fiddler
0c25f266d3
Fixed x86-specific ABI assumption (do not pass structure directly when a pointer is expected). Patch by jonp.
2009-10-23 22:06:15 +00:00
the_fiddler
584e6c48a6
GetUniformLocation: name should have in-flow.
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Use BlendingFunctionDest instead of BlendingFunctionDst, in order to match desktop OpenGL bindings.
2009-10-23 20:20:04 +00:00
the_fiddler
a7ff40c44c
Added dllmap for OpenGL|ES on Mac OS X.
2009-10-23 20:11:40 +00:00
the_fiddler
b8f8e46bab
Added dllmap for OpenGL|ES on Mac OS X.
2009-10-23 20:11:40 +00:00
the_fiddler
ef48c42807
Debug.WriteLine(object, string) does not work as intended (the first parameter defines the category). Use Debug.Print instead.
2009-10-23 17:45:14 +00:00
the_fiddler
ca540e2626
Debug.WriteLine(object, string) does not work as intended (the first parameter defines the category). Use Debug.Print instead.
2009-10-23 17:45:14 +00:00
the_fiddler
887766a371
Fixed x86-specific ABI assumption (do not return structure directly when a pointer is expected). Patch by jonp.
2009-10-23 16:10:55 +00:00
the_fiddler
8527483c0b
Fixed x86-specific ABI assumption (do not return structure directly when a pointer is expected). Patch by jonp.
2009-10-23 16:10:55 +00:00
the_fiddler
bf89d0a6ab
Fixed GetVertexPointerParameter signature to comply with the specs.
2009-10-23 15:36:02 +00:00
the_fiddler
58c12d0d05
GetAttribLocation: name parameter should have a flow of in, not out.
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Fixed a number of signatures that were different from desktop OpenGL.
2009-10-23 15:32:43 +00:00
the_fiddler
3d05a448cc
Normalized line endings.
2009-10-23 14:51:03 +00:00
the_fiddler
9223285fd7
Added correct enum types for GetString and ShaderBinary.
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Added EnableCap tokens to GetPName, in accordance to specs.
2009-10-23 07:19:09 +00:00
the_fiddler
1803ea7004
Added applicable helper overloads from desktop OpenGL.
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Added missing license information.
2009-10-23 06:59:04 +00:00
the_fiddler
b0607ede68
Regenerated bindings using the latest overrides.xml: out parameters for Get/Gen methods; fixed return types for GetError and CheckFramebufferStatus. improved consistency with desktop OpenGL bindings.
2009-10-23 06:58:04 +00:00
the_fiddler
968dc4e299
Fixed return types for GetError and CheckFramebufferStatus.
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Updated enum types for consistency with OpenGL.
2009-10-23 06:54:15 +00:00
the_fiddler
61f4a8b0cc
Regenerated signatures with fixed out parameters.
2009-10-22 23:06:34 +00:00
the_fiddler
8ed98ec517
Use out flow direction for pointer parameters in Get* or Gen* methods.
2009-10-22 23:01:42 +00:00
the_fiddler
d06191d464
Regenerated ES 2.0 bindings using the new, strongly-typed enums.
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Fixed sample to use those new enums.
2009-10-22 21:49:11 +00:00
the_fiddler
8da604c18f
Merged third part of ES 2.0 cleanup (issue [ #1015 ]: "[ES 2.0] Cleanup #3 ").
2009-10-22 21:41:30 +00:00
the_fiddler
8e67b0ace2
Merged second part of ES 2.0 cleanup (issue [ #1014 ]: "[ES 2.0] Cleanup #2 ").
2009-10-22 21:34:34 +00:00
the_fiddler
f8c49a54d4
Merged first part of ES 2.0 cleanup (issue [ #1013 ]: "[ES 2.0] Cleanup #1 ").
2009-10-22 21:24:54 +00:00
the_fiddler
ef911ad7d8
Created es20 branch for type-safe ES 2.0 bindings.
2009-10-22 21:01:29 +00:00
the_fiddler
be4e56a7a2
Do not force control to create its handle in Resize event (the designer places code that raises this event before the rest of the events are hooked). Instead, suppress the event and raise it once the handle is actually created.
2009-10-22 17:56:55 +00:00
the_fiddler
823149b343
Do not force control to create its handle in Resize event (the designer places code that raises this event before the rest of the events are hooked). Instead, suppress the event and raise it once the handle is actually created.
2009-10-22 17:56:55 +00:00
the_fiddler
ea4b599d0e
Set default class cursor to avoid invalid cursors when entering the window.
2009-10-21 20:08:04 +00:00
the_fiddler
a7ccef9ae8
Set default class cursor to avoid invalid cursors when entering the window.
2009-10-21 20:08:04 +00:00
the_fiddler
7b8ba2eacb
Added LoadCursor method.
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Added CursorName enum (only default arrow cursor is defined for now).
2009-10-21 20:07:32 +00:00
the_fiddler
f1fc4b5b4e
Added LoadCursor method.
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Added CursorName enum (only default arrow cursor is defined for now).
2009-10-21 20:07:32 +00:00
the_fiddler
8fbea23db2
Use StringBuilder.Capacity to specify the available buffer size in OpenGL interop (StringBuilder.Length is invalid in this case).
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Added workaround for Mono 1.9.1 issue, where StringBuilder return truncated results when used in interop. Doubling the StringBuilder capacity fixes this issue.
2009-10-21 17:26:07 +00:00
the_fiddler
f127ddf031
Use StringBuilder.Capacity to specify the available buffer size in OpenGL interop (StringBuilder.Length is invalid in this case).
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Added workaround for Mono 1.9.1 issue, where StringBuilder return truncated results when used in interop. Doubling the StringBuilder capacity fixes this issue.
2009-10-21 17:26:07 +00:00
the_fiddler
ab0a0f31ff
Updated changelog with last-minute changes.
2009-10-21 14:03:14 +00:00
the_fiddler
38de4dd053
Updated changelog with last-minute changes.
2009-10-21 14:03:14 +00:00
the_fiddler
c65d6789b0
Fixed compilation issue caused by OnUnload access modifier changed (public -> protected).
2009-10-21 13:51:39 +00:00
the_fiddler
b8bdfcd3a5
Fixed compilation issue caused by OnUnload access modifier changed (public -> protected).
2009-10-21 13:51:39 +00:00
the_fiddler
08f40b7c8c
Bumped version numbers and updated documentation in preparation of 0.9.9-3 release.
2009-10-21 13:35:29 +00:00