the_fiddler
46b0cc4a36
*GraphicsContext.Assert() should throw GraphicsContextMissing exception.
2009-03-23 11:42:17 +00:00
the_fiddler
93a467a11f
Moved GraphicsMode to IGraphicsContext as it is universally useful.
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Implemented GraphicsMode property on X11 and Mac OS X.
Replaced tabs with spaces in AglContext.cs.
2009-03-23 11:41:11 +00:00
the_fiddler
29948603df
Removed stray project file.
2009-03-22 10:23:07 +00:00
the_fiddler
2062d231d0
Bind now maps 'void*' to generics ('ref T', 'T[]', 'T[,]' and 'T[,,]') instead of 'object'.
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The doc processor can now document more OpenGL functions (e.g. GL.Color3).
Cleaned up several pieces of code in Bind (but I'm afraid it's hopeless - spaghetti code at its greatest).
2009-03-21 21:44:07 +00:00
the_fiddler
7eb149fa7c
* Platform/X11/X11GLContext.cs: Added workaround for buggy Amd linux drivers. Added "None" to context attributes, as specified by the specs.
2009-03-20 23:16:52 +00:00
the_fiddler
f1e0f2c8de
* Platform/X11/X11GLNative.cs: Removed stale comments and unused code.
2009-03-20 23:15:16 +00:00
the_fiddler
b61c108a52
* Platform/X11/Bindings/Glx.cs: Added glXIsDirect method and made all enums private. Added ErrorCodes enum.
2009-03-20 23:13:24 +00:00
the_fiddler
6bd0a26e19
* Platform/X11/X11GraphicsMode.cs: Major clean up. Refactored
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ChooseFBConfig and ChooseVisual codepaths into different methods.
Fixed bug [#728 ].
2009-03-20 19:38:52 +00:00
the_fiddler
d0623cea91
* Properties/AssemblyInfo.cs: Updated version number to 0.9.6.
2009-03-20 19:36:15 +00:00
the_fiddler
3d9489bc3a
* Audio/AudioContext.cs: Now initializes EFX slots to maximum number supported by hardware. Fixed a potential crash bug during context creation (attribute array should be zero-terminated).
2009-03-13 00:01:17 +00:00
the_fiddler
b0704762f2
Updated version numbers and documentation for 0.9.5 release.
2009-03-08 22:19:00 +00:00
the_fiddler
04ebcff4fb
Corrected the mapping of Byte/SByte wrappers -> entry points. Swapped CLSCompliant attribute between Byte and SByte (Bytes are, SBytes are not).
2009-03-08 22:00:13 +00:00
the_fiddler
fc0ca5631f
Relaxed checks to allow input devices that do not contain any axes and/or buttons (e.g. tablets or keyboard extensions).
2009-03-08 20:03:33 +00:00
the_fiddler
a29c32d774
Fixed the mapping between unsigned and signed wrappers -> entry points (no unsigned <-> signed casting). Regenerated bindings.
2009-03-08 19:19:52 +00:00
the_fiddler
7a0b600ece
Regenerated the bindings using the updated generator - equations are now correctly reported.
2009-03-08 18:38:17 +00:00
the_fiddler
875263e46a
Added support for inline OpenGL documentation.
2009-03-08 00:46:58 +00:00
the_fiddler
4e5d758fa1
Added new GLControl constructors that allow you specify the desired GraphicsContext (OpenGL) version and flags.
2009-03-07 11:03:41 +00:00
the_fiddler
d43123f219
Added new GameWindow constructors that specify the desired GraphicsContext (OpenGL) version and flags.
2009-03-07 10:49:32 +00:00
the_fiddler
ed754a4384
Removed unused (duplicate) details field.
2009-03-07 10:46:49 +00:00
the_fiddler
a0e0613420
Added the capability to specify the desired OpenGL version and parameters (debug / forward-compatible context).
...
Added OpenGL 3.0 support for GLX contexts.
Added support for creating dummy contexts (useful if you are creating contexts from an external library).
Cleaned up unused and stale code.
2009-03-07 10:36:51 +00:00
the_fiddler
8f594646b8
Made extension loading more forgiving (delegates can be either public or non-public now).
2009-03-07 10:20:55 +00:00
the_fiddler
d2376ced1f
Use Glx.ChooseFBConfig instead of the deprecated Glx.ChooseVisual, if the first is available. This is necessary for OpenGL 3.0 contexts.
2009-03-07 07:16:46 +00:00
the_fiddler
130d72dcf3
Removed unused types.
2009-03-07 07:14:52 +00:00
the_fiddler
d7e387f548
Added support for the glx functions ChooseFBConfig, GetVisualFromFBConfig and CreateContextAttribsARB.
2009-03-07 07:13:48 +00:00
the_fiddler
b958f912a8
WinMM devices with 0 axes and no POV hats are not joysticks/joypads.
2009-03-07 05:55:33 +00:00
kanato
ebc3490243
Add MacOS code to call gestalt to detect OS version.
2009-03-02 01:49:23 +00:00
the_fiddler
4ac210a991
Prepare for 0.9.4 release.
2009-03-01 09:55:22 +00:00
the_fiddler
5f2a4b3d8c
* X11/X11Joystick.cs: Flip vertical axes so that +1 points up.
...
* Windows/WinMMJoystick.cs: Move Z-axis before R-axis.
2009-03-01 09:17:19 +00:00
the_fiddler
3360df3af9
Added support for POV hats with WinMM.
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Reversed vertical axes, so that down is -1 and up is +1.
2009-03-01 08:44:39 +00:00
the_fiddler
912b04f333
Add description to joysticks opened from the legacy path.
2009-03-01 01:26:04 +00:00
the_fiddler
f6f196c90b
Added JoystickAxis and JoystickButton enumerations, as well as their respective collections.
...
Implemented necessary Poll() functions.
2009-03-01 01:17:24 +00:00
the_fiddler
0dca74a232
Implemented JoystickDevice events.
...
Added GameWindow interface to JoystickDevices.
Added HID support to Tests/InputLogger.
2009-03-01 00:28:31 +00:00
the_fiddler
9b43e11ff5
Initial joystick support (not public yet).
2009-02-28 23:11:27 +00:00
the_fiddler
e6080ea77a
Implemented GL.SupportsFunction(MethodInfo).
2009-02-28 20:00:34 +00:00
the_fiddler
529702a317
Merged initial GL3 support from branches/gl3.
2009-02-28 19:56:08 +00:00
the_fiddler
cee4a44e76
Added support for wglCreateContextAttribsARB.
2009-02-28 19:51:58 +00:00
the_fiddler
dd13f98e83
Merged changes from gl3 branch.
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Added [AutoGenerated] attribute to all bindings.
2009-02-28 19:30:48 +00:00
the_fiddler
9a32ce9f55
Set SVN mime-type to text/plain and eol-style to native.
2009-02-22 15:51:06 +00:00
the_fiddler
6ae75f0e08
Added Closing event that can be used to cancel a call to GameWindow.Exit().
...
Made GameWindow.Exit() thread-safe.
ExitAsync() is now privateee (use Exit() instead).
GameWindow.Exit() now correctly works when called from inside the OnLoad method or the Load event.
2009-02-22 15:48:31 +00:00
the_fiddler
8da8023c97
Suppressed a large amount of warnings for unused methods / fields in the platform bindings.
...
Replaced tab stops with spaces.
2009-02-22 12:10:36 +00:00
the_fiddler
39710404ee
Fixed two instances where the obsolete XYZ attribute was being used.
2009-02-22 12:09:23 +00:00
the_fiddler
144d5dd450
Hopefully fixed all remaining encoding problems.
2009-02-22 11:26:17 +00:00
the_fiddler
a22019d890
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
2009-02-22 10:43:35 +00:00
kanato
81e09a2066
Merged in macos branch for Mac OS X support.
2009-02-20 18:57:57 +00:00
the_fiddler
d245773e58
Fixed version strings in GL.SupportsExtension().
2009-02-20 18:33:30 +00:00
the_fiddler
e44c93bae5
Applied ALyman's patch for MouseDevice.Move ( http://www.opentk.com/node/652 ) with modifications.
2009-02-20 18:02:34 +00:00
the_fiddler
f3a4da72ec
Bumped version number to 0.9.3.
2009-02-20 18:01:50 +00:00
the_fiddler
98edd251ba
Fixed infinite recursion in Quaternion constructor ( http://www.opentk.com/node/663 ).
2009-02-15 16:22:49 +00:00
the_fiddler
ab852cae58
Fixed SetWindowPos function (IntPtr instead of int parameter).
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Add NcCalcSizeOptions enum.
2009-02-13 21:45:50 +00:00
the_fiddler
b40ccdc726
Marked the swizzle properties with the XmlIgnoreAttribute.
2009-02-13 20:40:57 +00:00
the_fiddler
a594d261ff
Changed the public fields to properties.
...
Renamed XYZ property to Xyz, in accordance to the guidelines for class libraries.
Added the SerializableAttribute.
2009-02-13 20:40:19 +00:00
the_fiddler
527fb19364
Implemented IEquatable interface.
...
Fixed ToAxisAngle implementation at 0-degree angles.
Added ToAxisAngle overload that returns a Vector4 struct.
2009-02-13 19:53:46 +00:00
the_fiddler
92d79bb47b
Added Xy and Xyz swizzle operators.
2009-02-13 19:51:35 +00:00
the_fiddler
7651a7a3bb
Merged text branch and updated changelog.
2009-02-13 19:09:38 +00:00
chrisbrandtner
493e52e05b
Added explicit operators for converting single-precision Vector234 <-> double-precision Vector234d.
2009-02-13 13:26:39 +00:00
the_fiddler
eb811d16b7
Fixed line endings.
2009-02-12 23:45:24 +00:00
the_fiddler
00dc559578
Now uses String.Empty instead of "".
2009-02-12 23:43:30 +00:00
the_fiddler
9857e2f13c
Added debug message for the detected configuration.
2009-02-12 22:51:42 +00:00
the_fiddler
44240ad598
Make Mono use X11GdiPlusInternals regardless of platform.
2009-02-12 22:48:09 +00:00
the_fiddler
5135a25828
Add GL.BlendColor(System.Drawing.Color) overload.
2009-02-12 01:00:07 +00:00
kanato
231f83186a
AGL Fullscreen: Try to create a full screen context first, failing that create a non-fullscreen context.
2009-02-11 08:03:46 +00:00
kanato
b99e8c5829
Implement resize event in GameWindow.
2009-02-11 07:59:24 +00:00
the_fiddler
3059d09795
Time should be IntPtr, not uint.
...
Fixed KeypadEnter detection (was mistakenly mapped to vanilla Enter key).
2009-02-09 15:33:32 +00:00
kanato
b921bf95dd
Move input event handling to application level for fullscreen support.
2009-02-05 04:38:37 +00:00
kanato
dc6f0e6461
Added GetMouseEventLocation Carbon wrapper function.
2009-02-05 04:36:17 +00:00
kanato
4f4dd33c13
Fix up display capturing.
2009-02-05 04:35:15 +00:00
kanato
8cc99350de
Minor refactoring and commenting in AglContext.cs.
2009-02-03 08:21:52 +00:00
kanato
b6642764eb
Fix loss of first frame with GLControl.
2009-02-03 08:14:55 +00:00
kanato
1a4a3238c2
Updates for full screen support in Mac OS X.
2009-02-03 07:45:58 +00:00
kanato
44f2ad77d0
Removed unnecessary debug statement.
2009-02-03 07:43:36 +00:00
the_fiddler
780487ae55
Applied rdrake's patch for LoadMatrix, etc Matrix4d helpers.
2009-01-31 08:40:11 +00:00
the_fiddler
4e82e450be
Added (Vector3, float) and (Vector3d, double) constructors.
2009-01-29 00:41:09 +00:00
the_fiddler
e0f981d4c5
Added int overloads to [FogCoord|EdgeFlag|VertexAttrib]Pointer, to avoid issues with the object vs IntPtr overloads.
2009-01-29 00:37:08 +00:00
the_fiddler
66ceeb03d0
Added int overloads to [Vertex|Normal|Index|Color]Pointer, to avoid issues with the object vs IntPtr overloads.
2009-01-29 00:26:52 +00:00
kanato
74707ccdfd
Updates to macos fullscreen.
...
Resolution switching is now accompanied by a call to CGDisplayCapture.
A secondary fullscreen context is created for going full screen.
2009-01-27 18:27:44 +00:00
chrisbrandtner
0ab939a744
Added ref/out overloads to all static Vector*.Transform* methods.
2009-01-25 15:06:42 +00:00
chrisbrandtner
5a3cd34953
Removed cast to float from Vector3d.CalculateAngle (unnecessary precision loss as double is returned).
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Overloaded static Vector3 and Vector3d CalculateAngle methods.
2009-01-24 16:15:04 +00:00
chrisbrandtner
46f25f27a4
Overloaded instance methods Add, Sub, Scale to pass-vector-by-value and set CLS compliance flags.
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Overloaded static method BaryCentric to pass-by-reference.
2009-01-24 14:54:52 +00:00
chrisbrandtner
4e6a3cf981
Added instance methods to all single and double precision Vector structs:
...
Add(ref vec)
Sub(ref vec)
Mult(float)
Div(float)
Scale(ref vec)
2009-01-23 21:55:21 +00:00
the_fiddler
9f25573a0b
Made the Color4 structure serializable and added == and != operators.
2009-01-23 15:50:31 +00:00
the_fiddler
7631328485
Added Color4 structure and overloads for Materialv/Lightv.
2009-01-23 15:24:57 +00:00
the_fiddler
e19a6f9c7d
Made GraphicsMode public, as it is generally useful.
2009-01-23 15:24:09 +00:00
chrisbrandtner
01e971741d
Added ref/out overloads to static Vector*.Dot and Vector*.Lerp methods. Simplified the slow Vector3/Vector3d's static Cross methods. Occasional tweaks to inline documentation (spelling, consistency)
2009-01-23 15:04:53 +00:00
kanato
34e283367d
Corrected device handle passed to aglChoosePixelFormat.
2009-01-20 04:34:24 +00:00
kanato
e6c736e7ec
Removed fullscreen flag.
2009-01-19 07:05:45 +00:00
kanato
3bd150ebbd
Removed fullscreen flag.
2009-01-19 07:05:17 +00:00
kanato
874896fd2f
Fix number of devices in call to aglChoosePixelFormat.
2009-01-15 05:25:00 +00:00
kanato
083caef1c1
Mac OS updates:
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Window State support (minimize and maximize)
Preliminary full screen support.
Preliminary support for changing the screen resolution.
2009-01-14 19:52:15 +00:00
kanato
06bac23cf8
Introduced new platform detection code to p/invoke to uname rather than running it as a process.
2009-01-01 00:11:06 +00:00
kanato
23f4858e2c
Added debugging information for pixel formats.
2008-12-29 01:31:21 +00:00
kanato
14ea26c866
Fix KeyNotFoundException in EventHandler routine.
2008-12-28 18:19:07 +00:00
kanato
9b3f1dc8ee
Set CarbonGLNative to correctly record mouse position.
2008-12-28 05:20:25 +00:00
kanato
8778d1fca9
Update Utilties.CreateWindowInfo code path to work on MacOS.
2008-12-11 05:32:06 +00:00
the_fiddler
db54fa79b3
Removed call to Console.WriteLine when changing WindowState.
2008-12-09 21:26:48 +00:00
the_fiddler
2e3b56f89c
Added OpenEXR terms to the License.
...
Added Half and Vector[234]h structs.
Added Vector[234]d, Matrix4d and Quaterniond structs.
2008-12-09 20:45:18 +00:00
kanato
d3001f8a26
Correct position of buffer rect to be within the GLControl.
2008-12-09 20:10:24 +00:00
kanato
11430665f3
First commit which includes support for drawing to a WinForms control.
2008-12-09 19:44:18 +00:00
the_fiddler
2ce6227e64
Moved DummyGLContext and DummyGLControl to the OpenTK/Platform/Dummy directory and namespace.
...
Fixed a regression where the GLControl would try to instantiate a normal context inside the VS designer, instead of a dummy one.
2008-12-09 10:09:03 +00:00
the_fiddler
40a14fe8a8
Fixed build warnings.
2008-12-09 10:07:05 +00:00
the_fiddler
057759177b
Fixed build warnings.
2008-12-09 10:06:25 +00:00