Commit graph

1357 commits

Author SHA1 Message Date
the_fiddler 9ff050dfa5 Initial commit (stubbed). 2008-04-04 20:19:53 +00:00
the_fiddler acccba0bfb Fixed an arithmetic overflow exception in extended bit checking at WMInput.cs. 2008-04-04 20:05:38 +00:00
the_fiddler 17eb4b5d2d Added Source/Examples/Data/Audio folder. 2008-04-04 19:49:00 +00:00
the_fiddler 5ff51ba9fe Moved OpenTK.OpenAL to OpenTK.Audio.
Added SoundReader class.
Added OpenTK.Math.Functions.NextPowerOfTwo 
Fixed several AL functions, and added overloads to AL.BufferData.
Added OpenAL wave playback sample.
2008-04-04 19:46:08 +00:00
the_fiddler 78911ac4d4 Added some missing SetLastError attributes. 2008-03-29 16:15:57 +00:00
chrisbrandtner 2e48fcb4b4 added extra overload to have gen/delete functions with similar parameters. Corrected some inline docu 2008-03-27 17:14:14 +00:00
chrisbrandtner 17d7e4da92 non-ref overloads for gen/delete functions (AL&Efx) 2008-03-27 16:46:23 +00:00
the_fiddler 63608b1dd7 Updates to GameWindow shutdown and X11 locking behavior. 2008-03-26 19:43:57 +00:00
the_fiddler 560f132764 Initial commit. 2008-03-24 19:01:35 +00:00
the_fiddler 7473fe500e Added support for higher mouse buttons under X11.
Use XCheckWindowEvent instead of XNextEvent.
2008-03-24 18:18:26 +00:00
the_fiddler ef3e344d68 Do not call opengl functions when in Visual Studio designer. 2008-03-24 13:27:18 +00:00
the_fiddler 1cb0fbce22 Use GLControl. 2008-03-24 13:26:25 +00:00
the_fiddler f2f0359c6b Added license. 2008-03-24 13:25:57 +00:00
the_fiddler b12a88c244 Unique handles for different contexts (makes multiple contexts work under Visual Studio designer). 2008-03-24 13:25:38 +00:00
the_fiddler e1ea2ff0e8 Removed IGLContextCreationHack interface (no longer used). 2008-03-24 13:24:32 +00:00
the_fiddler 0a5c962c51 Updated some licenses. Remove a couple of DisplayMode warnings. 2008-03-24 13:15:25 +00:00
the_fiddler ef16998dca Use one display connection for all X11 communication. Seems to fix (not 100%) the crash problems encountered. 2008-03-24 13:12:02 +00:00
the_fiddler 5b4bed3a09 svn.commit.tmp 2008-03-24 13:07:48 +00:00
the_fiddler c34440903f Debug message when creating default GraphicsMode. 2008-03-23 12:55:33 +00:00
the_fiddler 4123fbfeab Cache default display mode. 2008-03-23 12:51:41 +00:00
the_fiddler 9efb80ebb8 Temporarily removed detailed constructors. 2008-03-16 10:07:55 +00:00
the_fiddler ebd7f45dc9 Some formatting updates. 2008-03-16 10:07:24 +00:00
the_fiddler 5ca7f5acd8 Fixed an NRE that could occur under some circumstances. 2008-03-15 11:26:31 +00:00
the_fiddler 9d1f1ecc4c Push/Pop AttribMask.ColorBufferBit in TextPrinter.Begin/End
float[] viewport should have 4 members, not 6.
2008-03-13 09:34:09 +00:00
the_fiddler c79f4abbe9 Removed OnResize overload. 2008-03-10 15:54:40 +00:00
the_fiddler 1c69f7e07f Moved GraphicsContext creation to the HandleCreated event. 2008-03-10 13:25:33 +00:00
the_fiddler 28ed42406a Fixed multiple GLControls under Mono/X11. 2008-03-10 13:23:09 +00:00
the_fiddler 41cba22df3 Call GL.Clear. Slightly reduce Update speed. 2008-03-10 11:38:05 +00:00
the_fiddler 357703d456 Open a different X11 display connection - reusing the one from Windows.Forms results in messages getting routed to the wrong windows. 2008-03-10 11:37:41 +00:00
the_fiddler 8386c20b6a Can now distinguish between left and right control, shift, alt and enter keys. 2008-03-10 08:50:19 +00:00
the_fiddler b04606640f Added internal ClearKeys method. Made the constructor internal. Added docs to a few functions. 2008-03-10 08:49:48 +00:00
the_fiddler bc1801d5d5 Added detection of left and right shift/control/alt buttons. 2008-03-08 17:35:58 +00:00
the_fiddler ef16a9d296 Moved OpenTK.Fonts to OpenTK.Graphics namespace. 2008-03-08 14:38:10 +00:00
the_fiddler 7751c07e6f Moved OpenTK.Fonts to from OpenTK OpenTK.Utilities.
Added OpenTK.Utilities.dll reference to Examples.
Moved assembly-level attributes from GameWindow.cs to Configuration.cs.
2008-03-08 14:06:59 +00:00
the_fiddler b09881bdd0 Added OpenTK.Utilities project. 2008-03-08 13:42:19 +00:00
the_fiddler 6553c71cb5 Fixed licenses. Resaved some docs as unicode. 2008-03-06 21:06:52 +00:00
the_fiddler f381438c8e Added Bezier Curves. Added Factorial and BinomialCoefficient to Functions.cs. Added Vector2d?.Perpendicular 2008-03-06 21:04:53 +00:00
the_fiddler 49dbf3c40a Initial commit. 2008-03-03 12:48:13 +00:00
the_fiddler 6323bce84e Initial commit. 2008-03-03 12:48:00 +00:00
the_fiddler 46e0d1d719 Initial commit. 2008-03-03 12:47:35 +00:00
the_fiddler 0e2dc9f2f4 Renamed. 2008-03-03 12:46:58 +00:00
the_fiddler 9d0ccab836 Initial commit. 2008-03-03 12:46:46 +00:00
the_fiddler f4a9d918bb Initial commit. 2008-03-03 12:46:17 +00:00
the_fiddler 59ad653760 Report the size of uploaded VBO data, when an error occurs. 2008-03-03 12:45:18 +00:00
the_fiddler 37c40f16eb Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler 624ca0d9c5 Updated hidden window constructor. 2008-03-01 13:16:34 +00:00
the_fiddler 57afab2496 Added screenshot capability. 2008-03-01 13:15:35 +00:00
the_fiddler e10d37418f Major update: fixed context construction on X11.
Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00
the_fiddler 084a561ba8 Fixed GL.ReadPixels (was GL.ReadPixel) 2008-03-01 13:11:15 +00:00
the_fiddler ed6c5845b9 Updated documentation and release notes. 2008-03-01 13:10:56 +00:00