Commit graph

265 commits

Author SHA1 Message Date
the_fiddler 131a29739b Specific enums for Version14 "Fog" additions. 2008-01-01 21:39:51 +00:00
the_fiddler f8777b7e1c Updated TextureParameterName and TextureCompareMode enums (Version14 additions) 2008-01-01 20:51:58 +00:00
the_fiddler 3556d9f08e Updated Depth Texture enum (Version14) 2008-01-01 20:34:02 +00:00
the_fiddler 3fcb00374f Updated Occlusion Query enums (Version15) 2008-01-01 20:09:29 +00:00
the_fiddler b6bde8859e Added Version13.TextureCompressed value to GetTextureParameter enum. 2007-12-09 19:51:14 +00:00
the_fiddler 270e19ab53 Corrected casing of ExtTextureSrgb. 2007-11-10 18:33:44 +00:00
the_fiddler 58d5b7838a Fixed mismatch between Delegate and Import declarations. 2007-11-10 12:29:17 +00:00
the_fiddler 2ede6cab5a Fixed IntPtr processing - real pointers (with object overloads) are now differentiated from plain IntPtr parameters (e.g. offsets). Fixed Tao bindings generation. 2007-11-10 10:28:22 +00:00
the_fiddler 61f17b5e7c Added a new Settings.Legacy option: do not turn bools into ints. Changed the default Tao options to not turn bools into ints and use nested enums. Added documentation to these options. 2007-11-10 10:27:19 +00:00
the_fiddler e05d99d622 Commented-out unneeded call to Translate() method. 2007-11-10 10:26:04 +00:00
the_fiddler 4354f68f2e Doesn't trim EdgeFlagv anymore. 2007-11-04 16:48:57 +00:00
the_fiddler 64ef751839 Bumped version number to 0.9.9 2007-11-04 15:27:25 +00:00
the_fiddler 4446a1d4df Added option to control namespace output. Added help. 2007-11-04 15:26:54 +00:00
the_fiddler a5d5449007 Removed unused indent variable. 2007-11-04 15:26:22 +00:00
the_fiddler 76887c3d7f Renamed All to AllGlu to avoid clash with GL. 2007-11-04 15:24:22 +00:00
the_fiddler 957c53098a Fixed Nested Enums/Namespace Enums output. 2007-11-04 15:22:56 +00:00
the_fiddler af25a9808b Fixed ReturnType and Parameters translation to follow .Net naming conventions. 2007-11-04 15:21:50 +00:00
the_fiddler f1ac7e2104 Fixed IsEnabled which had its ending trimmed. 2007-11-04 15:21:00 +00:00
the_fiddler 3156428e3f Translation code to follow .Net naming conventions. 2007-11-04 15:20:19 +00:00
the_fiddler 9364a4af10 Added translation code to follow the .Net naming conventions. 2007-11-04 15:19:38 +00:00
the_fiddler 4f21d69dc9 Split translation code between Type.Translate() and Parameter.Translate(). 2007-11-04 15:19:01 +00:00
the_fiddler aaeef7be32 Better handling of Enums namespace/nested class. 2007-11-04 15:17:37 +00:00
the_fiddler dbe0c424d7 Updated GetGL2Extension to return names with proper .Net naming conventions. 2007-11-04 15:16:11 +00:00
the_fiddler 4d4814d3f4 Added Boolean->GLBoolean type map, to follow the GL naming convention. 2007-11-04 15:15:38 +00:00
the_fiddler 34e8466779 Added PROC->IntPtr translation. 2007-11-04 15:14:59 +00:00
the_fiddler cf936c04b7 Fixed parameters to follow the updated Glu enums. 2007-11-04 15:14:37 +00:00
the_fiddler 58a6693f54 Disabled Boolean enum (already exists from GL). Added 'Glu' prefix to Version, ErrorCode and ErrorString enums, to avoid clashes with the GL ones. 2007-11-04 15:14:08 +00:00
the_fiddler 3d656851dc Changed Boolean from an OpenGL enum to plain old bool. Works nicer. 2007-11-04 15:12:25 +00:00
the_fiddler 1b4da37c54 Fixed a regression where pure IntPtr parameters (size etc etc) obtained 'object' overloads. 2007-10-31 17:42:29 +00:00
the_fiddler ad95bea24d Added support for PixelInternalFormat. This is used in all *Tex(Sub)Image* functions. 2007-10-31 17:41:23 +00:00
the_fiddler 8c7059f5a2 Fixed input from the auxilliary enum file (GL2\\enum.spec) 2007-10-26 12:57:47 +00:00
the_fiddler be57676d22 Fixed console output regarding the WriteEnums/Delegates/Imports functions. 2007-10-26 12:57:03 +00:00
the_fiddler 657e259196 Added setting for legacy overload generation. 2007-10-26 12:56:03 +00:00
the_fiddler 55d785249e Moved the Wrapper generation to Function instead of Delegate. Simplified the code. 2007-10-26 12:55:26 +00:00
the_fiddler aa657666a8 Removed some hacks from enum processing, that are not needed any more. 2007-10-25 00:33:05 +00:00
the_fiddler 5ac3ebd8da Removed duplicate 2X_ATI_foo enum. 2007-10-25 00:32:31 +00:00
the_fiddler 01f5af80d4 Added reported missing enums: EnableCap.MULTISAMPLE, GetPName.SAMPLES/SAMPLE_BUFFERS, PixelFormat.BGR/BGRA, TextureTarget.TEXTURE_RECTANGLE_ARB/NV, TextureWrapMode.CLAMP_TO_BORDER/CLAMP_TO_EDGE. Correct LightProperty enum to LightParameter and enabled SGIX_icc_texture. 2007-10-25 00:31:33 +00:00
the_fiddler 25eeeab609 Rather big update: turned void* to IntPtr, to avoid problems with .Net and Tao functions directly IntPtr (the object overload would be called and all hell would break loose).
Minor cleanup. Added code to turn ALL_CAPS enums into .Net CamelCase enums - must take care of the extensions before enabling this.
Added a couple new commandline options, and fixed a misspelling (NestedEnumsClass was NestedEunmsClass, ugh!)
2007-10-21 15:48:52 +00:00
the_fiddler d526f5a3a4 Preparatory stuff for naming convention changes. 2007-09-30 12:33:27 +00:00
the_fiddler 0e862bcfdf Bumped version numbers. 2007-09-24 19:58:45 +00:00
the_fiddler b2ac1d4c61 Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads. 2007-09-22 14:59:33 +00:00
the_fiddler f5db25f32c Enhanced BindStreamWriter.Indent() and Unindent() implementation (they now change a simple counter).
Suppressed warning CS0649 (uninitialised field) in generated code for delegates.
2007-09-21 19:59:22 +00:00
the_fiddler eea200eb1d Added partial modifier to internal Delegates and Imports class. Removed constructors (they now reside in GLHelper.cs). Renamed GL.DrawArray to GL.DrawArrays. 2007-09-05 19:59:54 +00:00
the_fiddler e87ce1e5f1 Updated Documentation and version numbers for release. 2007-09-02 23:13:28 +00:00
the_fiddler cc23dac7a8 Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming. 2007-09-02 22:52:00 +00:00
the_fiddler 3104a880a1 Added Glu and Glx generators to Bind. 2007-09-02 07:50:46 +00:00
the_fiddler e1b0d5fdb5 Added Glu and Glx generators. 2007-09-02 00:58:10 +00:00
the_fiddler 9b257a97e9 Trunk now compiles again. 2007-09-02 00:53:24 +00:00
the_fiddler 9120a732ea Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind. 2007-09-02 00:40:43 +00:00
the_fiddler 61048d6ae1 Wgl structs now reside in the OpenTK.Platform.Windows namespace, notin OpenTK.Platform.Windows.API. 2007-09-01 23:59:47 +00:00
the_fiddler b2459933b2 Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call. 2007-08-22 16:13:41 +00:00
the_fiddler ffe8ce7795 Merged with bind branch. 2007-08-20 12:25:48 +00:00
the_fiddler 9295a44c60 2007-08-20 10:46:37 +00:00
the_fiddler f9fc027bb4 Removed unused code files. Changed endings to CRLF. 2007-08-14 16:57:25 +00:00
the_fiddler 164876a723 Added wgl binding generator. 2007-08-12 16:14:23 +00:00
the_fiddler ac2a2f9a70 Improved opengl overload trimming. 2007-08-10 20:16:05 +00:00
the_fiddler e220f3a71a Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler 7bdc94ed07 Synced with gl3 branch (added Wgl Generator.cs). Bind now builds. 2007-08-04 23:46:06 +00:00
the_fiddler 09bd00885c Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs 2007-08-04 23:39:56 +00:00
the_fiddler 4ceea208ac Bumped version numbers.
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler 672a82983a Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler c5ad62c12b Synced with gl3 branch. 2007-08-01 22:28:54 +00:00
the_fiddler d5022b1b56 Sycned with gl3 branch. 2007-08-01 21:14:39 +00:00
the_fiddler c1d3fbe2f1 Merged with gl3 branch. 2007-08-01 09:27:57 +00:00
the_fiddler 3d23105b0d 'Merged' windowing branch. Ugly, but it seems to have worked. 2007-07-23 00:15:18 +00:00