the_fiddler
5462307a97
Public X11 classes made internal.
2008-01-24 21:18:23 +00:00
the_fiddler
1a100aaff3
Updated everything to use plain (int width, int height parameters) instead of DisplayMode.Width/.Height.
2008-01-23 14:17:09 +00:00
the_fiddler
53e9ad11d7
Added LoadDelegate method.
2008-01-23 00:26:58 +00:00
the_fiddler
8b3f5afa4c
Added loading of Glx extensions. Added vsync support.
2008-01-23 00:18:52 +00:00
the_fiddler
e5d9fa8e53
Added Glx.SupportsExtension function.
2008-01-23 00:18:18 +00:00
the_fiddler
ca37cfc643
Renamed Glx.Sgi.SwapIntervalSGI to Glx.Sgi.SwapInterval
2008-01-23 00:18:05 +00:00
the_fiddler
9551a569c2
Added glXSwapIntervalSGI method.
2008-01-23 00:01:03 +00:00
the_fiddler
4fa393a03f
Updated a comment.
2008-01-20 22:04:30 +00:00
the_fiddler
40f32f4867
Documentation updates. Getting rid of all remaining warnings in debug build.
2008-01-20 19:29:42 +00:00
the_fiddler
fd04dbf95f
Small cosmetic fix.
2008-01-15 23:23:32 +00:00
the_fiddler
21322323ba
Re-added mouse input events.
2008-01-15 13:12:31 +00:00
the_fiddler
262de30201
Trying async mouse input.
2008-01-15 13:04:35 +00:00
the_fiddler
8c3011f405
Fixed a possible cast problem.
2008-01-15 12:48:03 +00:00
the_fiddler
9c214032b9
Added some IGLContextInternal explicit implementations
2008-01-15 12:47:51 +00:00
the_fiddler
9bfa325620
Added GetCurrentContext()
2008-01-15 12:46:47 +00:00
the_fiddler
5c16b522a3
Possible InvalidCastException fix.
2008-01-15 12:32:38 +00:00
the_fiddler
22d6e1a7a4
X11/GameWindow context creation should be fixed.
2008-01-15 11:14:16 +00:00
the_fiddler
c0ea86437c
Possible fix for cast exception in CreateWindow.
2008-01-15 11:10:40 +00:00
the_fiddler
68370f6d23
Debugging an issue with X11GLNative and it's visual creation.
2008-01-15 11:08:03 +00:00
the_fiddler
8b14881538
Fixed a NRE.
2008-01-15 11:02:23 +00:00
the_fiddler
15956016b4
Possible fix for X11GLContext crash.
2008-01-15 10:59:36 +00:00
the_fiddler
50f6bd2807
Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext.
2008-01-15 10:48:48 +00:00
the_fiddler
dc151f3929
Added some debugging information to context creation.
2008-01-15 10:36:47 +00:00
the_fiddler
33d0193e7f
Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version.
2008-01-15 10:31:03 +00:00
the_fiddler
2cc221998c
Hacks to get the visual before creating a context.
2008-01-11 20:23:41 +00:00
the_fiddler
408bdc3f3c
CreateWindow now takes a GLContext.
2008-01-11 20:23:17 +00:00
the_fiddler
523b712cec
Fixed NRE on mode.ToString().
2008-01-06 11:02:38 +00:00
the_fiddler
6ef09165b2
Added PointToClient and PointToScreen placeholders.
2008-01-06 02:29:14 +00:00
the_fiddler
107951c4d1
Hooks for garbage-collectable OpenGL resources.
...
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
6c43d97cf4
Removed a couple of unused lines of code.
2007-11-11 20:22:51 +00:00
the_fiddler
0590fa91ca
Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result.
2007-11-11 20:10:08 +00:00
the_fiddler
f1ece1b265
X11GLContext plays better with Windows.Forms.
2007-11-11 19:28:55 +00:00
the_fiddler
04560794ad
Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes).
2007-11-10 18:25:16 +00:00
the_fiddler
24a2140872
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:24:56 +00:00
the_fiddler
8efe76ca92
Removed some warnings.
2007-11-06 13:37:04 +00:00
the_fiddler
df733c7719
Removed InputDriver.
2007-11-04 15:38:39 +00:00
the_fiddler
e633395202
Now initializes GL class. Slight layout improvements. Removed useless constructors.
2007-11-04 15:37:41 +00:00
the_fiddler
db6b583030
Took care of a couple of warnings.
2007-10-26 15:51:07 +00:00
the_fiddler
961cf9d54c
Constructor now throws ArgumentNullException instead of ArgumentException.
2007-10-05 06:54:36 +00:00
the_fiddler
5f9a8921b2
Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs
2007-10-05 06:52:40 +00:00
the_fiddler
e932f8e162
Fixed a warning.
2007-09-30 12:42:43 +00:00
the_fiddler
4e421d30fb
Added VSync property to IGLContext.
2007-09-29 15:24:55 +00:00
the_fiddler
69dec33ef7
Fix build on Mono 1.2.4
2007-09-27 00:40:28 +00:00
the_fiddler
21efddea04
Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler.
2007-09-26 16:57:43 +00:00
the_fiddler
94da72a196
Problem with mouse wheel not getting updated.
2007-09-26 16:12:31 +00:00
the_fiddler
28f90f3d17
Polled mouse input through XQueryPointer.
2007-09-26 15:41:14 +00:00
the_fiddler
ee4a5cc7ac
Added Title property. Foundation of atoms.
2007-09-26 15:40:22 +00:00
the_fiddler
78b8f274ee
Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support.
2007-09-26 11:58:55 +00:00
the_fiddler
ec34bed972
Added X11 Mouse support. X11 Keyboard support is faster now.
...
Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler
38d779eb1a
Enabled X11Input mouse driver.
2007-09-24 21:23:27 +00:00