Commit graph

781 commits

Author SHA1 Message Date
the_fiddler 529702a317 Merged initial GL3 support from branches/gl3. 2009-02-28 19:56:08 +00:00
the_fiddler cee4a44e76 Added support for wglCreateContextAttribsARB. 2009-02-28 19:51:58 +00:00
the_fiddler dd13f98e83 Merged changes from gl3 branch.
Added [AutoGenerated] attribute to all bindings.
2009-02-28 19:30:48 +00:00
the_fiddler 9a32ce9f55 Set SVN mime-type to text/plain and eol-style to native. 2009-02-22 15:51:06 +00:00
the_fiddler 6ae75f0e08 Added Closing event that can be used to cancel a call to GameWindow.Exit().
Made GameWindow.Exit() thread-safe.
ExitAsync() is now privateee (use Exit() instead).
GameWindow.Exit() now correctly works when called from inside the OnLoad method or the Load event.
2009-02-22 15:48:31 +00:00
the_fiddler 8da8023c97 Suppressed a large amount of warnings for unused methods / fields in the platform bindings.
Replaced tab stops with spaces.
2009-02-22 12:10:36 +00:00
the_fiddler 39710404ee Fixed two instances where the obsolete XYZ attribute was being used. 2009-02-22 12:09:23 +00:00
the_fiddler 144d5dd450 Hopefully fixed all remaining encoding problems. 2009-02-22 11:26:17 +00:00
the_fiddler a22019d890 Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
kanato 81e09a2066 Merged in macos branch for Mac OS X support. 2009-02-20 18:57:57 +00:00
the_fiddler d245773e58 Fixed version strings in GL.SupportsExtension(). 2009-02-20 18:33:30 +00:00
the_fiddler e44c93bae5 Applied ALyman's patch for MouseDevice.Move (http://www.opentk.com/node/652) with modifications. 2009-02-20 18:02:34 +00:00
the_fiddler f3a4da72ec Bumped version number to 0.9.3. 2009-02-20 18:01:50 +00:00
the_fiddler 98edd251ba Fixed infinite recursion in Quaternion constructor (http://www.opentk.com/node/663). 2009-02-15 16:22:49 +00:00
the_fiddler ab852cae58 Fixed SetWindowPos function (IntPtr instead of int parameter).
Add NcCalcSizeOptions enum.
2009-02-13 21:45:50 +00:00
the_fiddler b40ccdc726 Marked the swizzle properties with the XmlIgnoreAttribute. 2009-02-13 20:40:57 +00:00
the_fiddler a594d261ff Changed the public fields to properties.
Renamed XYZ property to Xyz, in accordance to the guidelines for class libraries.
Added the SerializableAttribute.
2009-02-13 20:40:19 +00:00
the_fiddler 527fb19364 Implemented IEquatable interface.
Fixed ToAxisAngle implementation at 0-degree angles.
Added ToAxisAngle overload that returns a Vector4 struct.
2009-02-13 19:53:46 +00:00
the_fiddler 92d79bb47b Added Xy and Xyz swizzle operators. 2009-02-13 19:51:35 +00:00
the_fiddler 7651a7a3bb Merged text branch and updated changelog. 2009-02-13 19:09:38 +00:00
chrisbrandtner 493e52e05b Added explicit operators for converting single-precision Vector234 <-> double-precision Vector234d. 2009-02-13 13:26:39 +00:00
the_fiddler eb811d16b7 Fixed line endings. 2009-02-12 23:45:24 +00:00
the_fiddler 00dc559578 Now uses String.Empty instead of "". 2009-02-12 23:43:30 +00:00
the_fiddler 9857e2f13c Added debug message for the detected configuration. 2009-02-12 22:51:42 +00:00
the_fiddler 44240ad598 Make Mono use X11GdiPlusInternals regardless of platform. 2009-02-12 22:48:09 +00:00
the_fiddler 5135a25828 Add GL.BlendColor(System.Drawing.Color) overload. 2009-02-12 01:00:07 +00:00
kanato 231f83186a AGL Fullscreen: Try to create a full screen context first, failing that create a non-fullscreen context. 2009-02-11 08:03:46 +00:00
kanato b99e8c5829 Implement resize event in GameWindow. 2009-02-11 07:59:24 +00:00
the_fiddler 3059d09795 Time should be IntPtr, not uint.
Fixed KeypadEnter detection (was mistakenly mapped to vanilla Enter key).
2009-02-09 15:33:32 +00:00
kanato b921bf95dd Move input event handling to application level for fullscreen support. 2009-02-05 04:38:37 +00:00
kanato dc6f0e6461 Added GetMouseEventLocation Carbon wrapper function. 2009-02-05 04:36:17 +00:00
kanato 4f4dd33c13 Fix up display capturing. 2009-02-05 04:35:15 +00:00
kanato 8cc99350de Minor refactoring and commenting in AglContext.cs. 2009-02-03 08:21:52 +00:00
kanato b6642764eb Fix loss of first frame with GLControl. 2009-02-03 08:14:55 +00:00
kanato 1a4a3238c2 Updates for full screen support in Mac OS X. 2009-02-03 07:45:58 +00:00
kanato 44f2ad77d0 Removed unnecessary debug statement. 2009-02-03 07:43:36 +00:00
the_fiddler 780487ae55 Applied rdrake's patch for LoadMatrix, etc Matrix4d helpers. 2009-01-31 08:40:11 +00:00
the_fiddler 4e82e450be Added (Vector3, float) and (Vector3d, double) constructors. 2009-01-29 00:41:09 +00:00
the_fiddler e0f981d4c5 Added int overloads to [FogCoord|EdgeFlag|VertexAttrib]Pointer, to avoid issues with the object vs IntPtr overloads. 2009-01-29 00:37:08 +00:00
the_fiddler 66ceeb03d0 Added int overloads to [Vertex|Normal|Index|Color]Pointer, to avoid issues with the object vs IntPtr overloads. 2009-01-29 00:26:52 +00:00
kanato 74707ccdfd Updates to macos fullscreen.
Resolution switching is now accompanied by a call to CGDisplayCapture.
A secondary fullscreen context is created for going full screen.
2009-01-27 18:27:44 +00:00
chrisbrandtner 0ab939a744 Added ref/out overloads to all static Vector*.Transform* methods. 2009-01-25 15:06:42 +00:00
chrisbrandtner 5a3cd34953 Removed cast to float from Vector3d.CalculateAngle (unnecessary precision loss as double is returned).
Overloaded static Vector3 and Vector3d CalculateAngle methods.
2009-01-24 16:15:04 +00:00
chrisbrandtner 46f25f27a4 Overloaded instance methods Add, Sub, Scale to pass-vector-by-value and set CLS compliance flags.
Overloaded static method BaryCentric to pass-by-reference.
2009-01-24 14:54:52 +00:00
chrisbrandtner 4e6a3cf981 Added instance methods to all single and double precision Vector structs:
Add(ref vec)
Sub(ref vec)
Mult(float)
Div(float)
Scale(ref vec)
2009-01-23 21:55:21 +00:00
the_fiddler 9f25573a0b Made the Color4 structure serializable and added == and != operators. 2009-01-23 15:50:31 +00:00
the_fiddler 7631328485 Added Color4 structure and overloads for Materialv/Lightv. 2009-01-23 15:24:57 +00:00
the_fiddler e19a6f9c7d Made GraphicsMode public, as it is generally useful. 2009-01-23 15:24:09 +00:00
chrisbrandtner 01e971741d Added ref/out overloads to static Vector*.Dot and Vector*.Lerp methods. Simplified the slow Vector3/Vector3d's static Cross methods. Occasional tweaks to inline documentation (spelling, consistency) 2009-01-23 15:04:53 +00:00
kanato 34e283367d Corrected device handle passed to aglChoosePixelFormat. 2009-01-20 04:34:24 +00:00