the_fiddler
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50f5c8e03f
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Initial commit of OpenTK.Fonts.
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2007-10-17 21:16:00 +00:00 |
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the_fiddler
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33c276bc76
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VSync now responds to changes. Contains a true DisplayMode. New constructor.
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2007-10-15 11:16:20 +00:00 |
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the_fiddler
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73468f8fa3
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Added CreateContext and DestroyContext functions. Better handling of DisplayModes. Added Mode property.
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2007-10-15 11:15:34 +00:00 |
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the_fiddler
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9504ea7ad2
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Now loads GL and Glu functions.
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2007-10-15 11:14:41 +00:00 |
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the_fiddler
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10f89bcd9c
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Major update! Updated timing routines. Added documentation. Added VSync property.
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2007-10-15 11:12:56 +00:00 |
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the_fiddler
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50e0da4392
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INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too.
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2007-10-15 11:11:38 +00:00 |
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the_fiddler
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2e09aa16b6
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Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow.
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2007-10-15 11:06:58 +00:00 |
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the_fiddler
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e64171ae45
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Added Exceptions.cs which contains OpenTK exceptions.
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2007-10-15 11:03:57 +00:00 |
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the_fiddler
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8cce2ac278
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Disabled support for multiple devices to minimize memory and CPU usage.
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2007-10-15 11:02:14 +00:00 |
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the_fiddler
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961cf9d54c
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Constructor now throws ArgumentNullException instead of ArgumentException.
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2007-10-05 06:54:36 +00:00 |
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the_fiddler
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5f9a8921b2
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Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs
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2007-10-05 06:52:40 +00:00 |
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the_fiddler
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fa395a5325
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Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet.
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2007-09-30 12:44:42 +00:00 |
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the_fiddler
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e932f8e162
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Fixed a warning.
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2007-09-30 12:42:43 +00:00 |
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the_fiddler
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d6265d2190
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Fixed a bug in GL.Load() where the GetProcAddress function was never called.
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2007-09-29 15:27:18 +00:00 |
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the_fiddler
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2323e0cb79
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Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called.
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2007-09-29 15:26:39 +00:00 |
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the_fiddler
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4e421d30fb
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Added VSync property to IGLContext.
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2007-09-29 15:24:55 +00:00 |
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the_fiddler
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69dec33ef7
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Fix build on Mono 1.2.4
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2007-09-27 00:40:28 +00:00 |
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the_fiddler
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ae35a395b3
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Added Unload event.
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2007-09-26 23:13:57 +00:00 |
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the_fiddler
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d8514e8650
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Marked as obsolete. Use direct OpenGL methods instead.
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2007-09-26 23:13:30 +00:00 |
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the_fiddler
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21efddea04
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Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler.
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2007-09-26 16:57:43 +00:00 |
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the_fiddler
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b57681889d
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Bumped version numbers.
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2007-09-26 16:49:10 +00:00 |
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the_fiddler
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94da72a196
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Problem with mouse wheel not getting updated.
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2007-09-26 16:12:31 +00:00 |
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the_fiddler
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be89cff72c
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Updates to delta handling. Now uses x - last_x instead of storing a delta directly.
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2007-09-26 15:48:11 +00:00 |
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the_fiddler
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46cb5ca3f8
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Line endings.
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2007-09-26 15:47:13 +00:00 |
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the_fiddler
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3aea7f5087
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Added TODO caption to Visible property.
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2007-09-26 15:44:32 +00:00 |
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the_fiddler
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dca3f30460
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Added NotImplementedException to Visible property.
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2007-09-26 15:43:28 +00:00 |
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the_fiddler
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d4376a75e0
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Improved mouse delta handling. WheelDelta is broken.
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2007-09-26 15:42:01 +00:00 |
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the_fiddler
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28f90f3d17
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Polled mouse input through XQueryPointer.
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2007-09-26 15:41:14 +00:00 |
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the_fiddler
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ee4a5cc7ac
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Added Title property. Foundation of atoms.
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2007-09-26 15:40:22 +00:00 |
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the_fiddler
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78b8f274ee
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Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support.
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2007-09-26 11:58:55 +00:00 |
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the_fiddler
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d16f2ce71b
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Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice)
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2007-09-26 11:57:32 +00:00 |
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the_fiddler
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20f6610c60
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Implemented Visible and Title properties.
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2007-09-26 11:55:55 +00:00 |
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the_fiddler
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5c3315f974
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Renamed Windows.API to Windows.Functions
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2007-09-26 11:55:24 +00:00 |
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the_fiddler
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9a4d7f1976
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Renamed Windows.API to Windows.Functions, in accordance to X11.Functions
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2007-09-26 11:54:43 +00:00 |
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the_fiddler
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2fc8f35a94
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Added Visible and Title properties.
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2007-09-26 11:53:41 +00:00 |
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the_fiddler
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f4c6281e34
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Removed multiple keyboard/mouse support.
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2007-09-26 11:53:19 +00:00 |
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the_fiddler
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f4b0c19f44
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Disabled initialization from Windows.Forms. InputDriver now needs a GameWindow to function.
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2007-09-26 11:52:40 +00:00 |
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the_fiddler
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9ade72ad34
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Renamed Keyboard/Mouse to Keyboard-/MouseDevice. Avoids name clashes.
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2007-09-26 11:51:49 +00:00 |
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the_fiddler
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6b3d358abd
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Improved documentation. Split On*** event methods between On***Internal and On***, to protect user's from forgetting to call base.On*** (no need to call that now). Improved Resize event handling (goes through OnUpdateFrameInternal now, removes duplicate events).
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2007-09-26 11:50:44 +00:00 |
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the_fiddler
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eaeedcf6be
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Bumped version number.
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2007-09-26 11:30:55 +00:00 |
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the_fiddler
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f7f7dd4d31
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Renamed Keyboard and Mouse to KeyboardDevice and MouseDevice respectively, to avoid name classes.
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2007-09-26 11:30:18 +00:00 |
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the_fiddler
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346c7c15c8
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Delete IKeyboard.cs and IMouse.cs interfaces. Not needed, as the MouseDevice and KeyboardDevice classes are sealed.
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2007-09-26 11:29:18 +00:00 |
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the_fiddler
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2750081048
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Vector and example updates.
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2007-09-25 21:11:16 +00:00 |
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the_fiddler
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ec34bed972
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Added X11 Mouse support. X11 Keyboard support is faster now.
Made GameWindow.Dispose() virtual.
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2007-09-25 16:45:12 +00:00 |
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the_fiddler
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da377f3c23
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Bumped version number.
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2007-09-25 16:13:01 +00:00 |
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the_fiddler
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038f9a4b08
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Complete Vector2, Vector3 and Vector4 structs.
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2007-09-25 15:46:52 +00:00 |
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the_fiddler
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38d779eb1a
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Enabled X11Input mouse driver.
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2007-09-24 21:23:27 +00:00 |
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the_fiddler
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4743d5afd6
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InputDriver now correctly interfaces with its mouseDriver.
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2007-09-24 21:10:52 +00:00 |
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the_fiddler
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9bd06cf09e
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Added X11Mouse driver.
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2007-09-24 20:56:50 +00:00 |
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the_fiddler
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c8fa8a7b93
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Fixed cast issues with Math.Sqrt.
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2007-09-24 20:56:17 +00:00 |
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