Commit graph

2016 commits

Author SHA1 Message Date
the_fiddler fa0abf0d51 Minor fixes for code clarity. 2010-10-28 08:13:42 +00:00
the_fiddler 1a06366db8 Fixed ref overloads of GenSources and GenBuffers to follow the rest of the OpenTK design. Fixes invalid return values on x64 systems. 2010-10-28 08:12:24 +00:00
chrisbrandtner 261b3958c8 Added anaglyph rendering example (for red/cyan glasses). 2010-10-27 16:28:38 +00:00
chrisbrandtner a93d43c590 Added OpenGL Diagnostics program, similar to OpenAL Diagnostics. 2010-10-24 14:29:27 +00:00
the_fiddler 202bd2a96e Avoid using deprecated GLControl.GrabScreenshot() method. 2010-10-22 15:04:04 +00:00
the_fiddler f0dd1370d8 Suppressed unused field warnings. The code is like that on purpose. 2010-10-22 15:03:35 +00:00
the_fiddler 5ed98455d9 Do not use deprecated methods. 2010-10-22 15:03:06 +00:00
the_fiddler 2430f82ff7 Implemented raw keyboard input for Windows. Improved the interface for receiving input. Moved raw input window to its own thread. 2010-10-22 14:57:06 +00:00
the_fiddler 75c71107a3 Initial implementation of raw mouse input on Windows. 2010-10-22 13:41:42 +00:00
the_fiddler b2ccc8f089 Fixed CursorVisible getter.
If necessary, re-grab the cursor whenever the window changes position/size.
2010-10-22 13:36:05 +00:00
the_fiddler 327941be33 Implemented PointToScreen and fixed mouse grab rectangle to match the client rectangle exactly. 2010-10-22 13:22:28 +00:00
the_fiddler 3d87bc7e8f Fixed text anti-aliasing on Windows. 2010-10-22 09:29:41 +00:00
the_fiddler c7d8fb882a Removed fixed expression that caused compilation error on VS2010 (but not Mono 2.6.7). 2010-10-22 08:16:37 +00:00
the_fiddler bb01babfbd * XI2Mouse.cs:
* X11Factory.cs: Detect whether XInput2 is not supported without
  throwing an exception.
2010-10-22 07:41:56 +00:00
the_fiddler d49b315ced * Input/Mouse.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs: Added internal list of mouse devices in
  preparation for multi-mouse support.
2010-10-21 14:53:10 +00:00
the_fiddler 6276057c65 * Test/GameWindowStates.cs: Added relative mouse motion indicator. Improved text antialiasing. Moved to GameWindow category. 2010-10-21 13:14:36 +00:00
the_fiddler f39eaecea3 * QuickStart.sln:
* Source/QuickStart/QuickStart.csproj: Added missing QuickStart
solution. Fixes issue [#2093]: "QuickStart.sln doesn't exist in
"latest version of OpenTK"".
2010-10-21 12:55:45 +00:00
the_fiddler 671457b60a * OpenTK.csproj:
* Input/MouseState.cs:
* Platform/X11/Structs.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/X11/X11Factory.cs: Added XInput2 driver for mice.
  Multi-mouse support pending.

* Platform/X11/X11Mouse.cs: Log the driver type for debugging
  purposes.
2010-10-21 12:32:00 +00:00
the_fiddler e638652d01 * Platform/X11/X11Keyboard.cs: Added index bounds check for
GetState.
2010-10-21 07:56:48 +00:00
the_fiddler 7947cad6f8 * OpenTK.csproj:
* Input/MouseState.cs:
* Input/ButtonState.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/X11Factory.cs: Added initial implementation of
  OpenTK.Input.Mouse for X11.
2010-10-21 07:56:37 +00:00
the_fiddler 1529f811ac * X11Keyboard.cs: Do not allocate an X11WindowInfo unnecessarily. 2010-10-20 15:16:55 +00:00
the_fiddler 07671251c5 * Input/MouseState.cs: Implemented MouseState structure. 2010-10-20 15:14:38 +00:00
the_fiddler 239ba3ff2b * Input/KeyboardState.cs: Fixed the amount of storage for keyboard
keys (the code would allocate one less int than necessary when
  "number of keys % 32" falls between 1 and 15).
Fixed the implementation of the Equals method to compare the two
  instances (instead of comparing this instance against itself).
2010-10-20 15:14:26 +00:00
the_fiddler 86588ea60c * Source/OpenTK/Input/Mouse.cs:
* Source/OpenTK/Platform/Factory.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/IMouseDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/IPlatformFactory.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinFactory.cs:
* Source/OpenTK/Platform/MacOS/MacOSFactory.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawMouse.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs: Added new MouseDriver
  interface and added stub internal implementations.
2010-10-20 14:58:38 +00:00
the_fiddler e801660ff7 * Source/OpenTK/OpenTK.csproj:
* Source/OpenTK/Input/Keyboard.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/KeyboardState.cs:
* Source/OpenTK/Input/IKeyboardDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/Functions.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/X11/X11Keyboard.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs:
* Source/OpenTK/Platform/Windows/WinRawKeyboard.cs: Added initial
  OpenTK.Input.Keyboard implementation for X11.
2010-10-20 14:33:23 +00:00
the_fiddler 7c0dbf7dcf * Source/OpenTK/Platform/X11/X11GLNative.cs: Confine pointer to
window when it becomes invisible.
2010-10-20 09:50:49 +00:00
the_fiddler 3b72054480 * Source/OpenTK/Platform/X11/X11GLNative.cs: Refactored empty cursor
creation into its own function. Create one empty cursor for the
  lifetime of the window.
2010-10-20 09:19:34 +00:00
the_fiddler 9ec00014eb Take into account the fact that ShowCursor(true/false) calls are cumulative (we want boolean behavior instead). 2010-10-19 09:25:09 +00:00
the_fiddler 00311cdb13 Added initial code for mouse grabbing. Modified GameWindowStates to test this. 2010-10-19 09:20:59 +00:00
the_fiddler a18825a062 * Source/OpenTK/Platform/MacOS/CarbonGLNative.cs: Removed unused
code.
2010-10-18 16:14:50 +00:00
the_fiddler d5aaf4a794 * Source/OpenTK/Platform/Windows/API.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs: Implemented
  CursorVisible.
2010-10-18 16:14:38 +00:00
the_fiddler f201c3bed9 * Source/Examples/OpenTK/Test/GameWindowStates.cs: Handle
MouseButtonUp event to make mouse visible.
2010-10-18 15:48:32 +00:00
the_fiddler 42e0880cbb * Source/OpenTK/NativeWindow.cs:
* Source/OpenTK/INativeWindow.cs:
* Source/OpenTK/Platform/X11/API.cs:
* Source/OpenTK/Platform/X11/X11GLNative.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs:
* Source/Examples/OpenTK/Test/GameWindowStates.cs: Initial
  implementation of CursorVisible API. See issue [#1560].
2010-10-18 15:25:25 +00:00
the_fiddler d4d9d58a8a Added UNSIGNED_INT to ActiveUniformType enum. Fixes issue [#2077]: "Add UnsignedInt to ActiveUniformType". 2010-10-13 20:42:58 +00:00
the_fiddler 7f6fa886da Fixed issue [#2072]: "Box2 constructor bug". 2010-10-11 07:54:46 +00:00
the_fiddler 148578b1eb Fixed code formatting. 2010-10-09 19:59:06 +00:00
the_fiddler 0f80ff8f1d Avoid deprecated EnableClientState(EnableCap) in favor of EnableClientState(ArrayCap). 2010-10-09 19:56:33 +00:00
the_fiddler 8f9cd3decf Report Xinerama as not supported when it fails to detect any devices. Fixes issue on Nvidia drivers when Twinview is enabled. 2010-10-09 19:11:45 +00:00
the_fiddler ddb51b25f7 Added XF86VM fallback when XRandR is missing (many thanks to jdomnitz!) 2010-10-09 19:10:39 +00:00
the_fiddler 8bb6af05d7 Set the correct, platform-specific GetCurrentContext implementation on startup. Ensures the correct function of dummy contexts. 2010-10-09 18:53:20 +00:00
the_fiddler 2c739cc96b Use current date as the 'readable' version (on installer/zip). 2010-10-06 16:53:53 +00:00
the_fiddler 228a213dc5 Explicitly set assembly name and root namespace to "Build.UpdateVersion" in order to avoid conflicts with xbuild. 2010-10-06 15:17:29 +00:00
the_fiddler 31a19b7328 Use mono to invoke Build.UpdateVersion.exe on non-Windows systems. 2010-10-06 15:07:12 +00:00
the_fiddler 27ff0d807f Replaced all custom tasks with built-in tasks, because custom tasks cause builds through Visual Studio to fail. This is a known issue since VS2005 (the dll containing custom tasks gets loaded into the devenv AppDomain and remains locked, meaning you have to exit Visual Studio before rebuilding the project). 2010-10-06 14:59:13 +00:00
the_fiddler 10f8566351 Converted into an actual commandline tool to avoid using custom tasks. 2010-10-06 14:56:11 +00:00
the_fiddler 55f5691eb3 * Source/Build.Tasks/DateStamp.cs: Read/Write stamp from/to
Version.txt file. Allows a single stamp to be propagated throughout
  the build process.

* Source/Build.Tasks/GenerateAssemblyInfo.cs: Correctly invoke
  DateStamp task (need to call Execute() to generate the stamp).

* Source/Build.UpdateVersion/Build.UpdateVersion.csproj: Cleaned up
  'Rebuild' target.
Cleaned up 'GenerateAssemblyInfo' task invocation.
Attempted to generate GlobalAssemblyInfo.cs without using a custom
  task. Unfortunately, xbuild didn't wish to cooperate.
Remove Version.txt file to update the datestamp.
2010-10-06 08:47:01 +00:00
the_fiddler 42f279ffeb Reorganize code for clarity. 2010-10-05 20:52:28 +00:00
the_fiddler 244b3f1881 Do not check whether the path exists before deletion (an exception will be caught anyway). 2010-10-05 20:51:47 +00:00
the_fiddler cbeb09ebcb Log error message when a non-existent path is specified. 2010-10-05 20:38:44 +00:00
the_fiddler 8e7c717151 Really delete GlobalAssemblyInfo.cs this time. 2010-10-05 18:59:28 +00:00
the_fiddler f80133a9cd Populate ImageList manually to avoid crash issue when cross-compiling from Mono. 2010-10-05 17:43:33 +00:00
the_fiddler 690a78a7b0 GlobalAssemblyInfo is autogenerated and should not be in version control. 2010-10-05 07:07:47 +00:00
the_fiddler 366960a0b0 Consolidated DateStamp and AssemblyInfo generation. 2010-10-05 07:00:54 +00:00
the_fiddler dd14644f6e Use custom property to select correct Build.Tasks.dll directory. 2010-10-04 23:02:31 +00:00
the_fiddler 9d562fb683 All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion. 2010-10-04 21:37:33 +00:00
the_fiddler 7fd64519bd Added Build.UpdateVersion project which generates a global AssemblyInfo file that is reused throughout the solution (TBD). 2010-10-04 21:30:42 +00:00
the_fiddler ca1f98a593 Added GenerateAssemblyInfo task that specifies common assembly properties to a global AssemblyInfo file.
Modify Build.Tasks.dll search path depending on the current configuration.
2010-10-04 21:25:31 +00:00
the_fiddler 13a5b1d2b5 Added license information. 2010-10-04 20:49:12 +00:00
the_fiddler e885b26719 Removed unused variable. 2010-10-04 14:52:29 +00:00
the_fiddler 1f143285c2 Added keyfile and strong-named all projects. 2010-10-04 14:39:42 +00:00
the_fiddler 3c04d059e8 Updated default ToolsVersion to 4.0. Fixes intermittent build issues and increases build performance significantly. It is still possible to build on the 3.5 toolset by passing the /tv:3.5 parameter to msbuild. 2010-10-04 13:49:08 +00:00
the_fiddler eee1a236c4 Do not import OpenCL namespace if "EXPERIMENTAL" is not defined. 2010-10-04 08:40:57 +00:00
the_fiddler e70ec921ec Deleted old build system. 2010-10-03 13:25:18 +00:00
the_fiddler d6157456fb Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable). 2010-10-03 13:19:05 +00:00
the_fiddler e10378cd30 Removed app.config file that somehow made it into the csproj. 2010-10-03 12:38:19 +00:00
the_fiddler 10f333c24f Added Generator.Bind and Generator.Convert projects.
Fixed msbuild compilation by removing the 3.5 bootstrap ItemGroups. (VS2010 added those on its own - hey, we are targeting v2.0 and we are not using ClickOnce!)
2010-10-03 12:30:39 +00:00
the_fiddler 45ca126a90 Made Nsis configuration identical to Release. Fixes build from windows terminal. 2010-10-03 09:31:40 +00:00
the_fiddler 579b6a60f6 Fixed incorrect output paths. 2010-10-03 09:25:52 +00:00
the_fiddler 31e558f446 * Source/OpenTK/OpenTK.csproj:
* Source/Build.Tasks/Build.Tasks.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Compatibility/OpenTK.Compatibility.csproj: Ensure we are
using the 2.0 toolset to build. Fixes compilation errors on
MonoDevelop/xbuild.

* Documentation/Build.Docs.csproj: Use "." instead of
"$(MSBuildProjectDirectory)", because MonoDevelop/xbuild fails to
replace the latter with its value.
2010-10-02 23:21:58 +00:00
the_fiddler a4d23d19bc * Added project files for all projects.
* Modified Build.Docs project to respond to the "Documentation" configuration. Added Clean target.
2010-10-02 22:16:59 +00:00
the_fiddler 16009bf9f3 Added Build.Tasks project that contains custom MSBuild tasks for the compilation process:
- DateStamp, which generates a version number based on the current date.
- DelTree which mimics RemoveDir but can delete non-empty directories on xbuild 2.6.x (which only supports empty directories).
- Run which mimics Exec but also captures stderr/stdout.
2010-10-02 22:15:19 +00:00
the_fiddler 1f4b5be7d0 Synced trunk with 1.0 branch. 2010-10-02 18:52:34 +00:00
the_fiddler 3f8f9b09e3 Synced with 1.0 branch. 2010-03-11 22:53:11 +00:00
the_fiddler 803636ea95 Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [#1443]: "GetActiveUniforms parameter name". 2010-02-03 20:43:42 +00:00
the_fiddler 6dcb354854 Added missing TEXTURE_LOD_BIAS token to TextureParameterName. Fixes issue [#1531]: "TextureParameterName enum missing TEXTURE_LOD_BIAS element". 2010-02-03 20:17:02 +00:00
the_fiddler 99a3803e8a Backported fix for issue [#1538] from 1.0 branch. 2010-02-03 19:55:09 +00:00
the_fiddler da7e4c7252 Backported bugfixes from 1.0 branch. 2010-02-03 19:04:42 +00:00
kanato ea5b4f9f06 * Platform/MacOS/CarbonGLNative.cs: Fix width/height properties on Mac OS X. 2010-01-11 22:08:00 +00:00
the_fiddler 6d6ad9646a * Source/OpenTK/Compute/CL10/CL.cs:
* Source/OpenTK/Compute/CL10/Core.cs:
* Source/Bind/Specifications/csharp.tm:
* Source/OpenTK/Compute/CL10/Delegates.cs: cl_context_properties
  should be mapped to IntPtr, not int.
Modified CreateContext signature to return ErrorCode rather than plain
  int.

* Source/OpenTK/Compute/CL10/CLHelper.cs: Added helper overloads that
  convert ContextProperties enums into IntPtr internally.
2010-01-04 13:29:21 +00:00
the_fiddler e8e1c82582 CreateContext should return an ErrorCode, not an int. 2010-01-04 13:23:56 +00:00
the_fiddler 88edd6fa14 Regenerated bindings using the latest binding generator, which ensures consistent sorting order between consecutive runs. 2009-12-25 14:17:55 +00:00
the_fiddler 1e56e462ef Merged GameWindow timing fixes and release documentation from branches/1.0. 2009-11-17 14:54:30 +00:00
the_fiddler 0484fc478b Re-enabled CL10, ES10 and ES11 bindings in trunk. 2009-11-17 10:04:00 +00:00
the_fiddler f5642b91c5 Added BlittableValueType test from branches/1.0. 2009-11-17 10:00:52 +00:00
the_fiddler 6b5ff5ba24 Merged fix for [#1386] from branches/1.0. 2009-11-17 09:59:36 +00:00
the_fiddler 35956701ae Merged fix for [#1098] from branches/1.0. 2009-11-17 09:33:14 +00:00
the_fiddler f12cbf1cd5 Synced trunk with 1.0 branch. 2009-11-16 18:45:41 +00:00
the_fiddler c6ae9ae3fe Applied fix for use of C# 3.0 features from 1.0 branch. 2009-11-11 23:16:42 +00:00
the_fiddler c152a724d6 Synced trunk with the 1.0 beta-1 release. 2009-11-10 09:22:46 +00:00
the_fiddler 2ce4a6ecfd Merged changes from 1.0 branch. 2009-11-10 00:04:11 +00:00
the_fiddler 20216d0d2b * OpenTK/Test/Multithreading.cs: Replaced anonymous delegate by a private function for easier debugging.
Switch to/from fullscreen when Key.Space is pressed.
2009-11-09 19:14:14 +00:00
the_fiddler 089b72c9c8 Protect all Xlib calls with XLockDisplay/XUnlockDisplay. Fixes issue [#1354]: "Application always run in windowed mode when using shared contexts". 2009-11-09 19:05:41 +00:00
the_fiddler d3ba9e61e0 * ImmediateMode.cs: Added missing calls to base.On* events. Removed tabs. 2009-11-09 17:34:24 +00:00
the_fiddler 8af490627f Fixed a large number of recurring spelling mistakes in documentation (patch by iRBiS). Fixes issue [#1341]: "Vector4 constructor describes w component as z component + other spelling corrections". 2009-11-09 08:15:38 +00:00
the_fiddler aedb514b84 Fixed documentation which describes w components as z components (patch by iRBiS). 2009-11-09 08:12:34 +00:00
kanato 62b65af462 MacOS: Hack for AGL to have access to the display device specified when a NativeWindow is created. 2009-11-09 07:50:21 +00:00
kanato 56412367c4 MacOS: Detect display boundaries so created windows are placed in the right spot. 2009-11-09 07:39:38 +00:00
kanato c605a05ffb MacOS: Fix event from user clicking close box to properly report that window doesn't exist anymore. 2009-11-09 07:18:54 +00:00
kanato 017c9e86d0 Mac OS X Fix for GameWindow to call glContext.Update when resized 2009-11-09 06:51:52 +00:00
the_fiddler 959a1e8eb7 Added System.Drawing reference back to QuickStart project (see previous commit). 2009-11-08 23:04:46 +00:00
the_fiddler e35f9d5374 Disabled OpenTK.Point, Size and Rectangle structures that were meant to replace their System.Drawing implementations until the correct course of action can be determined. This change is too disruptive to existing applications, especially if they are also using Windows.Forms (see discussion here: http://www.opentk.com/node/1348). 2009-11-08 23:02:53 +00:00
the_fiddler 0af0916ce0 Don't display window by default, unless "Visible = true" is called. Allows the creation of invisible windows for secondary GraphicsContexts. 2009-11-08 22:46:49 +00:00
the_fiddler e1485cdfca Added a second terminating 0 to attribute list, trying to work around issue [#1352]: "Occasional AccessViolationExceptions when creating the GLControl". 2009-11-08 22:42:20 +00:00
the_fiddler 756cf4aaed Added system-defined colors.
Added and improved constructors (more versatile).
Added ToArgb() method for improved System.Drawing.Color interop.
2009-11-07 19:38:40 +00:00
the_fiddler 1cd2b8d076 Use SHOW command instead of SHOWNORMAL when making a window visible, since SHOWNORMAL will un-maximize a fullscreen or maximized window.
Do not force an invisible window to become visible when modifying its state or borders.
2009-11-07 10:44:31 +00:00
the_fiddler dafcfd6f38 Always set the DisplayDevice.Bounds to a correct value. Fixes issue [#1339]: "DisplayDevice.Bounds not set". 2009-11-07 10:42:25 +00:00
the_fiddler 38a8efb649 Do not check for an X server if we detect Mac OS X. Should solve issue [#1338]: "Running apps in Mac OSX start a application called X11". 2009-11-07 10:10:53 +00:00
the_fiddler 2e418e5b6b Update the context when the native window is resized. 2009-11-06 21:56:35 +00:00
the_fiddler ef4658a647 MacOS may have an X server installed. Prefers the native Carbon/Quartz platform driver over X in this case (same issue as rev. 2465). 2009-11-06 18:51:06 +00:00
the_fiddler ab198f15e7 Correctly set the primary device in the DisplayDevice constructor. 2009-11-06 18:34:53 +00:00
the_fiddler 70eba0eb20 MacOS can have an X server installed. Modified the code so that it prefers the native Carbon/Quartz platform driver over X in this case. 2009-11-06 17:58:35 +00:00
the_fiddler 7c82f66942 Fixed spelling of hertz and fps. Fixes issue [#1333]: "Spelling of SI units in documentation and captions". Patch by iRBiS. 2009-11-06 16:46:28 +00:00
the_fiddler 9055ac0686 Return proper CarbonWindowInfo instance instead of DummyWindowInfo. 2009-11-06 15:33:53 +00:00
the_fiddler 62fee03192 * Rectangle.cs: Fixed ToString formatting code. 2009-11-06 10:04:32 +00:00
the_fiddler 8733dd7c2f * Platform/Windows/WinDisplayDevice.cs:
* Platform/MacOS/QuartzDisplayDeviceDriver.cs: Updated to use the new
  DisplayDevice constructors.

* Platform/X11/X11XrandrDisplayDevice.cs: Query Xinerama for the exact
  bounds of each display device, if available.
Use global X lock to protect from multithreaded access.
2009-11-06 09:50:50 +00:00
the_fiddler 2af357c106 * DisplayDevice.cs: Made DisplayDevice properties settable
internally (simplifies device detection code).
Bounds property is now independent of the default resolution.

* DisplayResolution.cs: Obsoleted the Bounds property, as this becomes
  invalid as soon as the resolution of any display device is changed.
2009-11-06 09:49:06 +00:00
the_fiddler 39b4e329fd * X11GLNative.cs: Convert from ASCII to the default encoding before generating KeyPress events (allows support for simple scripts that do not use composition.) 2009-11-05 12:12:29 +00:00
the_fiddler 3e1ce4dfa5 * X11GLNative.cs: Implemented KeyPress event (no support for input
methods yet).

* Functions.cs: Added XLookupString and XRefreshKeyboardMapping
  methods for simple ANSI text input.
2009-11-05 11:49:24 +00:00
the_fiddler 3129b359a9 Removed System.Drawing dependency from QuickStart. 2009-11-04 21:22:41 +00:00
the_fiddler ada915fed0 Added missing TitleChanged event. 2009-11-04 20:49:38 +00:00
the_fiddler 3fd2b4b30b Removed unused code. 2009-11-04 20:48:35 +00:00
the_fiddler c0789ffa6e Cleaned up deprecated methods. 2009-11-04 20:48:31 +00:00
the_fiddler c09c21dc64 Cleaned up a large number of documentation issues. 2009-11-04 20:48:02 +00:00
the_fiddler 3e1e9dfdca Updated deprecation message with specific instructions on how to solve the issue. 2009-11-04 20:47:06 +00:00
the_fiddler 40235d84ca Added helper overloads for OpenTK.Point/Rectangle structures. 2009-11-04 19:24:21 +00:00
the_fiddler 6770e171ed Enabled System.Drawing.Point/Size/Rectangle replacements. 2009-11-04 19:10:32 +00:00
the_fiddler b36e6c64d7 Refactored timer installation/removal into their own methods. 2009-11-04 18:35:32 +00:00
the_fiddler bf8e2c695a Added simpler constructor overload for external GraphicsContexts. 2009-11-04 17:18:32 +00:00
the_fiddler e3781e0b91 Don't forget to load all bindings when constructing an external context - this constructor was added for precisely this reason, after all. 2009-11-04 17:14:57 +00:00
the_fiddler 38576a20f2 Deprecated the LoadAll() method in favor of the new GraphicsContext constructors. 2009-11-04 17:03:59 +00:00
the_fiddler 2073a8805c Added missing base.On* calls. 2009-11-04 17:01:44 +00:00
the_fiddler 9f4eca541f Support external EGL contexts. 2009-11-04 17:00:52 +00:00
the_fiddler 1f254a9f55 Added missing documentation to GraphicsContext constructor. 2009-11-04 17:00:34 +00:00
the_fiddler 5142354cda Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
Added GraphicsContext() constructor that takes an existing, valid OpenGL context. This can be used for interop with third-party toolkits which create the OpenGL context themselves.
2009-11-04 16:49:56 +00:00
the_fiddler 8ce46fafde Set window title and icon. 2009-11-04 11:47:58 +00:00
the_fiddler 507a890ceb Doubled the size of particles and made them slightly faster. 2009-11-04 10:47:20 +00:00
the_fiddler 74657d94f8 Cleaned up sample, added color and motion. 2009-11-04 10:44:56 +00:00
the_fiddler 3ca21ed1b6 Initialize threads before calling any other X methods. 2009-11-04 10:04:16 +00:00
the_fiddler 9f96fe71c1 Removed unnecessary debugging messages from main loop. 2009-11-04 10:03:50 +00:00
the_fiddler f5de2fc8d3 Added Toolkit.Init() method that can be used to configure the underlying platform correctly when using OpenTK along with other toolkits (e.g. OpenTK+GTK# on X, where GTK# does not initialize threads). 2009-11-04 09:46:45 +00:00
the_fiddler 765f54917e Default window style flags can be constants rather than static readonly fields.
Throw an exception if we fail to register the window class, the previous solution (check for "class already exists" error) was a workaround for a threading issue that has been solved.
Set the small icon when registering the class.
2009-11-04 09:21:41 +00:00
the_fiddler 5d303f6257 Now recognizes Resources folder for Examples project.
Added icon to Examples project.
2009-11-04 01:20:13 +00:00
the_fiddler f58fe867e8 Added default icon to samples and the example browser. 2009-11-04 01:19:35 +00:00
the_fiddler 72045f4901 Added default application icon. 2009-11-04 00:57:14 +00:00
the_fiddler 15ab0d3ea7 Fixed ClassName and ModalLoopTimerId when constructing multiple WinGLNative windows in parallel.
WinGLNative windows are now correctly focused when clicked on the client area.
2009-11-03 23:42:06 +00:00
the_fiddler 544cf9d405 Serialize context construction to avoid threading issues with shared contexts. 2009-11-03 23:39:03 +00:00
the_fiddler 7e1ebfea6b Avoid static caching of extension strings and improve multithreading behavior - WGL extension checking is fast enough that caching is not very useful. 2009-11-03 23:36:37 +00:00
the_fiddler bd3334dd2b Added SyncRoot object to BindingsBase that can be used to protect shared state in the various bindings. 2009-11-03 23:26:57 +00:00
the_fiddler 9b63078b11 Fixed race condition in GraphicsMode.Default. 2009-11-03 13:16:59 +00:00
the_fiddler baf44cff90 No need to burn 100% CPU time just for a spinning cube! (Especially important for the multithreading test, which opens multiple such windows). 2009-11-03 13:03:35 +00:00