Commit graph

64 commits

Author SHA1 Message Date
the_fiddler 4c10acbf12 * Structures/Type.cs: Try to translate GLenum even if category is
unknown.
2009-07-15 14:05:40 +00:00
the_fiddler 5a988ca832 Added OpenGL ES generator. 2009-06-30 08:39:35 +00:00
the_fiddler f5f55b3711 Merged string[] fix from 0.9.8 branch. 2009-06-29 18:51:40 +00:00
the_fiddler 386766071f Fixed GL.GetBoolean (was GL.GetBoolea because the generator treated glGetBooleanv as a NV extension). 2009-06-07 05:31:38 +00:00
the_fiddler d07684ca01 Use "IGraphicsContext.ErrorChecking = false|true" inside Begin|End wrappers. 2009-06-04 10:35:31 +00:00
the_fiddler 2b6928da66 Actually sort wrapper methods in GL.cs. 2009-05-30 15:28:52 +00:00
the_fiddler 339348bb95 Merged the latest specs from opengl.org.
Replaced all instances of Version14, Version15, Version20, Version30 and Version31 enums by type-safe equivalents.
Added gloverrides.xml to support overrides to function parameters / return types. This will make future spec updates easier to merge.
Improved handling of invalid tokens in the specs.
Bindings are now written in alphabetical order. This will reduce patch size for future updates and make side-by-side comparisons easier to perform.
2009-05-29 15:57:01 +00:00
the_fiddler 11fbdbf403 Removed ambiguous OpenGL overloads, because they confuse languages that don't distinguish between pass-by-reference and pass-by-value in the call-site (e.g. VB.Net). This affects functions that can take a single parameter either by reference or by value. 2009-05-21 23:34:20 +00:00
the_fiddler 222bded7ff The generator now detects and adds the FlagsAttribute to bitwise collections. Fixes bug [#792] "Resharper - Bitwise operation on enum which is not marked by [Flags] attribute" (http://www.opentk.com/node/792). 2009-05-05 21:00:48 +00:00
the_fiddler 157ac7b3e2 Fixed issue http://www.opentk.com/node/794 (suppress array overloads for functions that receive/return pointers to single elements). 2009-04-15 13:14:41 +00:00
the_fiddler 58faedc0fd Generator now trims 'v' suffixes from all functions and marks resulting non cls-compliant overloads as such.
Bumped version number.
2009-04-12 18:23:01 +00:00
the_fiddler 3f41f1eaf5 Added stack traces to automatic error checking.
Added GraphicsContext.ErrorChecking property to temporarily disable error checking if necessary.
Error checking is now added to all functions in debug mode (the generator would miss specific CLS-compliant overloads before).
2009-03-29 21:41:30 +00:00
the_fiddler 0888af5abf Updated tokens for EXT_transform_feedback (http://www.opentk.com/node/602). Updated tokens for ARB_uniform_ buffer_object (http://www.opentk.com/node/748). The generator no longer trims the 's' suffix from Varyings. 2009-03-29 19:26:57 +00:00
the_fiddler c2fa32829f Generator is now able to trim function suffixes similar to 'i_v' (first introduced in OpenGL 3.0). 2009-03-29 16:11:37 +00:00
the_fiddler 978ccdd6f5 Fixed '*Indexed' functions (they were wrapped as '*Indexe', with a missing 'd'). 2009-03-29 14:27:07 +00:00
the_fiddler a2c1d83b04 Fixed Draw*Instanced (were missing the 'd' from Instanced). Bug [#586]. 2009-03-28 14:48:20 +00:00
the_fiddler fc103aa8ec Added automatic error checking for all OpenGL function calls (debug mode only). Begin()-End() regions are handled correctly. 2009-03-25 17:55:37 +00:00
the_fiddler 3c5fd61baa Bind now maps 'void*' to generics ('ref T', 'T[]', 'T[,]' and 'T[,,]') instead of 'object'.
The doc processor can now document more OpenGL functions (e.g. GL.Color3).
Cleaned up several pieces of code in Bind (but I'm afraid it's hopeless - spaghetti code at its greatest).
2009-03-21 21:44:07 +00:00
the_fiddler e3ff29a068 Corrected the mapping of Byte/SByte wrappers -> entry points. Swapped CLSCompliant attribute between Byte and SByte (Bytes are, SBytes are not). 2009-03-08 22:00:13 +00:00
the_fiddler c9e8d2f686 Fixed the mapping between unsigned and signed wrappers -> entry points (no unsigned <-> signed casting). Regenerated bindings. 2009-03-08 19:19:52 +00:00
the_fiddler 3656003844 Now prints the OpenTK license and adds the [AutoGenerated] attribute to the generated bindings. 2009-02-28 19:29:34 +00:00
the_fiddler 08bf5e52ad Merged changes from gl3 branch. 2009-02-28 18:50:16 +00:00
the_fiddler 69b17fa43f Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
the_fiddler c5fff6bb7d Fixed GL.ReadPixels (was GL.ReadPixel) 2008-03-01 13:11:15 +00:00
the_fiddler 5692eb125b Fixed type translation. 2008-02-02 13:24:41 +00:00
the_fiddler 4fe6d37770 Completed move of OpenTK.OpenGL to OpenTK.Graphics.OpenGL. 2008-02-02 00:58:26 +00:00
the_fiddler 8346df89b8 Updated FBO specs with specific enums.
Fixed GL.Ext.CheckFramebufferStatus (was CheckFramebufferStat before)
Moved default namespace to OpenTK.Graphics.OpenGL.
Moved OpenTK.Graphics.OpenGL.Enums to OpenTK.Graphics.OpenGL.
2008-02-02 00:23:06 +00:00
the_fiddler ecda68e709 Fixed capitalization of Texture2D etc. 2008-01-24 09:16:49 +00:00
the_fiddler b80a67b687 Added JTalton's double precision mathlib. 2008-01-20 17:14:12 +00:00
the_fiddler abe331b247 Fixed NewTess and DeleteTess (were NewTes and DeleteTes).
Fixed wrapper generation for functions with both pointer and generic parameters.
2008-01-19 15:25:30 +00:00
the_fiddler 2914cb49cd Made the ParameterCollection.Rebuild property public. 2008-01-19 15:24:34 +00:00
the_fiddler 53e9f7cc67 Fixed a possible NRE (raised with Glu) 2008-01-15 09:34:01 +00:00
the_fiddler c15abc0d84 Added setting to DropMultipleTokens. Disabled this functionality (caused problems with some enums) 2008-01-14 23:41:53 +00:00
the_fiddler 22e356ec45 Fixed a possible null key exception when no AuxEnums are loaded. 2008-01-03 00:52:55 +00:00
the_fiddler 0f15148926 Duplicate enums are now dropped (Core > ARB > EXT > Vendor-specific).
Final values are calculated for all tokens (no "Foo = (int)Bar.Baz" anymore)
EnumCollection keys are now updated after translating the enums.
2008-01-03 00:08:49 +00:00
the_fiddler e0fc40b508 Fixed GL.Scale (was GL.Scaled) 2008-01-02 13:50:43 +00:00
the_fiddler 8daabaa1d3 Corrected casing of ExtTextureSrgb. 2007-11-10 18:33:44 +00:00
the_fiddler 2ed4b0066b Fixed mismatch between Delegate and Import declarations. 2007-11-10 12:29:17 +00:00
the_fiddler 6c86f654ed Fixed IntPtr processing - real pointers (with object overloads) are now differentiated from plain IntPtr parameters (e.g. offsets). Fixed Tao bindings generation. 2007-11-10 10:28:22 +00:00
the_fiddler f5ccec88e6 Doesn't trim EdgeFlagv anymore. 2007-11-04 16:48:57 +00:00
the_fiddler e5f52f2410 Fixed ReturnType and Parameters translation to follow .Net naming conventions. 2007-11-04 15:21:50 +00:00
the_fiddler 5ec74af8a4 Fixed IsEnabled which had its ending trimmed. 2007-11-04 15:21:00 +00:00
the_fiddler 30811cb4ac Translation code to follow .Net naming conventions. 2007-11-04 15:20:19 +00:00
the_fiddler b80cb4ac40 Added translation code to follow the .Net naming conventions. 2007-11-04 15:19:38 +00:00
the_fiddler 99612e5961 Split translation code between Type.Translate() and Parameter.Translate(). 2007-11-04 15:19:01 +00:00
the_fiddler c54fcdf724 Fixed a regression where pure IntPtr parameters (size etc etc) obtained 'object' overloads. 2007-10-31 17:42:29 +00:00
the_fiddler 9edbab71de Moved the Wrapper generation to Function instead of Delegate. Simplified the code. 2007-10-26 12:55:26 +00:00
the_fiddler 2a89d44071 Rather big update: turned void* to IntPtr, to avoid problems with .Net and Tao functions directly IntPtr (the object overload would be called and all hell would break loose).
Minor cleanup. Added code to turn ALL_CAPS enums into .Net CamelCase enums - must take care of the extensions before enabling this.
Added a couple new commandline options, and fixed a misspelling (NestedEnumsClass was NestedEunmsClass, ugh!)
2007-10-21 15:48:52 +00:00
the_fiddler 26f5d0dff4 Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads. 2007-09-22 14:59:33 +00:00
the_fiddler e0c514f96e Added partial modifier to internal Delegates and Imports class. Removed constructors (they now reside in GLHelper.cs). Renamed GL.DrawArray to GL.DrawArrays. 2007-09-05 19:59:54 +00:00