Stefanos A
1a02457ddc
Strongly-typed enums for ES 3.0 (WIP8)
...
Implemented sections: Hints and Sync Object Quries.
Renamed SyncParameter to SyncParameterName, as per the OpenGL naming
conventions.
2013-11-05 10:23:25 +01:00
Stefanos A
167c97dd84
Strongly-typed enums for ES 3.0 (WIP7)
...
Implemented section: Sync Objects and Fences [5.2].
Fixed desktop OpenGL wrapper for ClientWaitSync and FenceSync.
2013-11-05 09:53:34 +01:00
Stefanos A
2511cb1086
Implemented support for <overload> element
...
The <overload> element simplifies the addition of overloads for
backwards compatibility. It is defined similar to the <replace>
element, but instead of replacing the parameters of a function
in-place, it adds a new overload and modifies the overload instead.
2013-11-05 08:55:52 +01:00
Stefanos A
9b5be9300b
Strongly-typed enums for ES 3.0 (WIP2)
...
Added strongly-typed enums for sections: Vertices, Shaders and
Programs. Added a number of missing enums for ES 2.0. Normalized
several APIs between OpenGL and OpenGL ES.
2013-11-04 00:04:09 +01:00
Stefanos A
af78a01643
Strongly-typed enums for ES 3.0 (WIP)
...
Implemented strongly-typed enums for sections: Buffer Objects,
Asynchronous Queries, Transform Feedback, ReadingandCopying Pixels and
Rasterization.
2013-11-03 21:30:25 +01:00
Stefanos A
7978627ad4
Merge Delegate.Version
...
When a Delegate is defined multiple times in the spec, we should check
if any of these definitions contains a proper Delegate.Version and
store that. This improves the self-documentation aspect of the bindings.
2013-11-03 20:41:29 +01:00
Stefanos A
7322828304
Regenerated the bindings using the latest specs
2013-11-03 20:36:22 +01:00
Stefanos A.
6f08995963
Added PrimitiveType <=> BeginMode overloads
...
Khronos renamed BeginMode to PrimitiveType starting with GL 4.4.
OpenTK now has overloads for both flavors.
2013-11-03 16:11:39 +01:00
Stefanos A
60f971ffed
Updated to the latest gl4 specs and docs
...
Large code-drop from Khronos upstream.
2013-11-03 12:43:50 +01:00
Stefanos A
7c3e29012f
Bindings for GL4.4, ES1.1, ES2.0 and ES3.0
...
The new bindings are based on the fresh gl.xml registry by the Khronos
group.
2013-11-03 12:34:19 +01:00
Stefanos A.
0746334ab3
Regenerated bindings with the latest generator
...
The new bindings have improved enum documentation and fix an issue with
incorrect overloads in wrappers with generic parameters.
2013-11-01 09:29:42 +01:00
Stefanos A.
97ca64121c
Made IsFlagsCollection read-write
...
The decision whether an Enum is a flags collection is now made either by
the spec reader or the enum processor (not the Enum class itself.)
2013-10-27 17:35:36 +01:00
Stefanos A.
2444ccf082
Improve override lookup for extension functions.
...
Function overrides are now looked up in the following order: specific
name (e.g. ProgramParameteriARB), extensionless name (e.g.
ProgramParameteri) and generic mame (e.g. ProgramParameter). This
improves the override resolution for functions with multiple extension
forms (core, ext, arb, etc).
2013-10-27 02:35:53 +02:00
Stefanos A.
816f1e5c7f
Fixed the DebugProc signatures.
...
The various DebugProc* delegates now conform to their specifications.
2013-10-27 01:32:08 +02:00
Stefanos A.
f57b53b677
Regenerated using latest generator.
2013-10-27 01:31:20 +02:00
Stefanos A.
1a1ef03396
The last parameter of GL.ShaderSource should be an array.
2013-10-25 16:30:50 +02:00
Stefanos A.
65ff060ca5
Corrected the values of the GL_NEXT_BUFFER_NV and
...
GL_SKIP_COMPONENTS_*_NV extensions.
2013-10-25 16:10:51 +02:00
Stefanos A
af9d6dd928
Fixed ClearTex[Sub]Image <type> parameter
...
As per bug #1006 on the public Khronos bugzilla, <type> corresponds to the PixelType accepted by TexImage3D. This is now fixed.
2013-10-24 09:01:59 +02:00
Stefanos A
d8089a7732
Updated documentation according to the latest GL4 manpages.
2013-10-23 20:19:16 +02:00
Stefanos A.
60afa79203
Updated documentation according to the latest available manpages.
2013-10-23 20:17:08 +02:00
Stefanos A.
eb84a29206
Implemented "Debug Output" and "State and State Requests"
...
functionality according to the OpenGL 4.4 specification, sections 20
and 22.
2013-10-23 20:12:05 +02:00
Stefanos A.
3037baa5ea
Implemented "Reading and Copying Pixels" functionality from the OpenGL
...
4.4 specification, sections 18.2 and 18.3.
2013-10-23 18:54:34 +02:00
Stefanos A.
b425bff682
Implemented Whole Framebuffer commands according to the OpenGL 4.4
...
specification, section 17.4.
2013-10-23 11:43:11 +02:00
Stefanos A.
86214ebc77
Implemented per-fragment operations according to the OpenGL 4.4
...
specification, section 17.
2013-10-23 10:49:29 +02:00
Stefanos A.
1585d6a02e
Implemented Vertex Post-Processing according to the OpenGL 4.4
...
specification, section 13.
2013-10-23 10:23:02 +02:00
Stefanos A.
bb2bf9fa48
Implemented Vertex Attributes according to the OpenGL 4.4
...
specification, section 11.
2013-10-23 09:43:33 +02:00
Stefanos A.
88183770ae
Implemented Vertex Arrays accordign to the OpenGL 4.4 specification,
...
section 10.
2013-10-23 09:31:09 +02:00
Stefanos A.
35b63e777a
Fixed version number on VertexAttribP1 methods (should be 3.3, not
...
1.2).
2013-10-22 21:10:14 +02:00
Stefanos A.
745fd9974f
Implemented strongly-typed Framebuffer and Renderbuffer Objects
...
according to the OpenGL 4.4 specification, section 9.
2013-10-22 20:52:37 +02:00
Stefanos A.
5a59e63cea
Implemented strongly-typed Texture functions according to the OpenGL
...
4.4 specification, section 8. See issue #2 .
2013-10-22 18:37:25 +02:00
Stefanos A.
badb083686
Added SGIX_texture_icc enumeration that has been removed by the
...
upstream specs. This silences a large amount of warnings caused by the
lack of this extension.
2013-10-22 17:19:19 +02:00
Stefanos A.
43bde3433a
Implemented strong-types for Shader and Program Objects according to
...
the OpenGL 4.4 specification, section 7.
2013-10-22 16:52:35 +02:00
Stefanos A.
9613975681
Updated strong-types for Buffer Objects according to the OpenGL 4.4
...
spec, section 6.
2013-10-22 14:40:49 +02:00
Stefanos A.
cfa4f230c5
Updated strong-types for asynchronous queries, query objects and time
...
queries according to OpenGL 4.4 spec, section 4.2.
2013-10-22 14:00:01 +02:00
Stefanos A.
9685f6e2f0
Array overloads with count=1 should be turned into ref/out parameters.
...
This fixes an issue where arrays with count=1 would remain as unsafe
pointers instead of becoming ref/out parameters.
2013-10-22 13:41:31 +02:00
Stefanos A.
a23b846800
Updated to the latest 4.3 specs (WIP).
2013-10-22 13:22:22 +02:00
Stefanos A.
c49f9cd4a1
Implemented compatibility overloads for the changes introduced by the
...
4.3 .spec files.
Added DebugProc definition required in the 4.3 specs.
2013-10-22 11:57:18 +02:00
Robert Rouhani
8a7f506529
Added GL.UniformMatrix* double overloads.
2013-01-26 16:23:40 -05:00
Robert Rouhani
8b8ded3232
Added very basic implementations of all possible matrix sizes up to 4x4
...
Moved the indexers out of the Properties region and into their own Indexers region
2013-01-18 19:21:24 -08:00
Robert Rouhani
e6a855f00a
Added UniformMatrix3/3d/4d overloads
2013-01-16 17:53:00 -08:00
Andy Korth
27d2cb451f
Supress some of the warnings in the autogenerated files
2012-12-20 13:56:59 -06:00
the_fiddler
58ef0d5c27
Use singular form for single-object overloads, because plural looks weird when generating a single name.
2012-04-04 11:10:28 +00:00
the_fiddler
8b8e49535c
Added overloads for Gen* and Delete* functions with single objects as parameters.
2012-04-04 11:03:28 +00:00
the_fiddler
4fde3c4dab
Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
2011-12-08 00:03:14 +00:00
the_fiddler
0df6d56f03
Removed invalid TextureParameterName.Red token. Fixes issue [ #2789 ]: "TextureParameterName.Red".
2011-12-07 00:28:13 +00:00
the_fiddler
1ace769646
Further improvements to suffix trimming regexes. Now matches GetInteger(ui)64 and does not match functions ending in "Coord", "Attrib", "Access" and more.
2011-12-07 00:22:10 +00:00
the_fiddler
59cfdf4664
Ensured function names are trimmed using the same code as documentation and function parameters.
...
Improved trimming for functions with '64' suffices.
2011-12-07 00:01:48 +00:00
the_fiddler
e2d31c78cb
Added missing TextureEnvMode.Replace token. Fixes issue [ #2791 ]: "TextureEnvMode.Replace missing".
2011-12-06 21:49:43 +00:00
the_fiddler
f4f0b97f7c
Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [ #2616 ]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing".
2011-07-26 14:09:12 +00:00
the_fiddler
97f47e8cdc
Added ColorWritemask to GetIndexedPName. Fixes issue [ #2509 ]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter".
2011-07-26 12:35:50 +00:00
the_fiddler
43afd8cf57
Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [ #2615 ]: "GetPName.MaxTextureBufferSize is missing".
2011-07-26 12:14:17 +00:00
the_fiddler
81efad6bd0
Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums.
2011-07-26 11:56:15 +00:00
the_fiddler
e6bed64bd8
Synced with newest version of the binding generator: use IntPtr instead of System.IntPtr; update license text.
...
Reverted breaking change to Gl3Dfx* enums (the gl4 branch turned those into Gl3dfx).
2010-12-06 14:33:33 +00:00
the_fiddler
8e089cc1c3
Merged gl4 branch into trunk
2010-12-04 21:51:40 +00:00
the_fiddler
681e19f704
Avoid using deprecated methods.
2010-10-28 09:00:36 +00:00
the_fiddler
d4d9d58a8a
Added UNSIGNED_INT to ActiveUniformType enum. Fixes issue [ #2077 ]: "Add UnsignedInt to ActiveUniformType".
2010-10-13 20:42:58 +00:00
the_fiddler
1f4b5be7d0
Synced trunk with 1.0 branch.
2010-10-02 18:52:34 +00:00
the_fiddler
3f8f9b09e3
Synced with 1.0 branch.
2010-03-11 22:53:11 +00:00
the_fiddler
803636ea95
Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [ #1443 ]: "GetActiveUniforms parameter name".
2010-02-03 20:43:42 +00:00
the_fiddler
6dcb354854
Added missing TEXTURE_LOD_BIAS token to TextureParameterName. Fixes issue [ #1531 ]: "TextureParameterName enum missing TEXTURE_LOD_BIAS element".
2010-02-03 20:17:02 +00:00
the_fiddler
99a3803e8a
Backported fix for issue [ #1538 ] from 1.0 branch.
2010-02-03 19:55:09 +00:00
the_fiddler
da7e4c7252
Backported bugfixes from 1.0 branch.
2010-02-03 19:04:42 +00:00
the_fiddler
6b5ff5ba24
Merged fix for [ #1386 ] from branches/1.0.
2009-11-17 09:59:36 +00:00
the_fiddler
35956701ae
Merged fix for [ #1098 ] from branches/1.0.
2009-11-17 09:33:14 +00:00
the_fiddler
f12cbf1cd5
Synced trunk with 1.0 branch.
2009-11-16 18:45:41 +00:00
the_fiddler
e35f9d5374
Disabled OpenTK.Point, Size and Rectangle structures that were meant to replace their System.Drawing implementations until the correct course of action can be determined. This change is too disruptive to existing applications, especially if they are also using Windows.Forms (see discussion here: http://www.opentk.com/node/1348 ).
2009-11-08 23:02:53 +00:00
the_fiddler
40235d84ca
Added helper overloads for OpenTK.Point/Rectangle structures.
2009-11-04 19:24:21 +00:00
the_fiddler
38576a20f2
Deprecated the LoadAll() method in favor of the new GraphicsContext constructors.
2009-11-04 17:03:59 +00:00
the_fiddler
5142354cda
Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
...
Added GraphicsContext() constructor that takes an existing, valid OpenGL context. This can be used for interop with third-party toolkits which create the OpenGL context themselves.
2009-11-04 16:49:56 +00:00
the_fiddler
bd3334dd2b
Added SyncRoot object to BindingsBase that can be used to protect shared state in the various bindings.
2009-11-03 23:26:57 +00:00
the_fiddler
18109103e3
Use new string(sbyte*) instead of Marshal.PtrToStringAnsi to increase performance when calling GetString to retrieve the list of available extensions.
2009-11-03 12:59:25 +00:00
the_fiddler
d757b00e0a
Added missing TextureBuffer token to BufferTarget and TextureTarget enums (promoted from ARB_texture_buffer_object). Fixes issue [ #1313 ]: "TextureBuffer target".
2009-11-03 10:33:24 +00:00
the_fiddler
dc572d7a6f
Added type-safe parameters to FramebufferTexture (fixes issue [ #1303 ]: "[GL] fix FramebufferTexture parameters").
2009-11-03 10:22:50 +00:00
the_fiddler
792c4e3645
Merged es20 branch back into trunk.
2009-10-28 23:09:25 +00:00
the_fiddler
f127ddf031
Use StringBuilder.Capacity to specify the available buffer size in OpenGL interop (StringBuilder.Length is invalid in this case).
...
Added workaround for Mono 1.9.1 issue, where StringBuilder return truncated results when used in interop. Doubling the StringBuilder capacity fixes this issue.
2009-10-21 17:26:07 +00:00
the_fiddler
80350e41d1
Route overloads through GL class instead of calling the Delegates directly. Ensures that automatic error checking will work as expected.
2009-10-19 09:10:32 +00:00
the_fiddler
158f1af9d3
Added distinct /overrides/add and /overrides/replace elements.
...
Added check for the existence of override elements before trying to use them (avoids potential null reference exception).
Regenerated bindings using the latest version of the generator.
2009-10-17 21:49:35 +00:00
the_fiddler
353ef37dd4
Fixed issue [ #1240 ]: "Generic ref and out wrappers do not copy results to the reference parameter", by assigning the GCHandle.Target back to the reference parameter.
2009-10-17 20:02:53 +00:00
the_fiddler
40aae28300
Fixed GetDouble implementation to return correct values (should call GetDouble not GetFloat!) Fixes issue [ #1235 ]: "Matrix4d wrong value on GL.GetDouble".
2009-10-15 14:37:26 +00:00
the_fiddler
c47eacee05
* OpenGL/GLHelper.cs: Removed static GetAddress method in favor of
...
implementation inherited from GraphicsBindingsBase.
Disabled unused code.
2009-10-07 11:23:40 +00:00
the_fiddler
d3a56a15ef
* Graphics/ES10/Helper.cs:
...
* Graphics/ES11/Helper.cs:
* Graphics/ES20/Helper.cs:
* Graphics/BindingsBase.cs:
* Platform/X11/GlxHelper.cs:
* Graphics/OpenGL/GLHelper.cs:
* Platform/X11/X11GLContext.cs: Modified BindingsBase to define
abstract GetAddress method (reason: removes OpenTK.Graphics-specific
code from BindingsBase and allows it to be used in different
bindings).
Implemented GraphicsBindingsBase and modified the OpenGL and OpenGL|ES
bindings to use this.
Modified the GLX bindings to inherit from BindingsBase (reason:
reduces code duplication for extension loading).
2009-10-07 10:44:45 +00:00
the_fiddler
c6afa30b4b
Added GetActiveAttrib, GetActiveUniform, GetActiveUniformName and GetActiveUniformBlockName overloads that return strings. Fixes issue [ #1213 ]: "[GL] let GetUniformName() return String".
2009-10-06 08:29:12 +00:00
the_fiddler
9933bf4739
Added ClearColor(Color4) overload. Fixes issue [ #1207 ]: "[GL] add Color4 argument overload for ClearColor".
2009-10-06 08:03:53 +00:00
the_fiddler
837604a1a6
Updated tokens for ARB_depth_clamp, ARB_vertex_array_bgra, ARB_seamless_cube_map, ARB_provoking_vertex, ARB_draw_elements_base_vertex which where promoted in version 3.2. Fixes issue [ #1146 ]: "[GL3.2] Multiple (minor) corrections".
2009-09-07 18:33:32 +00:00
the_fiddler
5643259379
Updated tokens for ARB_geometry_shader4 (promoted in Version 3.2). Fixes issue [ #588 ]: "ARB_geometry_shader4".
2009-09-07 18:21:39 +00:00
the_fiddler
7c3b758509
Updated tokens for ARB_texture_multisample (promoted in Version 3.2). Fixes issue [ #1151 ]: "ARB_texture_multisample".
2009-09-07 17:56:25 +00:00
the_fiddler
88d6d57121
Regenerated bindings using the fixed MinmaxTarget and SeparableTarget enums names.
2009-09-05 15:32:00 +00:00
the_fiddler
316b5f265d
Regenerated bindings with using the cleaned up EXT_histogram, EXT_convolution and SGI_color_table tokens that were promoted in version 1.2.
2009-09-05 15:28:12 +00:00
the_fiddler
b5cd97c693
Added ColorAttachmenti tokens to ReadBufferMode enum. Fixes issue [ #1140 ]: "ColorAttachment values on ReadBufferMode".
2009-09-03 20:14:54 +00:00
the_fiddler
f6da09177e
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
the_fiddler
073109c8c7
Fixed documentation warnings.
...
Removed duplicate code (due to BindingsBase class).
2009-08-19 13:22:12 +00:00
the_fiddler
2747869a92
Added BindingsBase class that provides a common base for all generated bindings.
...
Made the OpenGL and OpenGL|ES bindings non static.
Made the OpenGL and OpenGL|ES bindings inherit from BindingsBase.
2009-08-17 10:20:42 +00:00
the_fiddler
ebaf16bf8a
Now use "Core" as default Settings.ImportsClass.
2009-08-17 10:15:29 +00:00
the_fiddler
0b36b2a779
Updated documentation to remove references to the 3.1 specification (this class always supports the full profile of the latest specification.)
2009-08-15 18:02:16 +00:00
the_fiddler
1f53422cf1
Normalized line endings.
2009-08-15 18:01:15 +00:00
the_fiddler
e24402487c
Regenerated bindings to fix CLSCompliance issues.
2009-08-15 17:51:03 +00:00
the_fiddler
521c1211d3
Removed the various GetProcAddress methods (now handled by IGraphicsContextInternal).
...
Removed Imports nested class.
2009-08-15 16:56:36 +00:00
the_fiddler
5743d2bf3b
Renamed GL folder to OpenGL, in order to match namespace.
2009-08-14 14:24:18 +00:00
the_fiddler
fb13f49a85
Moved OpenTK.Graphics.OpenGL to OpenTK.Graphics.
2008-04-13 16:45:56 +00:00
the_fiddler
301ebcc0b7
Applied teichgraf's patch that adds LoadTransposeMatrix overloads, and makes LoadMatrix user ref Matrix4 instead.
2008-04-11 19:33:56 +00:00