the_fiddler
58a6693f54
Disabled Boolean enum (already exists from GL). Added 'Glu' prefix to Version, ErrorCode and ErrorString enums, to avoid clashes with the GL ones.
2007-11-04 15:14:08 +00:00
the_fiddler
3d656851dc
Changed Boolean from an OpenGL enum to plain old bool. Works nicer.
2007-11-04 15:12:25 +00:00
the_fiddler
1b4da37c54
Fixed a regression where pure IntPtr parameters (size etc etc) obtained 'object' overloads.
2007-10-31 17:42:29 +00:00
the_fiddler
ad95bea24d
Added support for PixelInternalFormat. This is used in all *Tex(Sub)Image* functions.
2007-10-31 17:41:23 +00:00
the_fiddler
8c7059f5a2
Fixed input from the auxilliary enum file (GL2\\enum.spec)
2007-10-26 12:57:47 +00:00
the_fiddler
be57676d22
Fixed console output regarding the WriteEnums/Delegates/Imports functions.
2007-10-26 12:57:03 +00:00
the_fiddler
657e259196
Added setting for legacy overload generation.
2007-10-26 12:56:03 +00:00
the_fiddler
55d785249e
Moved the Wrapper generation to Function instead of Delegate. Simplified the code.
2007-10-26 12:55:26 +00:00
the_fiddler
aa657666a8
Removed some hacks from enum processing, that are not needed any more.
2007-10-25 00:33:05 +00:00
the_fiddler
5ac3ebd8da
Removed duplicate 2X_ATI_foo enum.
2007-10-25 00:32:31 +00:00
the_fiddler
01f5af80d4
Added reported missing enums: EnableCap.MULTISAMPLE, GetPName.SAMPLES/SAMPLE_BUFFERS, PixelFormat.BGR/BGRA, TextureTarget.TEXTURE_RECTANGLE_ARB/NV, TextureWrapMode.CLAMP_TO_BORDER/CLAMP_TO_EDGE. Correct LightProperty enum to LightParameter and enabled SGIX_icc_texture.
2007-10-25 00:31:33 +00:00
the_fiddler
25eeeab609
Rather big update: turned void* to IntPtr, to avoid problems with .Net and Tao functions directly IntPtr (the object overload would be called and all hell would break loose).
...
Minor cleanup. Added code to turn ALL_CAPS enums into .Net CamelCase enums - must take care of the extensions before enabling this.
Added a couple new commandline options, and fixed a misspelling (NestedEnumsClass was NestedEunmsClass, ugh!)
2007-10-21 15:48:52 +00:00
the_fiddler
d526f5a3a4
Preparatory stuff for naming convention changes.
2007-09-30 12:33:27 +00:00
the_fiddler
0e862bcfdf
Bumped version numbers.
2007-09-24 19:58:45 +00:00
the_fiddler
b2ac1d4c61
Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads.
2007-09-22 14:59:33 +00:00
the_fiddler
f5db25f32c
Enhanced BindStreamWriter.Indent() and Unindent() implementation (they now change a simple counter).
...
Suppressed warning CS0649 (uninitialised field) in generated code for delegates.
2007-09-21 19:59:22 +00:00
the_fiddler
eea200eb1d
Added partial modifier to internal Delegates and Imports class. Removed constructors (they now reside in GLHelper.cs). Renamed GL.DrawArray to GL.DrawArrays.
2007-09-05 19:59:54 +00:00
the_fiddler
e87ce1e5f1
Updated Documentation and version numbers for release.
2007-09-02 23:13:28 +00:00
the_fiddler
cc23dac7a8
Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming.
2007-09-02 22:52:00 +00:00
the_fiddler
3104a880a1
Added Glu and Glx generators to Bind.
2007-09-02 07:50:46 +00:00
the_fiddler
e1b0d5fdb5
Added Glu and Glx generators.
2007-09-02 00:58:10 +00:00
the_fiddler
9b257a97e9
Trunk now compiles again.
2007-09-02 00:53:24 +00:00
the_fiddler
9120a732ea
Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind.
2007-09-02 00:40:43 +00:00
the_fiddler
61048d6ae1
Wgl structs now reside in the OpenTK.Platform.Windows namespace, notin OpenTK.Platform.Windows.API.
2007-09-01 23:59:47 +00:00
the_fiddler
b2459933b2
Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call.
2007-08-22 16:13:41 +00:00
the_fiddler
ffe8ce7795
Merged with bind branch.
2007-08-20 12:25:48 +00:00
the_fiddler
9295a44c60
2007-08-20 10:46:37 +00:00
the_fiddler
f9fc027bb4
Removed unused code files. Changed endings to CRLF.
2007-08-14 16:57:25 +00:00
the_fiddler
164876a723
Added wgl binding generator.
2007-08-12 16:14:23 +00:00
the_fiddler
ac2a2f9a70
Improved opengl overload trimming.
2007-08-10 20:16:05 +00:00
the_fiddler
e220f3a71a
Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
...
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
7bdc94ed07
Synced with gl3 branch (added Wgl Generator.cs). Bind now builds.
2007-08-04 23:46:06 +00:00
the_fiddler
09bd00885c
Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs
2007-08-04 23:39:56 +00:00
the_fiddler
4ceea208ac
Bumped version numbers.
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WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler
672a82983a
Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
...
Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler
c5ad62c12b
Synced with gl3 branch.
2007-08-01 22:28:54 +00:00
the_fiddler
d5022b1b56
Sycned with gl3 branch.
2007-08-01 21:14:39 +00:00
the_fiddler
c1d3fbe2f1
Merged with gl3 branch.
2007-08-01 09:27:57 +00:00
the_fiddler
3d23105b0d
'Merged' windowing branch. Ugly, but it seems to have worked.
2007-07-23 00:15:18 +00:00